Player Matchup

Athena
Athena
Astridix
Athena
Level 69
God Stats
5W - 9L
1,429 SR
Queue Stats
248W - 272L
1,512 Elo+
Party 2
Izanami
Izanami
Oilsaver
Izanami
Level 20
God Stats
3W - 11L
1,245 SR
Queue Stats
7W - 33L
1,115 Elo+
Party 2
Nemesis
Nemesis
RickSanchez3
Nemesis
Level 82
God Stats
19W - 23L
1,493 SR
Queue Stats
335W - 363L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
Tacogobbler_Kiwi
Jing Wei
Level 41
God Stats
16W - 21L
1,297 SR
Queue Stats
52W - 60L
1,394 Elo+
Solo
Nu Wa
Nu Wa
juanitorosito
Nu Wa
Level 64
God Stats
25W - 18L
1,557 SR
Queue Stats
258W - 264L
1,410 Elo+
Solo
Team Averages
Level 55
1,404 SR
1,376 Elo+

VS

Team Averages
Level 97
1,497 SR
1,430 Elo+
Serqet
Serqet
Alexgamer9824
Serqet
Level 100
God Stats
5W - 3L
1,527 SR
Queue Stats
77W - 98L
1,482 Elo+
Party 3
Bake Kujira
Bake Kujira
BCDARCKONPAN
Bake Kujira
Level 119
God Stats
30W - 14L
1,737 SR
Queue Stats
111W - 130L
1,537 Elo+
Party 3
Athena
Athena
GenLeeAroused
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,418 Elo+
Solo
Anubis
Anubis
Obliterate-JR
Anubis
Level 58
God Stats
1W - 2L
1,188 SR
Queue Stats
142W - 196L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
Obliterate4Q
Danzaburou
Level 87
God Stats
131W - 92L
1,535 SR
Queue Stats
414W - 407L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Astridix
Athena
9
2 / 3 / 2
5,797
580
2,652
11,807
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Oilsaver
Izanami
8
0 / 4 / 1
4,972
497
2,627
6,372
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
RickSanchez3
Nemesis
10
3 / 3 / 0
6,033
603
4,737
10,569
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,258
526
2,697
8,074
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
6,420
642
8,753
7,629
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,128
713
6,494
8,506
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
BCDARCKONPAN
Bake Kujira
11
1 / 1 / 1
6,848
685
4,897
7,151
8,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
4 / 2 / 4
6,744
674
4,937
7,798
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
6,835
684
3,088
7,957
3,107
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Obliterate4Q
Danzaburou
11
4 / 2 / 4
6,918
692
10,096
7,416
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Athena
Astridix
Athena
2
3
2
1
W
Bake Kujira
BCDARCKONPAN
Bake Kujira
1
1
1
1.5
W
4
2
4
3
W
2
1
3
3.5
W
Danzaburou
Obliterate4Q
Danzaburou
4
2
4
3
L
Izanami
Oilsaver
Izanami
0
4
1
0.13
L
Nemesis
RickSanchez3
Nemesis
3
3
0
1
L
0
2
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
29,512
44,451
Taken
38,828
18,338
Mitigated
22,813
9,165
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,494
2,882
0
500
8,506
3,211
0
2,327
6,001
0
41,632
L
Athena
Astridix
Athena
2,652
1,100
0
2,996
11,807
7,743
0
2,289
9,518
16,217
0
W
Bake Kujira
BCDARCKONPAN
Bake Kujira
4,897
2,907
0
940
7,151
8,209
659
473
6,592
53,392
0
W
4,937
1,536
0
779
7,798
5,087
272
1,614
6,076
20,762
222
W
3,088
0
0
4,641
7,957
3,107
300
4,658
3,035
49,722
0
W
Danzaburou
Obliterate4Q
Danzaburou
10,096
5,595
77
3,111
7,416
3,199
180
1,593
5,719
0
54,709
L
Izanami
Oilsaver
Izanami
2,627
1,874
0
970
6,372
2,254
0
2,043
4,329
0
28,271
L
Nemesis
RickSanchez3
Nemesis
4,737
2,421
0
1,435
10,569
3,812
0
2,443
8,126
0
35,406
L
2,697
1,727
0
2,218
8,074
2,601
0
3,102
4,727
0
29,057
L
8,753
3,658
0
1,546
7,629
1,928
0
2,823
4,502
47,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
34,473
273
Minions Killed
352
0
Camps Cleared
0
987,827
Distance Traveled
1,094,051
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,128
713
62
6
0
257,593
0
L
Athena
5,797
580
24
2
0
218,547
3
W
Bake Kujira
6,848
685
88
9
0
222,889
0
W
Athena
6,744
674
27
3
0
228,033
0
W
Anubis
6,835
684
85
9
0
195,265
0
W
Danzaburou
6,918
692
90
9
0
190,271
1
L
Izanami
4,972
497
61
6
0
156,183
0
L
Nemesis
6,033
603
60
6
0
213,900
0
L
Jing Wei
5,258
526
48
5
0
210,155
1
L
Nu Wa
6,420
642
80
8
0
189,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role