Player Matchup

Ix Chel
Ix Chel
Diamond IV
 
Ix Chel
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Diamond II
BoxOnTheInternet
Mercury
Diamond II
Level 126
God Stats
3W - 1L
1,936 SR
Queue Stats
63W - 39L
2,266 MMR
Party 4
Kuzenbo
Kuzenbo
Masters
RankedGoblin
Kuzenbo
Masters
Level 69
God Stats
0W - 2L
1,518 SR
Queue Stats
216W - 208L
2,171 MMR
Solo
Cupid
Cupid
Diamond IV
TsmFarligMis
Cupid
Diamond IV
Level 68
God Stats
0W - 2L
1,619 SR
Queue Stats
56W - 40L
2,118 MMR
Party 4
Agni
Agni
Diamond III
ωαyηe
Agni
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
2,210 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,615 SR
2,053 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,556 SR
2,067 MMR
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Masters
Bebạc
Sun Wukong
Masters
Level 140
God Stats
24W - 24L
1,575 SR
Queue Stats
303W - 297L
2,500 MMR
Party 3
Charon
Charon
Diamond IV
Djallel
Charon
Diamond IV
Level 143
God Stats
1W - 1L
1,492 SR
Queue Stats
122W - 99L
2,169 MMR
Party 1
Kali
Kali
Diamond V
TheLegacyOfZyzz
Kali
Diamond V
Level 142
God Stats
2W - 1L
1,623 SR
Queue Stats
58W - 41L
2,043 MMR
Party 1
Anhur
Anhur
Diamond IV
masmanu234
Anhur
Diamond IV
Level 148
God Stats
6W - 9L
1,591 SR
Queue Stats
206W - 186L
2,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 4 / 0
7,438
465
4,524
14,063
8,352
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 1
9,112
570
8,890
15,112
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
RankedGoblin
Kuzenbo
7
0 / 2 / 1
6,225
389
3,291
10,418
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 5 / 2
8,545
534
7,694
12,434
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
2 / 7 / 2
7,751
484
9,849
11,377
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosGebMaman Brigitte

VS

Bans
SusanoKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 2 / 2
10,218
639
11,478
12,596
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Bebạc
Sun Wukong
17
4 / 0 / 0
10,693
668
10,781
14,017
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Djallel
Charon
14
1 / 3 / 13
8,420
526
7,056
9,229
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 2
10,082
630
9,213
15,028
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
15
3 / 2 / 2
9,931
621
8,437
12,001
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
22
22
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
0
0
W
Chang'e
 
Chang'e
7
2
2
4
W
Sun Wukong
Bebạc
Sun Wukong
4
0
0
4
L
5
4
1
1.38
W
Charon
Djallel
Charon
1
3
13
2.5
L
Kuzenbo
RankedGoblin
Kuzenbo
0
2
1
0.25
W
7
1
2
8
L
1
5
2
0.4
W
Anhur
3
2
2
2
L
Agni
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
46,965
63,404
Taken
62,871
32,098
Mitigated
37,058
15,484
Healing
24,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,524
944
0
5,594
14,063
8,352
0
1,738
11,530
62,198
0
W
Chang'e
 
Chang'e
11,478
616
1,628
5,578
12,596
5,490
310
6,138
6,375
88,141
0
W
Sun Wukong
Bebạc
Sun Wukong
10,781
1,554
0
6,667
14,017
12,456
0
3,984
10,033
0
89,455
L
8,890
5,077
0
2,177
15,112
6,389
0
3,992
11,066
0
82,529
W
Charon
Djallel
Charon
7,056
983
0
469
9,229
7,409
348
3,432
5,733
26,386
0
L
Kuzenbo
RankedGoblin
Kuzenbo
3,291
1,185
0
2,665
10,418
9,438
0
4,118
6,300
11,209
0
W
9,213
4,769
0
5,218
15,028
6,923
60
3,730
11,258
0
75,313
L
7,694
3,772
136
4,434
12,434
3,376
285
712
11,722
0
59,514
W
Anhur
8,437
4,866
0
4,573
12,001
4,780
1,066
578
11,423
0
78,830
L
Agni
9,849
1,545
0
478
11,377
4,543
0
7,974
3,347
64,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
49,344
462
Minions Killed
569
0
Camps Cleared
0
1,525,696
Distance Traveled
1,710,989
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,438
465
108
7
0
287,514
0
W
Chang'e
10,218
639
156
10
0
326,503
3
W
Sun Wukong
10,693
668
140
9
0
330,221
0
L
Mercury
9,112
570
116
7
0
386,176
0
W
Charon
8,420
526
28
2
0
345,617
4
L
Kuzenbo
6,225
389
14
1
0
262,592
2
W
Kali
10,082
630
103
6
0
406,159
2
L
Cupid
8,545
534
111
7
0
301,291
2
W
Anhur
9,931
621
142
9
0
302,489
5
L
Agni
7,751
484
113
7
0
288,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role