Player Matchup

Set
Set
Gold II
ANGEL1424
Set
Gold II
Level 174
God Stats
1W - 2L
1,499 SR
Queue Stats
108W - 86L
1,498 MMR
Solo
Hachiman
Hachiman
Bronze III
IceErock20
Hachiman
Bronze III
Level 59
God Stats
0W - 2L
1,580 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
VQT1
Zhong Kui
Gold V
Level 119
God Stats
2W - 1L
1,636 SR
Queue Stats
12W - 15L
1,432 MMR
Party 1
Sobek
Sobek
Bronze III
YaBoyReggie
Sobek
Bronze III
Level 131
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
boofboofy
Yu Huang
Silver I
Level 148
God Stats
0W - 1L
1,415 SR
Queue Stats
7W - 4L
1,545 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,489 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,650 SR
1,494 MMR
Janus
Janus
Gold III
Crazywts
Janus
Gold III
Level 83
God Stats
43W - 35L
1,586 SR
Queue Stats
315W - 308L
1,488 MMR
Solo
Hou Yi
Hou Yi
Gold V
DeepSun
Hou Yi
Gold V
Level 142
God Stats
3W - 2L
1,522 SR
Queue Stats
12W - 13L
1,490 MMR
Solo
Artio
Artio
Bronze III
Lazy1sh
Artio
Bronze III
Level 112
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
SamOfHyde
Cu Chulainn
Bronze III
Level 107
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold IV
pwndbyjaven1
Nemesis
Gold IV
Level 148
God Stats
6W - 3L
1,668 SR
Queue Stats
209W - 219L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 2
11,827
538
14,742
17,213
9,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
IceErock20
Hachiman
18
2 / 2 / 3
11,412
519
10,847
12,322
5,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
VQT1
Zhong Kui
19
0 / 4 / 2
12,449
566
13,596
21,995
27,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 2 / 5
10,121
460
8,811
19,906
24,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
boofboofy
Yu Huang
17
1 / 2 / 2
10,356
471
11,626
13,135
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AchillesAthenaAresMaman Brigitte

VS

Bans
ArachneThorKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crazywts
Janus
20
7 / 0 / 1
13,024
592
13,432
10,723
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
DeepSun
Hou Yi
18
2 / 5 / 3
11,301
514
7,325
16,742
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Lazy1sh
Artio
15
1 / 3 / 5
9,942
452
5,498
22,239
22,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
SamOfHyde
Cu Chulainn
19
3 / 2 / 5
13,201
600
17,968
22,994
23,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
pwndbyjaven1
Nemesis
19
0 / 2 / 9
11,408
519
13,502
20,365
10,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
13
13
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Janus
Crazywts
Janus
7
0
1
7.5
W
Hou Yi
DeepSun
Hou Yi
2
5
3
0.7
L
Hachiman
IceErock20
Hachiman
2
2
3
1.75
W
Artio
Lazy1sh
Artio
1
3
5
1.17
W
Cu Chulainn
SamOfHyde
Cu Chulainn
3
2
5
2.75
L
Zhong Kui
VQT1
Zhong Kui
0
4
2
0.25
L
2
2
5
2.25
L
Yu Huang
boofboofy
Yu Huang
1
2
2
1
W
Nemesis
pwndbyjaven1
Nemesis
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,622
Damage
57,725
84,571
Taken
93,063
71,213
Mitigated
66,618
30,460
Healing
24,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,742
5,415
0
5,195
17,213
9,413
231
3,363
13,850
0
125,388
W
Janus
Crazywts
Janus
13,432
217
0
1,064
10,723
4,502
0
2,761
7,962
131,964
0
W
Hou Yi
DeepSun
Hou Yi
7,325
2,401
0
5,165
16,742
6,479
424
4,212
12,530
0
84,026
L
Hachiman
IceErock20
Hachiman
10,847
7,986
0
5,821
12,322
5,134
686
2,170
10,152
0
118,386
W
Artio
Lazy1sh
Artio
5,498
765
3,317
4,510
22,239
22,263
0
8,774
13,375
30,856
0
W
Cu Chulainn
SamOfHyde
Cu Chulainn
17,968
2,621
0
4,719
22,994
23,107
448
12,170
10,372
150
120,964
L
Zhong Kui
VQT1
Zhong Kui
13,596
1,704
0
10,793
21,995
27,133
0
2,000
19,995
107,179
0
L
8,811
891
0
4,403
19,906
24,239
0
5,870
14,036
30,668
0
L
Yu Huang
boofboofy
Yu Huang
11,626
1,699
0
4,248
13,135
5,294
75
6,293
6,842
91,606
0
W
Nemesis
pwndbyjaven1
Nemesis
13,502
4,719
0
5,435
20,365
10,267
0
5,524
14,791
0
131,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
58,876
745
Minions Killed
722
0
Camps Cleared
0
2,164,571
Distance Traveled
2,406,141
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,827
538
159
7
0
481,153
0
W
Janus
13,024
592
209
10
0
495,219
2
W
Hou Yi
11,301
514
126
6
0
433,442
5
L
Hachiman
11,412
519
178
8
0
430,784
6
W
Artio
9,942
452
42
2
0
470,129
0
W
Cu Chulainn
13,201
600
195
9
0
417,496
4
L
Zhong Kui
12,449
566
222
10
0
374,710
0
L
Sobek
10,121
460
27
1
0
462,723
6
L
Yu Huang
10,356
471
159
7
0
415,201
0
W
Nemesis
11,408
519
150
7
0
589,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role