Player Matchup

Bake Kujira
Bake Kujira
Bearbee18
Bake Kujira
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
BuddyZYNS
Amaterasu
Level 7
God Stats
3W - 8L
1,233 SR
Queue Stats
3W - 16L
1,009 Elo+
Party 1
He Bo
He Bo
Eashs
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,471 Elo+
Party 1
Team Averages
Level 45
1,411 SR
1,307 Elo+

VS

Team Averages
Level 140
1,542 SR
1,418 Elo+
Anhur
Anhur
Drchadthunderwok
Anhur
Level 172
God Stats
42W - 32L
1,521 SR
Queue Stats
168W - 173L
1,439 Elo+
Solo
Chaac
Chaac
LordMortus1860
Chaac
Level 108
God Stats
7W - 5L
1,518 SR
Queue Stats
10W - 9L
1,398 Elo+
Party 2
Agni
Agni
Tom22522Tom
Agni
Level 141
God Stats
6W - 5L
1,586 SR
Queue Stats
580W - 622L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bearbee18
Bake Kujira
13
2 / 5 / 8
10,106
722
5,040
16,761
14,968
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
BuddyZYNS
Amaterasu
13
2 / 2 / 4
10,100
721
2,981
13,113
12,763
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
Eashs
He Bo
14
6 / 5 / 4
11,348
811
16,521
11,030
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
11,243
803
12,380
12,533
4,810
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 6
11,195
800
10,213
14,595
16,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 6
11,885
849
12,382
6,237
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
12
12
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Bearbee18
Bake Kujira
2
5
8
1.2
L
Amaterasu
BuddyZYNS
Amaterasu
2
2
4
2
W
2
5
9
1.3
L
He Bo
Eashs
He Bo
6
5
4
1.6
W
4
3
6
2.33
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
34,975
40,904
Taken
33,365
31,144
Mitigated
24,165
1,509
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Bearbee18
Bake Kujira
5,040
3,271
0
610
16,761
14,968
149
4,301
11,856
27,956
0
L
Amaterasu
BuddyZYNS
Amaterasu
2,981
883
0
392
13,113
12,763
0
3,985
8,714
0
14,985
W
12,380
9,124
0
1,688
12,533
4,810
2,004
7,869
4,664
0
46,730
L
He Bo
Eashs
He Bo
16,521
525
0
507
11,030
3,413
0
2,942
7,803
53,437
0
W
10,213
1,036
0
3,745
14,595
16,897
259
9,468
5,127
0
41,686
W
12,382
715
0
1,079
6,237
2,458
706
4,639
1,598
43,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
34,323
110
Minions Killed
160
0
Camps Cleared
0
824,524
Distance Traveled
759,193
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
10,106
722
24
2
0
266,169
0
L
Amaterasu
10,100
721
15
1
0
285,159
0
W
Anhur
11,243
803
60
4
0
222,712
0
L
He Bo
11,348
811
71
5
0
273,196
2
W
Chaac
11,195
800
60
4
0
279,234
1
W
Agni
11,885
849
40
3
0
257,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role