Player Matchup

Danzaburou
Danzaburou
ELKBeR
Danzaburou
Level 124
God Stats
3W - 2L
1,812 SR
Queue Stats
107W - 94L
1,552 Elo+
Solo
Charon
Charon
Jezda96
Charon
Level 144
God Stats
1W - 0L
1,680 SR
Queue Stats
25W - 28L
1,462 Elo+
Solo
Bake Kujira
Bake Kujira
Mansbridge11
Bake Kujira
Level 65
God Stats
26W - 14L
1,567 SR
Queue Stats
104W - 97L
1,467 Elo+
Solo
Nemesis
Nemesis
striker3010
Nemesis
Level 127
God Stats
11W - 11L
1,478 SR
Queue Stats
1,067W - 1,050L
1,412 Elo+
Solo
Merlin
Merlin
tedalas
Merlin
Level 126
God Stats
11W - 8L
1,387 SR
Queue Stats
153W - 153L
1,466 Elo+
Solo
Team Averages
Level 117
1,585 SR
1,472 Elo+

VS

Team Averages
Level 127
1,556 SR
1,441 Elo+
Chiron
Chiron
 
Chiron
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EJ 654
Sylvanus
Level 119
God Stats
0W - 3L
1,572 SR
Queue Stats
18W - 28L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Hadre 2789
Cthulhu
Level 120
God Stats
7W - 6L
1,666 SR
Queue Stats
24W - 36L
1,343 Elo+
Party 1
Arachne
Arachne
Microriver123
Arachne
Level 154
God Stats
7W - 5L
1,619 SR
Queue Stats
152W - 120L
1,540 Elo+
Solo
Nox
Nox
Storm100
Nox
Level 125
God Stats
0W - 6L
1,425 SR
Queue Stats
99W - 97L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELKBeR
Danzaburou
16
2 / 1 / 1
9,881
618
8,835
7,109
2,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Jezda96
Charon
13
0 / 1 / 5
8,413
526
7,336
11,686
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
Mansbridge11
Bake Kujira
15
3 / 3 / 1
9,638
602
7,104
13,021
14,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
striker3010
Nemesis
16
6 / 1 / 3
9,969
623
9,473
10,678
5,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
tedalas
Merlin
14
3 / 4 / 3
9,131
571
9,152
7,884
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 2 / 0
7,282
455
3,360
8,238
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
EJ 654
Sylvanus
11
0 / 1 / 2
7,218
451
4,602
13,013
10,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Hadre 2789
Cthulhu
14
2 / 3 / 2
9,037
565
7,953
12,398
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
15
5 / 1 / 2
8,939
559
6,906
12,768
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 2
7,934
496
6,299
13,286
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
10
10
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
L
Sylvanus
EJ 654
Sylvanus
0
1
2
1
W
Danzaburou
ELKBeR
Danzaburou
2
1
1
2.5
L
Cthulhu
Hadre 2789
Cthulhu
2
3
2
1
W
Charon
Jezda96
Charon
0
1
5
2.5
W
Bake Kujira
Mansbridge11
Bake Kujira
3
3
1
1.17
L
Arachne
5
1
2
6
L
2
8
2
0.38
W
Nemesis
striker3010
Nemesis
6
1
3
7.5
W
Merlin
tedalas
Merlin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
29,120
50,378
Taken
59,703
36,480
Mitigated
33,183
11,823
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,360
1,722
354
2,339
8,238
3,020
324
2,044
6,194
0
52,251
L
Sylvanus
EJ 654
Sylvanus
4,602
988
3,698
4,928
13,013
10,280
0
4,211
8,802
20,339
0
W
Danzaburou
ELKBeR
Danzaburou
8,835
4,663
0
3,788
7,109
2,970
1,013
1,680
5,429
0
80,308
L
Cthulhu
Hadre 2789
Cthulhu
7,953
588
0
2,633
12,398
8,805
354
6,688
5,710
49,036
318
W
Charon
Jezda96
Charon
7,336
1,108
0
3,909
11,686
10,408
0
3,747
7,939
33,662
0
W
Bake Kujira
Mansbridge11
Bake Kujira
7,104
3,550
0
1,091
13,021
14,547
702
6,701
6,320
67,469
0
L
Arachne
6,906
4,050
0
4,592
12,768
5,443
0
3,213
9,555
0
76,123
L
6,299
446
0
660
13,286
5,635
670
7,436
5,850
53,446
0
W
Nemesis
striker3010
Nemesis
9,473
3,800
0
1,772
10,678
5,127
0
1,662
9,016
0
92,745
W
Merlin
tedalas
Merlin
9,152
1,111
150
1,113
7,884
3,428
184
5,033
2,851
62,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
40,410
506
Minions Killed
406
0
Camps Cleared
0
1,598,486
Distance Traveled
1,574,592
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,282
455
99
6
0
295,097
3
L
Sylvanus
7,218
451
29
2
0
317,391
2
W
Danzaburou
9,881
618
153
10
0
301,797
2
L
Cthulhu
9,037
565
92
6
0
315,848
0
W
Charon
8,413
526
24
2
0
307,896
3
W
Bake Kujira
9,638
602
103
6
0
310,866
0
L
Arachne
8,939
559
102
6
0
348,542
0
L
Nox
7,934
496
84
5
0
297,714
0
W
Nemesis
9,969
623
122
8
0
373,350
0
W
Merlin
9,131
571
104
7
0
304,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role