Player Matchup

Kuzenbo
Kuzenbo
YappingTurtle
Kuzenbo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
dabs420
Chaac
Level 16
God Stats
6W - 1L
1,721 SR
Queue Stats
36W - 34L
1,449 Elo+
Party 1
Tiamat
Tiamat
nickyplaysbest
Tiamat
Level 58
God Stats
4W - 4L
1,562 SR
Queue Stats
22W - 22L
1,494 Elo+
Solo
Team Averages
Level 37
1,595 SR
1,481 Elo+

VS

Team Averages
Level 32
1,459 SR
1,292 Elo+
Bake Kujira
Bake Kujira
FuriousPing
Bake Kujira
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,293 Elo+
Party 2
Chang'e
Chang'e
PLURedVision672
Chang'e
Level 37
God Stats
1W - 4L
1,320 SR
Queue Stats
2W - 7L
1,231 Elo+
Solo
Serqet
Serqet
kcham
Serqet
Level 35
God Stats
8W - 5L
1,558 SR
Queue Stats
39W - 43L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 1 / 9
9,614
740
10,070
16,365
20,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
dabs420
Chaac
14
7 / 2 / 5
11,054
850
15,242
17,364
16,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 8
10,434
803
11,987
6,755
6,855
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
FuriousPing
Bake Kujira
10
2 / 5 / 2
9,074
698
10,368
18,440
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 3
8,699
669
7,777
15,177
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
kcham
Serqet
12
2 / 3 / 1
9,325
717
8,486
12,241
6,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
FuriousPing
Bake Kujira
2
5
2
0.6
L
0
4
3
0.38
W
Kuzenbo
1
1
9
5.5
W
Chaac
dabs420
Chaac
7
2
5
4.75
L
Serqet
kcham
Serqet
2
3
1
0.83
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
26,631
40,484
Taken
45,858
43,938
Mitigated
32,687
13,721
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
FuriousPing
Bake Kujira
10,368
6,372
0
876
18,440
20,144
0
8,319
9,074
30,120
0
L
7,777
863
4,082
6,064
15,177
5,896
0
6,943
7,799
35,041
0
W
Kuzenbo
10,070
3,786
0
4,994
16,365
20,241
809
7,220
8,072
30,866
468
W
Chaac
dabs420
Chaac
15,242
2,602
0
5,780
17,364
16,842
649
8,399
8,342
0
47,811
L
Serqet
kcham
Serqet
8,486
2,037
0
407
12,241
6,647
0
5,414
6,228
0
23,786
W
11,987
1,168
1,388
1,559
6,755
6,855
1,040
2,206
4,037
47,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
27,098
148
Minions Killed
123
0
Camps Cleared
0
719,220
Distance Traveled
651,480
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,074
698
33
3
0
204,764
0
L
Chang'e
8,699
669
51
4
0
213,084
3
W
Kuzenbo
9,614
740
30
2
0
235,536
0
W
Chaac
11,054
850
64
5
0
236,229
0
L
Serqet
9,325
717
39
3
0
233,632
1
W
Tiamat
10,434
803
54
4
0
247,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role