Player Matchup

Cthulhu
Cthulhu
CognacCapo
Cthulhu
Level 59
God Stats
0W - 3L
1,341 SR
Queue Stats
63W - 65L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
FuriousProphet6
Ratatoskr
Level 141
God Stats
4W - 7L
1,590 SR
Queue Stats
156W - 187L
1,388 Elo+
Solo
Arachne
Arachne
ToneSliim
Arachne
Level 147
God Stats
9W - 5L
1,762 SR
Queue Stats
227W - 217L
1,540 Elo+
Party 1
Ra
Ra
WillieBuckets
Ra
Level 88
God Stats
22W - 18L
1,570 SR
Queue Stats
107W - 97L
1,547 Elo+
Party 1
Nike
Nike
omsxslaps
Nike
Level 102
God Stats
5W - 3L
1,622 SR
Queue Stats
60W - 80L
1,469 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,477 Elo+

VS

Team Averages
Level 136
1,431 SR
1,453 Elo+
Chaac
Chaac
Cole0ssal82
Chaac
Level 129
God Stats
3W - 4L
1,539 SR
Queue Stats
109W - 122L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
FLUFFY_MAN_
Hou Yi
Level 123
God Stats
2W - 1L
1,266 SR
Queue Stats
289W - 272L
1,471 Elo+
Solo
Hel
Hel
SL1CK W0LF
Hel
Level 156
God Stats
2W - 3L
1,302 SR
Queue Stats
197W - 211L
1,433 Elo+
Solo
Khepri
Khepri
YosukeTaku
Khepri
Level 143
God Stats
1W - 1L
1,647 SR
Queue Stats
16W - 18L
1,463 Elo+
Solo
Merlin
Merlin
deadly viperII
Merlin
Level 129
God Stats
2W - 0L
1,403 SR
Queue Stats
48W - 52L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CognacCapo
Cthulhu
14
0 / 4 / 1
7,747
704
7,536
13,966
12,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
FuriousProphet6
Ratatoskr
13
0 / 1 / 1
7,586
690
3,532
9,359
4,310
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
ToneSliim
Arachne
14
2 / 2 / 1
8,288
753
6,259
10,547
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 2
8,356
760
7,331
5,888
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
0 / 2 / 2
7,584
689
5,313
10,360
9,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,072
825
10,823
11,734
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
14
1 / 2 / 4
8,129
739
7,507
7,241
3,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 7
8,818
802
7,111
4,383
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
YosukeTaku
Khepri
14
2 / 1 / 6
8,284
753
3,361
10,458
9,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
6 / 0 / 4
9,755
887
12,752
4,660
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
12
12
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CognacCapo
Cthulhu
0
4
1
0.13
W
2
1
9
6.5
W
Hou Yi
1
2
4
1.5
L
Ratatoskr
FuriousProphet6
Ratatoskr
0
1
1
0.5
W
1
0
7
4.5
L
Arachne
ToneSliim
Arachne
2
2
1
1.25
L
2
3
2
1
W
Khepri
YosukeTaku
Khepri
2
1
6
5
W
6
0
4
8
L
Nike
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
41,554
50,120
Taken
38,476
35,175
Mitigated
31,859
5,721
Healing
19,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CognacCapo
Cthulhu
7,536
409
187
743
13,966
12,657
0
6,502
6,971
22,087
0
W
10,823
816
0
5,557
11,734
13,339
587
5,126
6,184
0
29,744
W
Hou Yi
7,507
4,618
0
1,550
7,241
3,052
841
2,861
4,083
0
23,019
L
Ratatoskr
FuriousProphet6
Ratatoskr
3,532
600
0
890
9,359
4,310
0
4,753
4,562
0
18,548
W
7,111
523
7,602
3,495
4,383
3,890
426
1,770
2,489
18,816
0
L
Arachne
ToneSliim
Arachne
6,259
4,406
0
1,829
10,547
6,258
0
6,425
3,957
0
20,891
L
7,331
243
1,159
913
5,888
2,587
0
1,813
3,950
27,016
0
W
Khepri
YosukeTaku
Khepri
3,361
208
0
562
10,458
9,170
135
2,243
8,013
10,499
0
W
12,752
1,064
0
649
4,660
2,408
587
1,740
2,840
46,300
0
L
Nike
5,313
140
0
0
10,360
9,363
0
3,731
6,446
0
13,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
44,058
186
Minions Killed
210
0
Camps Cleared
0
1,142,214
Distance Traveled
1,117,673
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,747
704
30
3
0
212,577
0
W
Chaac
9,072
825
54
5
0
257,587
0
W
Hou Yi
8,129
739
36
3
0
198,253
0
L
Ratatoskr
7,586
690
33
3
0
234,346
0
W
Hel
8,818
802
39
4
0
230,359
0
L
Arachne
8,288
753
35
3
0
237,433
0
L
Ra
8,356
760
64
6
0
216,587
0
W
Khepri
8,284
753
11
1
0
210,115
5
W
Merlin
9,755
887
70
6
0
221,359
1
L
Nike
7,584
689
24
2
0
241,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role