Player Matchup

Gilgamesh
Gilgamesh
AdaptableGolem4
Gilgamesh
Level 67
God Stats
25W - 16L
1,692 SR
Queue Stats
212W - 191L
1,568 Elo+
Party 4
Ymir
Ymir
DiscipleLING
Ymir
Level 4
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
H0riZons
Awilix
Level 61
God Stats
0W - 3L
1,244 SR
Queue Stats
39W - 34L
1,549 Elo+
Party 4
Anhur
Anhur
Imnotcreativ
Anhur
Level 29
God Stats
3W - 6L
1,444 SR
Queue Stats
64W - 78L
1,454 Elo+
Party 4
Thoth
Thoth
OgAnimosity
Thoth
Level 79
God Stats
1W - 1L
1,376 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 1
Team Averages
Level 48
1,449 SR
1,507 Elo+

VS

Team Averages
Level 49
1,606 SR
1,452 Elo+
Thanatos
Thanatos
AleiMJ
Thanatos
Level 49
God Stats
5W - 3L
1,750 SR
Queue Stats
46W - 39L
1,480 Elo+
Party 2
Neith
Neith
DarkEnergy23
Neith
Level 45
God Stats
59W - 44L
1,565 SR
Queue Stats
77W - 76L
1,400 Elo+
Solo
Sol
Sol
grilledpidgeon
Sol
Level 28
God Stats
5W - 3L
1,599 SR
Queue Stats
15W - 14L
1,432 Elo+
Party 3
Jormungandr
Jormungandr
redspotty
Jormungandr
Level 76
God Stats
65W - 46L
1,571 SR
Queue Stats
71W - 64L
1,479 Elo+
Party 3
Ix Chel
Ix Chel
skyler_wap829
Ix Chel
Level 48
God Stats
9W - 7L
1,546 SR
Queue Stats
26W - 31L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdaptableGolem4
Gilgamesh
5
1 / 2 / 0
3,860
551
1,879
4,489
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 3 / 0
3,456
494
442
5,468
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
H0riZons
Awilix
6
0 / 2 / 0
3,857
551
678
4,823
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,552
507
1,186
4,427
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
3,889
556
138
1,924
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AleiMJ
Thanatos
8
3 / 0 / 3
4,870
696
5,058
5,647
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,706
672
2,192
3,133
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 0 / 2
4,395
628
3,075
1,514
337
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jormungandr
redspotty
Jormungandr
7
1 / 0 / 5
4,689
670
2,060
3,093
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ix Chel
8
0 / 0 / 0
4,458
637
90
971
235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
8
8
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdaptableGolem4
Gilgamesh
1
2
0
0.5
W
Thanatos
AleiMJ
Thanatos
3
0
3
4.5
W
1
1
1
1.5
L
0
3
0
0
L
Awilix
H0riZons
Awilix
0
2
0
0
L
0
1
0
0
L
0
0
0
0
W
3
0
2
4
W
Jormungandr
redspotty
Jormungandr
1
0
5
3.5
W
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,323
Damage
12,475
21,131
Taken
14,358
7,961
Mitigated
4,634
3,091
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdaptableGolem4
Gilgamesh
1,879
870
0
1,178
4,489
2,243
0
0
4,489
0
12,186
W
Thanatos
AleiMJ
Thanatos
5,058
1,358
0
4,722
5,647
1,876
0
30
5,617
0
31,914
W
2,192
1,232
0
1,718
3,133
777
0
0
2,856
0
22,877
L
442
118
0
598
5,468
2,841
0
2,961
2,507
4,744
0
L
Awilix
H0riZons
Awilix
678
230
0
343
4,823
1,253
0
240
4,583
0
16,732
L
1,186
794
0
972
4,427
1,190
0
1,934
2,493
0
19,369
L
138
0
0
0
1,924
434
17
72
1,834
19,555
0
W
3,075
1,388
0
229
1,514
337
988
204
1,310
21,087
0
W
Jormungandr
redspotty
Jormungandr
2,060
434
0
1,035
3,093
1,409
281
208
2,885
15,290
0
W
Ix Chel
90
0
300
402
971
235
0
138
833
22,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
23,118
127
Minions Killed
186
0
Camps Cleared
0
583,890
Distance Traveled
684,196
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,860
551
22
3
0
92,118
0
W
Thanatos
4,870
696
46
7
0
151,730
0
W
Neith
4,706
672
35
5
0
116,682
2
L
Ymir
3,456
494
6
1
0
128,671
0
L
Awilix
3,857
551
35
5
0
138,309
0
L
Anhur
3,552
507
34
5
0
112,734
0
L
Thoth
3,889
556
30
4
0
112,058
0
W
Sol
4,395
628
34
5
0
134,392
0
W
Jormungandr
4,689
670
21
3
0
131,810
3
W
Ix Chel
4,458
637
50
7
0
149,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role