Player Matchup

Morgan Le Fay
Morgan Le Fay
Brandon90352
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,270 SR
Queue Stats
23W - 39L
1,247 Elo+
Solo
Hun Batz
Hun Batz
HandMeTheGun846
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,544 Elo+
Solo
Ra
Ra
TheeGoddess7
Ra
Level 15
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 12L
1,706 Elo+
Solo
Tiamat
Tiamat
UltraXerneas
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,361 Elo+
Solo
Da Ji
Da Ji
cmiller234
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,360 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,444 Elo+

VS

Team Averages
Level 45
1,602 SR
1,502 Elo+
Xing Tian
Xing Tian
Dmoney69465
Xing Tian
Level 53
God Stats
2W - 1L
1,675 SR
Queue Stats
36W - 50L
1,371 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FillerMagic
Ah Muzen Cab
Level 57
God Stats
1W - 0L
1,755 SR
Queue Stats
14W - 7L
1,639 Elo+
Party 1
Agni
Agni
Leo958b
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,520 Elo+
Party 1
Ares
Ares
baseballki106
Ares
Level 48
God Stats
1W - 1L
1,578 SR
Queue Stats
17W - 13L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
miamiboy2000
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brandon90352
Morgan Le Fay
12
3 / 6 / 4
7,330
733
7,600
11,003
4,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
15
3 / 5 / 5
8,315
832
11,730
12,401
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 7 / 1
7,611
761
7,808
9,750
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
1 / 8 / 4
7,293
729
5,543
12,739
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
0 / 6 / 4
6,359
636
2,012
8,945
4,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dmoney69465
Xing Tian
16
4 / 1 / 25
10,227
1,023
5,383
14,527
15,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
FillerMagic
Ah Muzen Cab
17
12 / 1 / 18
11,046
1,105
17,602
11,482
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
Leo958b
Agni
16
7 / 3 / 21
9,750
975
14,866
11,844
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 26
9,316
932
7,848
16,926
18,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
miamiboy2000
Sylvanus
14
5 / 3 / 18
9,337
934
5,380
13,152
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
140
11
Kills
32
32
Deaths
12
18
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brandon90352
Morgan Le Fay
3
6
4
0.83
W
Xing Tian
Dmoney69465
Xing Tian
4
1
25
16.5
W
Ah Muzen Cab
FillerMagic
Ah Muzen Cab
12
1
18
21
L
Hun Batz
3
5
5
1.1
W
Agni
Leo958b
Agni
7
3
21
5.83
L
4
7
1
0.64
L
Tiamat
1
8
4
0.38
W
4
4
26
4.25
L
Da Ji
0
6
4
0.33
W
Sylvanus
miamiboy2000
Sylvanus
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
51,079
54,838
Taken
67,931
25,604
Mitigated
58,769
6,205
Healing
28,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brandon90352
Morgan Le Fay
7,600
847
0
283
11,003
4,282
0
6,613
4,390
12,111
0
W
Xing Tian
Dmoney69465
Xing Tian
5,383
227
2,002
2,201
14,527
15,887
1,100
5,100
9,317
13,895
0
W
Ah Muzen Cab
FillerMagic
Ah Muzen Cab
17,602
5,392
4,071
4,062
11,482
6,047
2,923
3,447
8,035
0
43,633
L
Hun Batz
11,730
1,737
572
1,857
12,401
6,320
0
7,875
4,526
0
21,195
W
Agni
Leo958b
Agni
14,866
2,012
1,591
1,342
11,844
5,851
1,730
1,971
9,803
28,689
0
L
7,808
823
2,632
370
9,750
4,238
0
6,921
2,829
14,768
0
L
Tiamat
5,543
642
0
440
12,739
6,376
0
7,485
5,254
14,685
0
W
7,848
375
1,354
3,280
16,926
18,648
63
4,713
12,213
11,075
0
L
Da Ji
2,012
521
0
51
8,945
4,388
0
4,583
4,362
0
2,621
W
Sylvanus
miamiboy2000
Sylvanus
5,380
1,999
4,958
3,506
13,152
12,336
767
5,412
7,612
10,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
49,676
127
Minions Killed
109
0
Camps Cleared
0
813,174
Distance Traveled
1,057,926
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,330
733
20
2
0
177,220
0
W
Xing Tian
10,227
1,023
25
3
0
235,022
0
W
Ah Muzen Cab
11,046
1,105
48
5
0
235,887
0
L
Hun Batz
8,315
832
37
4
0
182,267
0
W
Agni
9,750
975
25
3
0
203,385
0
L
Ra
7,611
761
31
3
0
150,928
0
L
Tiamat
7,293
729
35
4
0
150,383
0
W
Ares
9,316
932
2
0
0
208,163
6
L
Da Ji
6,359
636
4
0
0
152,376
0
W
Sylvanus
9,337
934
9
1
0
175,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role