Player Matchup

Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
DiegoJames1998
Athena
Gold V
Level 142
God Stats
27W - 22L
1,644 SR
Queue Stats
347W - 354L
1,294 MMR
Party 1
Anhur
Anhur
Gold IV
TzuyuTwiceJYP
Anhur
Gold IV
Level 115
God Stats
1W - 0L
1,337 SR
Queue Stats
50W - 43L
1,490 MMR
Solo
Achilles
Achilles
Bronze V
ZebraEdwin
Achilles
Bronze V
Level 99
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 1L
1,463 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
xII Avila IIx
Baron Samedi
Gold I
Level 177
God Stats
2W - 0L
1,823 SR
Queue Stats
328W - 328L
1,706 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,605 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,550 SR
1,498 MMR
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Saber_XXL
Ares
Silver II
Level 88
God Stats
48W - 32L
1,557 SR
Queue Stats
123W - 134L
1,502 MMR
Solo
Janus
Janus
Gold IV
Thr0ttled
Janus
Gold IV
Level 152
God Stats
4W - 6L
1,492 SR
Queue Stats
82W - 97L
1,513 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
leolp_23
Cu Chulainn
Gold III
Level 153
God Stats
0W - 2L
1,702 SR
Queue Stats
74W - 77L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 1 / 3
8,957
560
5,485
10,540
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 11
8,376
524
3,338
14,188
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 3
9,742
609
10,452
11,737
4,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ZebraEdwin
Achilles
14
3 / 0 / 1
8,152
510
6,201
12,357
14,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xII Avila IIx
Baron Samedi
16
4 / 1 / 3
9,780
611
5,239
5,647
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Maman BrigitteMorgan Le FayHadesAh Muzen Cab

VS

Bans
CharonAo KuangPoseidonNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 5 / 0
8,838
552
9,103
12,544
3,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
 
Hun Batz
1
0 / 6 / 0
4,822
301
103
4,583
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
1 / 1 / 2
7,376
461
3,541
6,941
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Thr0ttled
Janus
17
1 / 3 / 1
9,444
590
7,096
8,416
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
leolp_23
Cu Chulainn
15
0 / 1 / 0
9,168
573
8,312
12,440
13,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
4
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
3
5.5
L
Izanami
 
Izanami
2
5
0
0.4
L
Hun Batz
 
Hun Batz
0
6
0
0
W
0
1
11
5.5
L
Ares
1
1
2
2
L
Janus
Thr0ttled
Janus
1
3
1
0.5
W
5
1
3
6.5
W
Achilles
ZebraEdwin
Achilles
3
0
1
3.5
L
Cu Chulainn
leolp_23
Cu Chulainn
0
1
0
0
W
Baron Samedi
xII Avila IIx
Baron Samedi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
28,155
54,469
Taken
44,924
40,686
Mitigated
27,825
16,932
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,485
2,423
0
2,238
10,540
4,171
0
3,659
6,675
0
81,079
L
Izanami
 
Izanami
9,103
6,143
0
1,634
12,544
3,954
1,272
1,531
11,013
0
79,100
L
Hun Batz
 
Hun Batz
103
103
0
0
4,583
789
0
1,485
3,098
0
103
W
3,338
955
0
2,999
14,188
13,332
351
3,162
10,932
12,749
0
L
Ares
3,541
432
0
1,947
6,941
5,937
0
2,136
4,805
9,812
0
L
Janus
Thr0ttled
Janus
7,096
337
0
854
8,416
3,277
0
2,053
6,363
91,874
0
W
10,452
6,215
0
4,830
11,737
4,869
5,064
1,794
9,943
0
83,081
W
Achilles
ZebraEdwin
Achilles
6,201
1,886
0
3,809
12,357
14,955
362
293
12,064
0
52,980
L
Cu Chulainn
leolp_23
Cu Chulainn
8,312
1,143
0
1,376
12,440
13,868
0
1,372
11,068
1,582
82,642
W
Baron Samedi
xII Avila IIx
Baron Samedi
5,239
201
1,231
1,825
5,647
3,359
2,265
2,026
3,534
83,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
39,648
462
Minions Killed
441
0
Camps Cleared
0
1,534,614
Distance Traveled
1,301,123
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,957
560
103
6
0
294,023
2
L
Izanami
8,838
552
132
8
0
302,535
0
L
Hun Batz
4,822
301
0
0
0
154,249
0
W
Athena
8,376
524
11
1
0
315,567
2
L
Ares
7,376
461
10
1
0
269,666
1
L
Janus
9,444
590
169
11
0
305,903
3
W
Anhur
9,742
609
121
8
0
274,312
1
W
Achilles
8,152
510
72
5
0
310,523
0
L
Cu Chulainn
9,168
573
130
8
0
268,770
4
W
Baron Samedi
9,780
611
155
10
0
340,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role