Player Matchup

Janus
Janus
Obliterate-JR
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 196L
1,328 Elo+
Party 1
Sylvanus
Sylvanus
Obliterate4Q
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 407L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
VoltzZ_Slays
Sun Wukong
Level 68
God Stats
4W - 1L
1,689 SR
Queue Stats
60W - 63L
1,441 Elo+
Solo
Artemis
Artemis
XVirtuesX
Artemis
Level 80
God Stats
6W - 3L
1,616 SR
Queue Stats
61W - 65L
1,483 Elo+
Solo
Hun Batz
Hun Batz
dinamity223
Hun Batz
Level 87
God Stats
9W - 11L
1,630 SR
Queue Stats
446W - 444L
1,438 Elo+
Solo
Team Averages
Level 76
1,587 SR
1,414 Elo+

VS

Team Averages
Level 106
1,393 SR
1,437 Elo+
Bake Kujira
Bake Kujira
Hadezhell777
Bake Kujira
Level 155
God Stats
24W - 8L
1,432 SR
Queue Stats
199W - 176L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Josue_CR0521
Danzaburou
Level 88
God Stats
3W - 3L
1,434 SR
Queue Stats
63W - 60L
1,481 Elo+
Solo
Horus
Horus
Kroosia
Horus
Level 139
God Stats
12W - 7L
1,596 SR
Queue Stats
426W - 438L
1,417 Elo+
Solo
Nemesis
Nemesis
LesboAngel
Nemesis
Level 79
God Stats
17W - 13L
1,331 SR
Queue Stats
64W - 91L
1,339 Elo+
Solo
Janus
Janus
urmumdestroyer
Janus
Level 68
God Stats
3W - 4L
1,174 SR
Queue Stats
318W - 312L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,523
502
1,882
4,499
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Obliterate4Q
Sylvanus
7
0 / 6 / 0
5,092
463
3,135
12,282
7,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
VoltzZ_Slays
Sun Wukong
10
0 / 4 / 0
5,680
516
5,191
10,565
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
XVirtuesX
Artemis
7
0 / 5 / 0
4,882
444
5,583
8,589
3,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
dinamity223
Hun Batz
11
1 / 2 / 0
5,920
538
3,939
9,635
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Hadezhell777
Bake Kujira
9
3 / 0 / 7
6,375
580
6,428
10,209
6,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Josue_CR0521
Danzaburou
11
6 / 0 / 5
6,950
632
10,155
6,283
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Kroosia
Horus
12
4 / 0 / 0
7,162
651
6,117
11,359
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
LesboAngel
Nemesis
10
4 / 1 / 1
6,296
572
3,251
8,079
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 2
6,901
627
2,940
3,068
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
18
18
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Hadezhell777
Bake Kujira
3
0
7
6.5
W
Danzaburou
Josue_CR0521
Danzaburou
6
0
5
8.5
W
Horus
Kroosia
Horus
4
0
0
4
W
Nemesis
LesboAngel
Nemesis
4
1
1
4.5
L
0
1
0
0
L
Sylvanus
Obliterate4Q
Sylvanus
0
6
0
0
L
Sun Wukong
VoltzZ_Slays
Sun Wukong
0
4
0
0
L
Artemis
XVirtuesX
Artemis
0
5
0
0
L
Hun Batz
dinamity223
Hun Batz
1
2
0
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
28,891
45,570
Taken
38,998
20,750
Mitigated
19,847
10,513
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Hadezhell777
Bake Kujira
6,428
3,002
1,183
2,271
10,209
6,559
320
2,197
7,956
26,512
0
W
Danzaburou
Josue_CR0521
Danzaburou
10,155
4,625
234
2,760
6,283
2,417
72
1,359
4,924
0
39,391
W
Horus
Kroosia
Horus
6,117
2,730
431
5,349
11,359
7,095
0
301
11,018
0
47,730
W
Nemesis
LesboAngel
Nemesis
3,251
1,287
0
3,501
8,079
2,767
51
351
7,700
0
34,462
L
1,882
37
0
875
4,499
1,308
0
2,188
2,169
33,296
0
L
Sylvanus
Obliterate4Q
Sylvanus
3,135
1,763
955
1,986
12,282
7,550
0
3,747
8,535
13,822
0
L
Sun Wukong
VoltzZ_Slays
Sun Wukong
5,191
1,166
0
1,177
10,565
5,513
0
0
9,884
0
38,001
L
Artemis
XVirtuesX
Artemis
5,583
2,653
0
1,683
8,589
3,060
0
2,355
6,234
0
31,158
L
Hun Batz
dinamity223
Hun Batz
3,939
398
0
3,837
9,635
3,319
0
848
8,654
0
45,063
W
2,940
170
0
940
3,068
1,009
90
629
2,383
55,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
33,684
286
Minions Killed
333
0
Camps Cleared
0
1,058,263
Distance Traveled
1,109,225
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,375
580
35
3
0
221,315
0
W
Danzaburou
6,950
632
56
5
0
213,779
0
W
Horus
7,162
651
80
7
0
220,065
4
W
Nemesis
6,296
572
58
5
0
223,197
0
L
Janus
5,523
502
79
7
0
228,403
0
L
Sylvanus
5,092
463
13
1
0
194,476
1
L
Sun Wukong
5,680
516
63
6
0
199,034
1
L
Artemis
4,882
444
59
5
0
207,778
0
L
Hun Batz
5,920
538
72
7
0
228,572
0
W
Janus
6,901
627
104
9
0
230,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role