Player Matchup

Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
K0lten
Scylla
Platinum I
Level 139
God Stats
6W - 7L
1,488 SR
Queue Stats
213W - 203L
1,870 MMR
Solo
Horus
Horus
Platinum II
NachoCaleeebre
Horus
Platinum II
Level 154
God Stats
14W - 9L
1,650 SR
Queue Stats
396W - 394L
1,874 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Ragel3ss
Hou Yi
Platinum II
Level 123
God Stats
65W - 58L
1,623 SR
Queue Stats
627W - 612L
1,902 MMR
Solo
Janus
Janus
Platinum II
SolrakX
Janus
Platinum II
Level 128
God Stats
38W - 25L
1,631 SR
Queue Stats
808W - 797L
1,875 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,578 SR
1,804 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,557 SR
1,802 MMR
Sun Wukong
Sun Wukong
Platinum IV
 
Sun Wukong
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
DrShiesty
Ra
Platinum III
Level 96
God Stats
8W - 5L
1,528 SR
Queue Stats
307W - 299L
1,839 MMR
Party 2
Hachiman
Hachiman
Diamond V
Dìllow
Hachiman
Diamond V
Level 147
God Stats
9W - 10L
1,491 SR
Queue Stats
453W - 440L
1,944 MMR
Party 2
Charon
Charon
Gold IV
Neyamavu
Charon
Gold IV
Level 186
God Stats
0W - 1L
1,592 SR
Queue Stats
44W - 24L
1,782 MMR
Party 1
Bastet
Bastet
Platinum V
SeekerOfSight
Bastet
Platinum V
Level 148
God Stats
10W - 5L
1,674 SR
Queue Stats
47W - 23L
1,944 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 3 / 3
8,599
614
11,258
15,001
11,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
K0lten
Scylla
15
1 / 0 / 1
8,553
611
3,780
5,395
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 0 / 4
7,269
519
4,131
11,676
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Ragel3ss
Hou Yi
15
3 / 1 / 0
8,737
624
4,507
8,864
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
SolrakX
Janus
15
4 / 0 / 2
8,685
620
4,423
6,481
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GebArachneMaman BrigitteThothTsukuyomi

VS

Bans
AthenaAo KuangKukulkanAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 3 / 0
8,366
598
10,015
15,965
15,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 0
7,844
560
3,677
6,530
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Dìllow
Hachiman
7
0 / 0 / 0
5,374
384
2,810
3,217
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Neyamavu
Charon
12
0 / 1 / 1
7,234
517
5,492
7,765
4,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 1
7,392
528
5,228
12,481
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
4
4
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
3
3
0.5
L
Sun Wukong
 
Sun Wukong
3
3
0
1
L
1
2
0
0.5
L
Hachiman
Dìllow
Hachiman
0
0
0
0
W
Scylla
K0lten
Scylla
1
0
1
1.5
W
0
0
4
2
L
Charon
Neyamavu
Charon
0
1
1
0.5
W
Hou Yi
Ragel3ss
Hou Yi
3
1
0
3
L
0
2
1
0.25
W
Janus
SolrakX
Janus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
27,222
47,417
Taken
45,958
26,174
Mitigated
28,464
17,286
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,258
1,505
0
7,504
15,001
11,272
0
389
14,612
0
74,766
L
Sun Wukong
 
Sun Wukong
10,015
1,985
0
4,308
15,965
15,866
0
1,430
14,535
0
68,765
L
3,677
260
721
1,745
6,530
2,327
0
2,697
3,833
76,623
0
L
Hachiman
Dìllow
Hachiman
2,810
1,793
0
1,988
3,217
855
0
0
3,217
0
25,147
W
Scylla
K0lten
Scylla
3,780
924
0
500
5,395
1,934
0
2,821
2,493
76,223
0
W
4,131
1,398
1,106
3,447
11,676
6,862
77
4,422
7,171
0
22,846
L
Charon
Neyamavu
Charon
5,492
1,211
1,512
2,230
7,765
4,776
0
1,736
6,029
25,248
0
W
Hou Yi
Ragel3ss
Hou Yi
4,507
2,366
0
3,934
8,864
3,849
791
2,114
6,750
0
73,069
L
5,228
1,178
0
7,581
12,481
4,640
0
2,244
10,237
0
71,804
W
Janus
SolrakX
Janus
4,423
283
0
795
6,481
2,257
0
85
6,396
76,399
1,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
36,210
532
Minions Killed
446
0
Camps Cleared
0
1,454,261
Distance Traveled
1,329,071
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,599
614
112
8
0
265,788
4
L
Sun Wukong
8,366
598
121
9
0
299,292
2
L
Ra
7,844
560
128
9
0
272,338
4
L
Hachiman
5,374
384
38
3
0
108,222
0
W
Scylla
8,553
611
138
10
0
275,944
2
W
Horus
7,269
519
31
2
0
311,608
4
L
Charon
7,234
517
43
3
0
283,829
0
W
Hou Yi
8,737
624
136
10
0
258,908
0
L
Bastet
7,392
528
116
8
0
365,390
0
W
Janus
8,685
620
115
8
0
342,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role