Player Matchup

Nemesis
Nemesis
Silver I
HHNECROMANCERHH
Nemesis
Silver I
Level 189
God Stats
6W - 3L
1,604 SR
Queue Stats
309W - 330L
1,028 MMR
Solo
Janus
Janus
Silver III
JayFaded44
Janus
Silver III
Level 148
God Stats
4W - 8L
1,445 SR
Queue Stats
44W - 60L
914 MMR
Party 3
Nike
Nike
Silver I
PatheticSmile
Nike
Silver I
Level 131
God Stats
2W - 1L
1,551 SR
Queue Stats
41W - 44L
1,153 MMR
Party 3
Danzaburou
Danzaburou
Silver II
SoulReplacer
Danzaburou
Silver II
Level 68
God Stats
5W - 6L
1,544 SR
Queue Stats
35W - 42L
1,154 MMR
Party 1
Yemoja
Yemoja
Silver IV
wrathofDread
Yemoja
Silver IV
Level 50
God Stats
11W - 12L
1,492 SR
Queue Stats
37W - 49L
885 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,527 SR
1,027 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,477 SR
1,026 MMR
Mulan
Mulan
Silver V
LautyX_
Mulan
Silver V
Level 88
God Stats
2W - 4L
1,606 SR
Queue Stats
34W - 60L
972 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver III
MAXLUM8178
Tsukuyomi
Silver III
Level 86
God Stats
2W - 5L
1,439 SR
Queue Stats
63W - 76L
967 MMR
Party 4
Sobek
Sobek
Silver II
NovaAPache
Sobek
Silver II
Level 105
God Stats
2W - 7L
1,273 SR
Queue Stats
94W - 110L
1,011 MMR
Solo
Xbalanque
Xbalanque
Silver II
temp-123928
Xbalanque
Silver II
Level 86
God Stats
32W - 33L
1,552 SR
Queue Stats
45W - 63L
1,127 MMR
Party 2
Agni
Agni
Silver II
xldavid98
Agni
Silver II
Level 122
God Stats
20W - 25L
1,514 SR
Queue Stats
112W - 127L
1,052 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
10,784
634
15,576
14,447
11,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
8 / 2 / 4
10,099
594
12,049
11,376
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 2 / 9
9,805
577
12,471
18,355
7,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SoulReplacer
Danzaburou
16
7 / 2 / 5
10,813
636
20,977
18,760
8,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
13
2 / 1 / 12
9,222
542
4,322
14,907
6,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
HerculesMaman BrigitteAo KuangIzanami

VS

Bans
YmirRamaBastetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LautyX_
Mulan
14
0 / 5 / 0
8,513
501
9,295
19,495
11,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MAXLUM8178
Tsukuyomi
13
3 / 8 / 1
8,452
497
12,534
19,300
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
11
0 / 5 / 5
7,958
468
5,295
20,214
17,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
temp-123928
Xbalanque
13
2 / 7 / 1
8,293
488
12,358
17,587
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
15
2 / 3 / 2
9,077
534
10,121
10,347
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
28
Kills
7
7
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Janus
8
2
4
5
L
Mulan
LautyX_
Mulan
0
5
0
0
L
Tsukuyomi
MAXLUM8178
Tsukuyomi
3
8
1
0.44
L
Sobek
0
5
5
0.5
W
7
2
9
5.75
W
Danzaburou
SoulReplacer
Danzaburou
7
2
5
4.75
L
Xbalanque
temp-123928
Xbalanque
2
7
1
0.36
W
Yemoja
2
1
12
8
L
Agni
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,395
Damage
49,603
77,845
Taken
86,943
38,563
Mitigated
45,431
30,730
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,576
6,409
0
5,333
14,447
11,929
973
0
14,447
0
84,226
W
Janus
12,049
732
0
1,518
11,376
3,792
800
4,478
6,898
66,083
0
L
Mulan
LautyX_
Mulan
9,295
2,057
0
5,706
19,495
11,905
0
384
19,111
0
66,883
L
Tsukuyomi
MAXLUM8178
Tsukuyomi
12,534
2,608
0
4,918
19,300
6,806
0
5,124
13,935
0
51,094
L
Sobek
5,295
346
1,301
3,250
20,214
17,310
87
3,346
16,730
26,253
0
W
12,471
799
0
2,291
18,355
7,834
542
5,167
13,188
0
75,803
W
Danzaburou
SoulReplacer
Danzaburou
20,977
13,842
0
5,071
18,760
8,369
2,209
3,494
15,266
0
86,915
L
Xbalanque
temp-123928
Xbalanque
12,358
4,550
0
4,337
17,587
6,124
265
2,730
14,789
0
72,652
W
Yemoja
4,322
1,914
9,584
6,933
14,907
6,639
398
2,277
12,630
11,265
0
L
Agni
10,121
143
0
35
10,347
3,286
0
4,092
6,007
68,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
42,293
474
Minions Killed
446
0
Camps Cleared
0
1,671,488
Distance Traveled
1,612,287
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,784
634
130
8
0
286,563
0
W
Janus
10,099
594
122
7
0
350,937
0
L
Mulan
8,513
501
124
7
0
272,960
0
L
Tsukuyomi
8,452
497
66
4
0
348,509
0
L
Sobek
7,958
468
30
2
0
350,375
2
W
Nike
9,805
577
77
5
0
385,511
2
W
Danzaburou
10,813
636
138
8
0
316,664
0
L
Xbalanque
8,293
488
113
7
0
284,692
4
W
Yemoja
9,222
542
7
0
0
331,813
5
L
Agni
9,077
534
113
7
0
355,751
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role