Player Matchup

Hachiman
Hachiman
ArMiyazaki
Hachiman
Level 49
God Stats
5W - 3L
1,443 SR
Queue Stats
36W - 43L
1,405 Elo+
Party 1
Fenrir
Fenrir
Fabriccio_013
Fenrir
Level 148
God Stats
2W - 0L
1,306 SR
Queue Stats
66W - 84L
1,363 Elo+
Party 3
Mulan
Mulan
ObjectiveOrc34
Mulan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,363 Elo+
Solo
Ymir
Ymir
ezepaul
Ymir
Level 46
God Stats
6W - 6L
1,684 SR
Queue Stats
38W - 40L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
sandrosena999
Kukulkan
Level 157
God Stats
2W - 1L
1,443 SR
Queue Stats
165W - 170L
1,431 Elo+
Party 3
Team Averages
Level 93
1,475 SR
1,388 Elo+

VS

Team Averages
Level 73
1,474 SR
1,416 Elo+
Thanatos
Thanatos
AllDex02
Thanatos
Level 100
God Stats
4W - 6L
1,482 SR
Queue Stats
12W - 16L
1,385 Elo+
Solo
Cernunnos
Cernunnos
Mate_Jurado01
Cernunnos
Level 88
God Stats
1W - 2L
1,293 SR
Queue Stats
13W - 17L
1,429 Elo+
Solo
Scylla
Scylla
antuuh
Scylla
Level 86
God Stats
4W - 3L
1,702 SR
Queue Stats
38W - 57L
1,346 Elo+
Party 2
Sylvanus
Sylvanus
calvitopro1
Sylvanus
Level 89
God Stats
19W - 28L
1,395 SR
Queue Stats
173W - 183L
1,420 Elo+
Solo
King Arthur
King Arthur
vectorr898
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArMiyazaki
Hachiman
12
4 / 3 / 1
7,040
469
5,614
7,719
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 2 / 3
9,166
611
15,778
16,418
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 0
9,013
601
7,579
9,614
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
ezepaul
Ymir
11
0 / 1 / 6
6,319
421
4,363
9,444
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
sandrosena999
Kukulkan
14
1 / 0 / 10
8,229
549
4,798
4,789
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllDex02
Thanatos
12
0 / 4 / 1
7,292
486
1,951
12,418
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Mate_Jurado01
Cernunnos
14
3 / 3 / 1
8,196
546
7,402
12,063
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
antuuh
Scylla
13
1 / 5 / 0
7,782
519
3,658
8,564
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
calvitopro1
Sylvanus
11
1 / 4 / 3
6,948
463
6,057
16,140
13,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
vectorr898
King Arthur
11
1 / 5 / 0
6,748
450
3,460
12,170
9,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
6
6
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AllDex02
Thanatos
0
4
1
0.13
W
Hachiman
ArMiyazaki
Hachiman
4
3
1
1.5
W
12
2
3
6.75
L
Cernunnos
Mate_Jurado01
Cernunnos
3
3
1
1.17
W
4
0
0
4
L
Scylla
antuuh
Scylla
1
5
0
0.2
L
Sylvanus
calvitopro1
Sylvanus
1
4
3
0.63
W
Ymir
ezepaul
Ymir
0
1
6
3
W
Kukulkan
sandrosena999
Kukulkan
1
0
10
6
L
King Arthur
vectorr898
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,132
Damage
22,528
47,984
Taken
61,355
24,463
Mitigated
36,317
9,422
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AllDex02
Thanatos
1,951
410
0
6,495
12,418
4,758
0
309
12,109
0
61,403
W
Hachiman
ArMiyazaki
Hachiman
5,614
3,648
0
1,288
7,719
2,663
167
2,180
5,328
0
33,360
W
15,778
3,692
0
2,936
16,418
6,677
0
2,173
14,184
0
63,717
L
Cernunnos
Mate_Jurado01
Cernunnos
7,402
3,045
0
3,164
12,063
5,246
560
2,377
9,466
0
57,697
W
7,579
1,313
0
2,522
9,614
8,458
592
0
9,614
0
63,448
L
Scylla
antuuh
Scylla
3,658
251
0
605
8,564
2,585
656
2,272
6,292
48,611
0
L
Sylvanus
calvitopro1
Sylvanus
6,057
1,254
1,094
4,256
16,140
13,849
148
3,691
12,157
26,364
0
W
Ymir
ezepaul
Ymir
4,363
936
0
1,936
9,444
4,905
0
2,193
7,029
27,348
0
W
Kukulkan
sandrosena999
Kukulkan
4,798
81
0
740
4,789
1,760
0
2,597
2,114
57,041
0
L
King Arthur
vectorr898
King Arthur
3,460
386
0
250
12,170
9,879
0
0
12,170
0
27,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
36,966
390
Minions Killed
358
0
Camps Cleared
0
1,430,012
Distance Traveled
1,266,113
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,292
486
95
6
0
268,682
0
W
Hachiman
7,040
469
57
4
0
252,166
0
W
Fenrir
9,166
611
61
4
0
334,408
4
L
Cernunnos
8,196
546
98
7
0
255,216
4
W
Mulan
9,013
601
105
7
0
255,599
0
L
Scylla
7,782
519
95
6
0
258,342
0
L
Sylvanus
6,948
463
41
3
0
241,039
0
W
Ymir
6,319
421
58
4
0
284,848
0
W
Kukulkan
8,229
549
109
7
0
302,991
0
L
King Arthur
6,748
450
29
2
0
242,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role