Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Killlagorillla6x
Chaac
Level 105
God Stats
4W - 0L
1,889 SR
Queue Stats
318W - 327L
1,470 Elo+
Solo
Xbalanque
Xbalanque
abel_yjesus
Xbalanque
Level 121
God Stats
7W - 19L
1,135 SR
Queue Stats
796W - 819L
1,388 Elo+
Solo
Nemesis
Nemesis
s_m_kw
Nemesis
Level 106
God Stats
5W - 12L
1,280 SR
Queue Stats
255W - 273L
1,437 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,459 Elo+

VS

Team Averages
Level 89
1,523 SR
1,443 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Quackbreaker
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 1
Anhur
Anhur
RaggamuffinPL
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,390 Elo+
Solo
King Arthur
King Arthur
Verreaox
King Arthur
Level 86
God Stats
0W - 1L
1,602 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 1
Atlas
Atlas
akn0o
Atlas
Level 64
God Stats
5W - 3L
1,514 SR
Queue Stats
94W - 105L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 1 / 4
6,994
1,166
5,566
4,050
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
11
1 / 0 / 5
6,211
1,035
1,822
2,997
1,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 0 / 7
6,993
1,166
6,200
5,958
3,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
abel_yjesus
Xbalanque
11
1 / 1 / 7
6,239
1,040
4,500
2,886
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
s_m_kw
Nemesis
10
2 / 2 / 4
6,011
1,002
4,596
6,228
5,386
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 3
5,543
924
6,793
6,343
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Quackbreaker
Arachne
11
0 / 1 / 3
5,607
935
1,331
2,838
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 0
6,109
1,018
2,393
5,447
2,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

King Arthur
Verreaox
King Arthur
11
1 / 3 / 1
5,695
949
3,215
8,361
8,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
akn0o
Atlas
8
0 / 0 / 1
4,913
819
1,361
1,903
920

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
9
Kills
3
4
Deaths
9
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
4
5
W
Ravana
 
Ravana
1
0
5
3.5
L
Zhong Kui
 
Zhong Kui
0
3
3
0.5
W
2
0
7
5.5
L
Arachne
Quackbreaker
Arachne
0
1
3
1.5
L
2
2
0
1
L
King Arthur
Verreaox
King Arthur
1
3
1
0.5
W
Xbalanque
abel_yjesus
Xbalanque
1
1
7
4.5
L
Atlas
akn0o
Atlas
0
0
1
0.5
W
Nemesis
s_m_kw
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
15,093
22,119
Taken
24,892
13,900
Mitigated
17,905
10,175
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,566
1,546
295
533
4,050
1,888
595
1,481
2,569
0
18,623
W
Ravana
 
Ravana
1,822
275
825
1,417
2,997
1,984
378
2,140
857
0
4,296
L
Zhong Kui
 
Zhong Kui
6,793
504
581
1,602
6,343
4,295
0
0
6,129
14,754
0
W
6,200
0
775
3,678
5,958
3,388
120
1,284
4,674
0
20,732
L
Arachne
Quackbreaker
Arachne
1,331
1,131
551
320
2,838
1,932
0
0
2,794
0
4,435
L
2,393
821
412
1,094
5,447
2,286
0
0
5,406
0
6,560
L
King Arthur
Verreaox
King Arthur
3,215
95
502
259
8,361
8,472
0
0
8,081
0
8,237
W
Xbalanque
abel_yjesus
Xbalanque
4,500
1,518
465
476
2,886
1,254
1,510
733
2,153
0
16,774
L
Atlas
akn0o
Atlas
1,361
346
0
0
1,903
920
0
0
1,903
2,847
0
W
Nemesis
s_m_kw
Nemesis
4,596
942
616
1,095
6,228
5,386
334
2,516
3,669
0
6,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
27,867
112
Minions Killed
50
0
Camps Cleared
0
667,945
Distance Traveled
477,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,994
1,166
48
8
0
114,857
0
W
Ravana
6,211
1,035
9
2
0
151,692
0
L
Zhong Kui
5,543
924
23
4
0
72,464
0
W
Chaac
6,993
1,166
26
4
0
149,065
0
L
Arachne
5,607
935
9
2
0
128,989
0
L
Anhur
6,109
1,018
7
1
0
90,033
0
L
King Arthur
5,695
949
10
2
0
134,507
0
W
Xbalanque
6,239
1,040
26
4
0
109,561
0
L
Atlas
4,913
819
1
0
0
51,133
0
W
Nemesis
6,011
1,002
3
1
0
142,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role