Player Matchup

Jormungandr
Jormungandr
Bronze V
HumanOdin8
Jormungandr
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,333 MMR
Party 2
Skadi
Skadi
Bronze IV
LegionBench
Skadi
Bronze IV
Level 69
God Stats
0W - 3L
1,558 SR
Queue Stats
0W - 4L
1,333 MMR
Party 2
Fenrir
Fenrir
Silver I
Oni-Okam1
Fenrir
Silver I
Level 88
God Stats
2W - 3L
1,378 SR
Queue Stats
109W - 128L
1,288 MMR
Solo
Ra
Ra
Gold V
WAYNEIZSHORSEY
Ra
Gold V
Level 125
God Stats
1W - 6L
1,675 SR
Queue Stats
86W - 90L
1,346 MMR
Solo
Pele
Pele
Gold IV
XxSage5GODxX
Pele
Gold IV
Level 141
God Stats
0W - 2L
1,723 SR
Queue Stats
318W - 320L
1,325 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,567 SR
1,325 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,503 SR
1,325 MMR
Hun Batz
Hun Batz
Silver I
LordsRok
Hun Batz
Silver I
Level 148
God Stats
1W - 1L
1,296 SR
Queue Stats
101W - 109L
1,208 MMR
Party 1
Aphrodite
Aphrodite
Gold II
Plocploc1653
Aphrodite
Gold II
Level 273
God Stats
1W - 0L
1,717 SR
Queue Stats
87W - 80L
1,485 MMR
Party 1
Xbalanque
Xbalanque
Gold V
RequiemShadow6
Xbalanque
Gold V
Level 158
God Stats
4W - 2L
1,544 SR
Queue Stats
106W - 112L
1,281 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Tizzlpit3
Sun Wukong
Gold V
Level 88
God Stats
5W - 8L
1,386 SR
Queue Stats
113W - 117L
1,348 MMR
Solo
Cerberus
Cerberus
Gold V
Trap_Mansion
Cerberus
Gold V
Level 178
God Stats
20W - 19L
1,574 SR
Queue Stats
524W - 561L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HumanOdin8
Jormungandr
13
2 / 3 / 3
9,994
454
9,554
21,494
24,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 5 / 0
9,728
442
6,070
12,366
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Oni-Okam1
Fenrir
13
1 / 10 / 5
9,310
423
8,814
25,310
10,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 6 / 5
11,266
512
15,970
21,581
9,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 5 / 2
12,110
550
13,924
28,579
19,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ArtemisBacchusMorgan Le FayMedusa

VS

Bans
Maman BrigitteThanatosAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LordsRok
Hun Batz
20
7 / 2 / 13
12,773
581
19,817
21,911
11,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Plocploc1653
Aphrodite
18
5 / 2 / 14
11,853
539
18,265
16,423
8,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
RequiemShadow6
Xbalanque
20
4 / 1 / 4
12,657
575
12,354
12,962
7,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Tizzlpit3
Sun Wukong
20
7 / 0 / 3
13,526
615
16,111
19,685
21,429
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Trap_Mansion
Cerberus
18
6 / 4 / 11
12,312
560
17,551
27,268
33,062
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
9
Kills
29
29
Deaths
9
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HumanOdin8
Jormungandr
2
3
3
1.17
L
2
5
0
0.4
W
Hun Batz
LordsRok
Hun Batz
7
2
13
6.75
L
Fenrir
Oni-Okam1
Fenrir
1
10
5
0.35
W
Aphrodite
Plocploc1653
Aphrodite
5
2
14
6
W
Xbalanque
RequiemShadow6
Xbalanque
4
1
4
6
W
Sun Wukong
Tizzlpit3
Sun Wukong
7
0
3
8.5
W
Cerberus
Trap_Mansion
Cerberus
6
4
11
2.88
L
1
6
5
0.58
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,332
Damage
84,098
109,330
Taken
98,249
67,913
Mitigated
81,823
27,745
Healing
47,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HumanOdin8
Jormungandr
9,554
1,361
240
2,206
21,494
24,453
132
7,873
13,526
41,243
823
L
6,070
1,574
0
1,008
12,366
4,146
106
3,617
8,749
0
67,768
W
Hun Batz
LordsRok
Hun Batz
19,817
6,918
0
9,955
21,911
11,762
2,506
3,339
18,404
0
131,382
L
Fenrir
Oni-Okam1
Fenrir
8,814
2,769
0
7,427
25,310
10,218
0
6,479
18,761
0
51,224
W
Aphrodite
Plocploc1653
Aphrodite
18,265
1,104
8,087
10,326
16,423
8,548
346
6,980
8,953
91,487
0
W
Xbalanque
RequiemShadow6
Xbalanque
12,354
6,661
0
6,001
12,962
7,022
2,701
2,285
10,673
0
125,241
W
Sun Wukong
Tizzlpit3
Sun Wukong
16,111
3,490
0
5,497
19,685
21,429
559
3,965
15,572
505
116,399
W
Cerberus
Trap_Mansion
Cerberus
17,551
782
0
8,072
27,268
33,062
0
8,053
18,843
51,247
0
L
15,970
2,094
1,222
8,723
21,581
9,589
0
11,623
9,734
111,475
1,992
L
13,924
1,920
0
6,919
28,579
19,507
512
6,839
20,849
0
102,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,408
Gold Earned
63,121
577
Minions Killed
714
0
Camps Cleared
0
2,089,589
Distance Traveled
2,316,984
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,994
454
40
2
0
414,826
0
L
Skadi
9,728
442
117
5
0
417,283
0
W
Hun Batz
12,773
581
158
7
0
512,299
0
L
Fenrir
9,310
423
66
3
0
448,031
0
W
Aphrodite
11,853
539
126
6
0
449,190
6
W
Xbalanque
12,657
575
183
8
0
445,062
4
W
Sun Wukong
13,526
615
173
8
0
455,966
1
W
Cerberus
12,312
560
74
3
0
454,467
4
L
Ra
11,266
512
182
8
0
399,101
9
L
Pele
12,110
550
172
8
0
410,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role