Player Matchup

Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LtScrubbs
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,841 SR
Queue Stats
379W - 377L
1,551 Elo+
Party 1
Cerberus
Cerberus
MawsOfTheVoid
Cerberus
Level 149
God Stats
0W - 2L
1,410 SR
Queue Stats
261W - 229L
1,513 Elo+
Solo
King Arthur
King Arthur
SmithNWesson17
King Arthur
Level 120
God Stats
4W - 5L
1,679 SR
Queue Stats
328W - 303L
1,575 Elo+
Party 1
Hel
Hel
amstang
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,188 Elo+
Party 1
Team Averages
Level 136
1,586 SR
1,465 Elo+

VS

Team Averages
Level 136
1,565 SR
1,532 Elo+
Hel
Hel
ArrJaAYy
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 180L
1,575 Elo+
Solo
Yu Huang
Yu Huang
Kingofkings1532
Yu Huang
Level 123
God Stats
3W - 3L
1,642 SR
Queue Stats
258W - 231L
1,540 Elo+
Solo
Xing Tian
Xing Tian
PopcornPal
Xing Tian
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,574 Elo+
Solo
Thor
Thor
PreidoliaSan
Thor
Level 181
God Stats
5W - 4L
1,535 SR
Queue Stats
381W - 355L
1,515 Elo+
Solo
Hachiman
Hachiman
RSWANSON
Hachiman
Level 157
God Stats
26W - 15L
1,649 SR
Queue Stats
1,084W - 1,088L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 4 / 5
6,176
882
8,501
8,992
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LtScrubbs
Morgan Le Fay
13
5 / 2 / 0
7,429
1,061
10,880
6,047
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MawsOfTheVoid
Cerberus
9
0 / 3 / 1
5,714
816
3,344
7,373
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
SmithNWesson17
King Arthur
12
1 / 3 / 7
6,766
967
8,264
10,418
8,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
12
3 / 1 / 4
6,787
970
4,125
5,508
2,475
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
6,667
952
4,603
7,926
3,114
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
13
3 / 1 / 8
7,422
1,060
8,685
6,846
3,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
PopcornPal
Xing Tian
12
3 / 1 / 7
7,331
1,047
4,268
13,469
7,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 2 / 8
7,646
1,092
10,938
8,029
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RSWANSON
Hachiman
11
2 / 3 / 5
7,118
1,017
5,861
7,163
2,610
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
9
Kills
13
13
Deaths
9
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
5
0.63
W
0
2
9
2.25
W
Yu Huang
3
1
8
7
L
Morgan Le Fay
LtScrubbs
Morgan Le Fay
5
2
0
2.5
L
Cerberus
MawsOfTheVoid
Cerberus
0
3
1
0.17
W
Xing Tian
PopcornPal
Xing Tian
3
1
7
6.5
W
5
2
8
4.5
W
Hachiman
RSWANSON
Hachiman
2
3
5
1.5
L
King Arthur
SmithNWesson17
King Arthur
1
3
7
1.5
L
Hel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
34,355
38,338
Taken
43,433
21,828
Mitigated
20,371
13,893
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,501
1,707
700
675
8,992
2,755
0
3,885
4,912
0
18,814
W
4,603
453
5,601
3,512
7,926
3,114
29
4,174
3,752
13,554
0
W
Yu Huang
8,685
399
1,685
1,146
6,846
3,642
710
3,249
3,597
20,396
0
L
Morgan Le Fay
LtScrubbs
Morgan Le Fay
10,880
1,293
678
1,119
6,047
2,581
0
2,770
3,152
20,174
0
L
Cerberus
MawsOfTheVoid
Cerberus
3,344
22
423
1,439
7,373
5,127
0
2,450
4,706
7,125
0
W
Xing Tian
PopcornPal
Xing Tian
4,268
414
1,235
4,851
13,469
7,022
253
4,328
9,141
6,908
0
W
10,938
1,707
471
667
8,029
3,983
195
4,111
3,918
0
14,340
W
Hachiman
RSWANSON
Hachiman
5,861
2,285
358
851
7,163
2,610
771
2,900
4,263
0
15,322
L
King Arthur
SmithNWesson17
King Arthur
8,264
322
1,093
1,739
10,418
8,890
0
5,401
4,844
413
14,313
L
Hel
4,125
45
3,450
2,577
5,508
2,475
0
3,050
2,364
6,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
36,184
82
Minions Killed
90
0
Camps Cleared
0
672,596
Distance Traveled
765,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,176
882
18
3
0
125,168
0
W
Hel
6,667
952
15
2
0
155,507
0
W
Yu Huang
7,422
1,060
29
4
0
159,011
0
L
Morgan Le Fay
7,429
1,061
21
3
0
147,887
0
L
Cerberus
5,714
816
20
3
0
89,464
0
W
Xing Tian
7,331
1,047
6
1
0
164,442
0
W
Thor
7,646
1,092
9
1
0
140,497
0
W
Hachiman
7,118
1,017
31
4
0
146,027
0
L
King Arthur
6,766
967
14
2
0
157,531
0
L
Hel
6,787
970
9
1
0
152,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role