Player Matchup

Cernunnos
Cernunnos
DanielLV7
Cernunnos
Level 125
God Stats
1W - 4L
1,416 SR
Queue Stats
96W - 89L
1,504 Elo+
Solo
Bacchus
Bacchus
PleyerSama
Bacchus
Level 66
God Stats
1W - 1L
1,782 SR
Queue Stats
32W - 30L
1,441 Elo+
Party 3
Da Ji
Da Ji
Tabgo
Da Ji
Level 74
God Stats
2W - 2L
1,468 SR
Queue Stats
30W - 35L
1,426 Elo+
Party 3
Ix Chel
Ix Chel
TrexHooptie
Ix Chel
Level 127
God Stats
5W - 7L
1,574 SR
Queue Stats
407W - 398L
1,520 Elo+
Solo
Achilles
Achilles
YokaiNaga
Achilles
Level 127
God Stats
4W - 8L
1,448 SR
Queue Stats
536W - 533L
1,572 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,493 Elo+

VS

Team Averages
Level 105
1,553 SR
1,491 Elo+
Gilgamesh
Gilgamesh
Biittoo
Gilgamesh
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 2
Cupid
Cupid
HELLZYAA
Cupid
Level 29
God Stats
9W - 6L
1,529 SR
Queue Stats
36W - 28L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
Travis_Scooters
Kukulkan
Level 129
God Stats
39W - 26L
1,638 SR
Queue Stats
193W - 182L
1,493 Elo+
Party 2
Thor
Thor
attack789
Thor
Level 176
God Stats
3W - 8L
1,326 SR
Queue Stats
114W - 114L
1,496 Elo+
Party 1
Arachne
Arachne
bossbro6234
Arachne
Level 111
God Stats
16W - 7L
1,773 SR
Queue Stats
190W - 172L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanielLV7
Cernunnos
14
1 / 1 / 2
8,362
523
7,043
9,153
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
PleyerSama
Bacchus
11
0 / 4 / 4
6,869
429
5,581
15,023
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Tabgo
Da Ji
12
1 / 5 / 5
7,348
459
5,800
13,399
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
TrexHooptie
Ix Chel
14
6 / 3 / 0
8,847
553
9,836
11,630
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
YokaiNaga
Achilles
16
0 / 0 / 0
8,886
555
11,093
15,193
20,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Biittoo
Gilgamesh
15
0 / 0 / 0
9,123
570
8,851
16,491
18,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
HELLZYAA
Cupid
12
1 / 2 / 2
7,822
489
7,402
8,153
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
16
4 / 1 / 3
9,760
610
11,260
5,600
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
11
2 / 2 / 5
8,009
501
8,153
13,862
12,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
bossbro6234
Arachne
15
6 / 3 / 2
8,952
560
9,783
17,909
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
13
13
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Biittoo
Gilgamesh
0
0
0
0
L
Cernunnos
DanielLV7
Cernunnos
1
1
2
2
W
Cupid
HELLZYAA
Cupid
1
2
2
1
L
Bacchus
PleyerSama
Bacchus
0
4
4
0.5
L
Da Ji
Tabgo
Da Ji
1
5
5
0.7
W
Kukulkan
4
1
3
5.5
L
Ix Chel
TrexHooptie
Ix Chel
6
3
0
2
L
Achilles
YokaiNaga
Achilles
0
0
0
0
W
Thor
2
2
5
2.25
W
Arachne
bossbro6234
Arachne
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
45,449
64,398
Taken
62,015
51,359
Mitigated
44,443
13,975
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Biittoo
Gilgamesh
8,851
2,245
0
3,450
16,491
18,240
170
0
16,491
1,828
75,648
L
Cernunnos
DanielLV7
Cernunnos
7,043
3,454
0
4,309
9,153
3,669
692
1,265
7,888
0
74,267
W
Cupid
HELLZYAA
Cupid
7,402
4,630
424
3,099
8,153
3,061
0
2,606
5,547
0
48,528
L
Bacchus
PleyerSama
Bacchus
5,581
1,010
0
2,704
15,023
16,316
177
3,318
11,705
18,355
0
L
Da Ji
Tabgo
Da Ji
5,800
1,122
0
259
13,399
5,513
0
3,831
9,568
0
48,367
W
Kukulkan
11,260
795
0
1,240
5,600
2,491
0
2,009
3,591
89,595
0
L
Ix Chel
TrexHooptie
Ix Chel
9,836
1,453
611
2,837
11,630
4,908
85
2,846
8,784
79,727
754
L
Achilles
YokaiNaga
Achilles
11,093
1,900
0
3,255
15,193
20,953
0
764
14,429
0
82,315
W
Thor
8,153
1,773
0
1,969
13,862
12,058
0
5,963
7,899
0
26,024
W
Arachne
bossbro6234
Arachne
9,783
6,060
0
6,934
17,909
8,593
65
4,488
13,421
0
69,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
43,666
506
Minions Killed
503
0
Camps Cleared
0
1,600,858
Distance Traveled
1,635,804
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,123
570
156
10
0
311,047
0
L
Cernunnos
8,362
523
135
8
0
296,361
3
W
Cupid
7,822
489
85
5
0
304,770
0
L
Bacchus
6,869
429
18
1
0
346,226
0
L
Da Ji
7,348
459
65
4
0
352,814
0
W
Kukulkan
9,760
610
149
9
0
336,944
2
L
Ix Chel
8,847
553
145
9
0
291,085
2
L
Achilles
8,886
555
143
9
0
314,372
6
W
Thor
8,009
501
33
2
0
318,272
0
W
Arachne
8,952
560
80
5
0
364,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role