Player Matchup

Ishtar
Ishtar
GusYsa
Ishtar
Level 103
God Stats
14W - 18L
1,456 SR
Queue Stats
140W - 147L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Mavado-92
Nu Wa
Level 158
God Stats
3W - 4L
1,441 SR
Queue Stats
13W - 12L
1,533 Elo+
Solo
Hades
Hades
Steelwyvern22
Hades
Level 86
God Stats
0W - 3L
1,353 SR
Queue Stats
8W - 9L
1,395 Elo+
Party 2
Chaac
Chaac
Stępniewski
Chaac
Level 55
God Stats
3W - 3L
1,725 SR
Queue Stats
135W - 140L
1,454 Elo+
Solo
Ne Zha
Ne Zha
mewfornow
Ne Zha
Level 112
God Stats
1W - 1L
1,964 SR
Queue Stats
28W - 19L
1,524 Elo+
Party 2
Team Averages
Level 103
1,588 SR
1,468 Elo+

VS

Team Averages
Level 128
1,554 SR
1,556 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
deadwinterwolf
Surtr
Level 142
God Stats
6W - 2L
1,529 SR
Queue Stats
59W - 37L
1,525 Elo+
Party 3
Thor
Thor
janshweish22
Thor
Level 126
God Stats
1W - 0L
1,723 SR
Queue Stats
38W - 16L
1,626 Elo+
Party 3
Ra
Ra
shawnfrost22
Ra
Level 127
God Stats
4W - 3L
1,515 SR
Queue Stats
29W - 11L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GusYsa
Ishtar
10
0 / 4 / 1
5,381
1,076
4,380
7,799
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Mavado-92
Nu Wa
10
0 / 0 / 1
5,303
1,061
2,363
1,729
541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
0 / 0 / 0
4,866
973
0
0
0
10
1 / 2 / 0
5,710
1,142
3,987
8,725
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
mewfornow
Ne Zha
10
1 / 4 / 1
5,582
1,116
3,919
7,776
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

333

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 7
6,735
1,347
5,290
1,356
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
11
0 / 2 / 7
5,764
1,153
4,261
4,274
1,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
3 / 0 / 5
6,116
1,223
5,725
4,947
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 6
6,545
1,309
5,728
2,423
1,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 6
6,073
1,215
2,479
2,959
1,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
10
10
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
7
6.5
W
Danzaburou
 
Danzaburou
0
2
7
1.75
L
Ishtar
GusYsa
Ishtar
0
4
1
0.13
L
Nu Wa
Mavado-92
Nu Wa
0
0
1
0.5
L
0
0
0
0
L
1
2
0
0.5
W
3
0
5
5.5
W
3
0
6
6
L
Ne Zha
mewfornow
Ne Zha
1
4
1
0.38
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,649
Damage
23,483
26,029
Taken
15,959
14,534
Mitigated
7,949
2,254
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,290
273
839
754
1,356
596
0
97
1,214
13,983
0
W
Danzaburou
 
Danzaburou
4,261
1,216
0
895
4,274
1,698
0
151
4,040
0
13,114
L
Ishtar
GusYsa
Ishtar
4,380
2,049
0
479
7,799
3,071
0
1,953
5,846
0
17,042
L
Nu Wa
Mavado-92
Nu Wa
2,363
582
152
181
1,729
541
0
124
1,605
10,064
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,987
345
0
958
8,725
7,861
0
3,394
5,331
0
12,489
W
5,725
1,685
0
372
4,947
3,394
0
1,056
3,736
250
9,200
W
5,728
2,148
0
337
2,423
1,036
0
380
1,998
0
10,503
L
Ne Zha
mewfornow
Ne Zha
3,919
927
0
484
7,776
3,061
0
2,513
5,263
0
14,906
W
2,479
50
529
466
2,959
1,225
0
679
2,200
22,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
31,233
87
Minions Killed
115
4
Camps Cleared
4
371,262
Distance Traveled
506,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,735
1,347
16
3
1
104,022
0
W
Danzaburou
5,764
1,153
10
2
0
78,541
0
L
Ishtar
5,381
1,076
13
3
1
90,445
0
L
Nu Wa
5,303
1,061
22
4
0
93,337
0
L
Hades
4,866
973
0
0
0
0
0
L
Chaac
5,710
1,142
27
5
1
92,981
0
W
Surtr
6,116
1,223
6
1
0
112,912
0
W
Thor
6,545
1,309
10
2
2
98,282
0
L
Ne Zha
5,582
1,116
25
5
2
94,499
0
W
Ra
6,073
1,215
73
15
1
112,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role