Player Matchup

Sobek
Sobek
 
Sobek
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AsapSoulja
Serqet
Level 63
God Stats
27W - 22L
1,532 SR
Queue Stats
172W - 173L
1,430 Elo+
Solo
Ix Chel
Ix Chel
KakaashiHatake
Ix Chel
Level 54
God Stats
16W - 7L
1,698 SR
Queue Stats
30W - 10L
1,614 Elo+
Party 2
Team Averages
Level 57
1,577 SR
1,515 Elo+

VS

Team Averages
Level 51
1,481 SR
1,403 Elo+
Ishtar
Ishtar
FemtoSecond2None
Ishtar
Level 45
God Stats
49W - 50L
1,537 SR
Queue Stats
95W - 99L
1,527 Elo+
Solo
Agni
Agni
chunkiman69
Agni
Level 52
God Stats
3W - 4L
1,443 SR
Queue Stats
96W - 96L
1,404 Elo+
Party 1
Bacchus
Bacchus
randombing
Bacchus
Level 57
God Stats
0W - 4L
1,462 SR
Queue Stats
42W - 58L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 0 / 6
7,373
737
2,346
5,975
6,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
AsapSoulja
Serqet
9
0 / 1 / 6
7,180
718
3,698
7,690
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
7 / 0 / 0
8,578
858
9,787
5,941
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,228
723
7,085
6,083
2,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 3 / 0
6,796
680
3,426
7,086
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
randombing
Bacchus
8
1 / 3 / 0
6,746
675
3,191
8,138
8,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
6
4
W
Serqet
AsapSoulja
Serqet
0
1
6
3
L
0
2
1
0.25
W
7
0
0
7
L
0
3
0
0
L
Bacchus
randombing
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,831
Damage
13,702
19,606
Taken
21,307
13,370
Mitigated
13,525
6,208
Healing
1,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,346
272
0
1,377
5,975
6,138
125
1,918
3,901
9,936
0
W
Serqet
AsapSoulja
Serqet
3,698
1,656
0
1,668
7,690
4,340
50
3,040
4,388
0
22,900
L
7,085
3,524
0
350
6,083
2,424
0
3,371
2,574
0
29,056
W
9,787
1,453
403
2,760
5,941
2,892
535
1,380
4,435
44,370
0
L
3,426
202
0
986
7,086
2,480
0
4,321
2,590
19,283
0
L
Bacchus
randombing
Bacchus
3,191
368
0
400
8,138
8,621
0
4,934
3,204
9,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
20,770
110
Minions Killed
94
0
Camps Cleared
0
607,108
Distance Traveled
482,464
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,373
737
5
1
0
188,300
2
W
Serqet
7,180
718
36
4
0
206,181
0
L
Ishtar
7,228
723
47
5
0
151,693
1
W
Ix Chel
8,578
858
69
7
0
212,627
2
L
Agni
6,796
680
36
4
0
153,315
0
L
Bacchus
6,746
675
11
1
0
177,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role