Player Matchup

Xing Tian
Xing Tian
DellyJelly
Xing Tian
Level 102
God Stats
8W - 2L
1,743 SR
Queue Stats
196W - 205L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
LanceGamer
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,428 Elo+
Solo
Bastet
Bastet
LordFlammer
Bastet
Level 114
God Stats
2W - 1L
1,486 SR
Queue Stats
108W - 125L
1,463 Elo+
Solo
Apollo
Apollo
dksjbgfklijsd
Apollo
Level 69
God Stats
3W - 2L
1,535 SR
Queue Stats
95W - 94L
1,457 Elo+
Party 2
Achilles
Achilles
velgeder
Achilles
Level 159
God Stats
3W - 3L
1,449 SR
Queue Stats
186W - 215L
1,490 Elo+
Solo
Team Averages
Level 111
1,543 SR
1,460 Elo+

VS

Team Averages
Level 122
1,486 SR
1,500 Elo+
Cernunnos
Cernunnos
CAL1FORN1A 213
Cernunnos
Level 157
God Stats
4W - 5L
1,558 SR
Queue Stats
452W - 433L
1,515 Elo+
Party 1
Ullr
Ullr
Legendary Roy
Ullr
Level 136
God Stats
1W - 4L
1,416 SR
Queue Stats
195W - 210L
1,538 Elo+
Solo
Thanatos
Thanatos
Mr mannko 04
Thanatos
Level 120
God Stats
4W - 4L
1,567 SR
Queue Stats
335W - 330L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
xxBigghappyxx
Cthulhu
Level 109
God Stats
1W - 2L
1,526 SR
Queue Stats
110W - 122L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
xxPOKINxx
Baba Yaga
Level 89
God Stats
3W - 3L
1,364 SR
Queue Stats
293W - 285L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DellyJelly
Xing Tian
19
3 / 3 / 22
12,418
776
9,060
29,275
40,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
20
12 / 3 / 16
13,336
834
23,052
14,131
8,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
18
7 / 3 / 17
11,582
724
20,666
17,887
10,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 5 / 12
12,300
769
22,655
15,550
9,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Achilles
velgeder
Achilles
20
3 / 2 / 26
12,731
796
8,573
27,178
38,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CAL1FORN1A 213
Cernunnos
18
2 / 6 / 6
10,492
656
21,291
14,364
7,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 9
9,832
615
8,066
18,998
16,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Mr mannko 04
Thanatos
16
5 / 10 / 4
11,115
695
13,506
21,294
9,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
18
1 / 6 / 10
11,213
701
20,580
27,390
34,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
xxPOKINxx
Baba Yaga
19
6 / 6 / 7
11,236
702
18,362
16,332
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
51
35
Kills
15
16
Deaths
35
93
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CAL1FORN1A 213
Cernunnos
2
6
6
0.83
W
Xing Tian
DellyJelly
Xing Tian
3
3
22
4.67
W
Nu Wa
12
3
16
6.67
L
1
7
9
0.79
W
Bastet
7
3
17
5.17
L
Thanatos
Mr mannko 04
Thanatos
5
10
4
0.7
W
10
5
12
3.2
W
Achilles
velgeder
Achilles
3
2
26
8
L
Cthulhu
1
6
10
1
L
Baba Yaga
xxPOKINxx
Baba Yaga
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,006
Damage
81,805
104,021
Taken
98,378
107,200
Mitigated
75,904
45,363
Healing
23,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CAL1FORN1A 213
Cernunnos
21,291
8,884
755
1,386
14,364
7,333
1,130
3,730
10,634
0
53,460
W
Xing Tian
DellyJelly
Xing Tian
9,060
1,104
4,458
10,397
29,275
40,206
298
7,216
22,059
18,759
0
W
Nu Wa
23,052
7,326
2,610
3,497
14,131
8,059
2,910
5,141
8,990
47,689
0
L
8,066
4,240
0
873
18,998
16,944
77
6,197
12,801
0
11,204
W
Bastet
20,666
5,447
3,612
5,757
17,887
10,793
1,030
6,925
10,962
0
30,701
L
Thanatos
Mr mannko 04
Thanatos
13,506
2,708
704
5,914
21,294
9,219
165
8,008
13,286
0
25,318
W
22,655
11,352
525
1,648
15,550
9,926
3,428
7,415
8,135
0
52,352
W
Achilles
velgeder
Achilles
8,573
2,985
1,381
11,478
27,178
38,216
652
9,175
18,003
0
16,349
L
Cthulhu
20,580
515
2,649
5,208
27,390
34,471
140
8,845
18,545
40,634
3,070
L
Baba Yaga
xxPOKINxx
Baba Yaga
18,362
496
1,906
4,466
16,332
7,937
324
5,332
11,000
37,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
53,888
147
Minions Killed
197
0
Camps Cleared
0
1,532,312
Distance Traveled
1,348,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,492
656
71
4
0
238,174
0
W
Xing Tian
12,418
776
8
1
0
341,961
0
W
Nu Wa
13,336
834
41
3
0
259,108
0
L
Ullr
9,832
615
13
1
0
263,789
0
W
Bastet
11,582
724
16
1
0
319,286
0
L
Thanatos
11,115
695
28
2
0
263,269
0
W
Apollo
12,300
769
76
5
0
288,101
0
W
Achilles
12,731
796
6
0
0
323,856
0
L
Cthulhu
11,213
701
54
3
0
287,001
0
L
Baba Yaga
11,236
702
31
2
0
296,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role