Player Matchup

Discordia
Discordia
Alemalandro01
Discordia
Level 79
God Stats
58W - 49L
1,608 SR
Queue Stats
194W - 196L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
S7Notorious
Ix Chel
Level 149
God Stats
5W - 5L
1,508 SR
Queue Stats
87W - 81L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tediuos-
Tsukuyomi
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 112L
1,553 Elo+
Party 1
Team Averages
Level 115
1,539 SR
1,535 Elo+

VS

Team Averages
Level 116
1,521 SR
1,521 Elo+
Zhong Kui
Zhong Kui
JaguarBinks
Zhong Kui
Level 145
God Stats
0W - 1L
1,594 SR
Queue Stats
21W - 18L
1,556 Elo+
Party 2
Mercury
Mercury
RavenClaudius
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,513 Elo+
Party 2
Achilles
Achilles
yojacarri1011
Achilles
Level 120
God Stats
80W - 101L
1,470 SR
Queue Stats
662W - 645L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alemalandro01
Discordia
14
5 / 1 / 10
11,369
812
12,118
5,546
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
S7Notorious
Ix Chel
14
6 / 0 / 9
11,459
819
10,378
5,618
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tediuos-
Tsukuyomi
13
4 / 0 / 10
11,029
788
13,251
12,732
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JaguarBinks
Zhong Kui
13
1 / 6 / 0
9,474
677
6,260
15,770
9,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
12
0 / 5 / 0
8,869
634
4,816
13,267
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
yojacarri1011
Achilles
9
0 / 4 / 0
8,230
588
4,598
12,215
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
15
Kills
1
1
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alemalandro01
Discordia
5
1
10
10
L
Zhong Kui
JaguarBinks
Zhong Kui
1
6
0
0.17
L
Mercury
0
5
0
0
W
Ix Chel
S7Notorious
Ix Chel
6
0
9
10.5
W
Tsukuyomi
tediuos-
Tsukuyomi
4
0
10
9
L
Achilles
yojacarri1011
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
15,674
23,896
Taken
41,252
12,462
Mitigated
22,540
11,075
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alemalandro01
Discordia
12,118
598
0
1,416
5,546
2,220
777
1,746
3,675
53,011
0
L
Zhong Kui
JaguarBinks
Zhong Kui
6,260
344
0
3,506
15,770
9,344
0
9,324
5,929
41,181
0
L
Mercury
4,816
731
0
1,051
13,267
3,255
0
7,830
5,103
0
39,262
W
Ix Chel
S7Notorious
Ix Chel
10,378
1,886
1,304
2,503
5,618
2,424
875
2,393
3,146
43,608
0
W
Tsukuyomi
tediuos-
Tsukuyomi
13,251
2,775
0
5,852
12,732
7,818
905
2,292
9,423
0
39,515
L
Achilles
yojacarri1011
Achilles
4,598
0
0
1,152
12,215
9,941
0
5,953
5,740
0
9,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
26,573
170
Minions Killed
125
0
Camps Cleared
0
794,316
Distance Traveled
596,704
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,369
812
72
5
0
241,619
4
L
Zhong Kui
9,474
677
66
5
0
193,624
0
L
Mercury
8,869
634
49
4
0
254,697
0
W
Ix Chel
11,459
819
55
4
0
270,435
4
W
Tsukuyomi
11,029
788
43
3
0
282,262
0
L
Achilles
8,230
588
10
1
0
148,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role