Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
I Dre4mZz I
Fenrir
Level 29
God Stats
5W - 5L
1,551 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
ReVoLuTi0nsHD
Cthulhu
Level 49
God Stats
1W - 2L
1,319 SR
Queue Stats
7W - 11L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
STARENt2
Nu Wa
Level 69
God Stats
2W - 1L
1,701 SR
Queue Stats
16W - 29L
1,303 Elo+
Party 1
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 66
God Stats
19W - 18L
1,457 SR
Queue Stats
21W - 22L
1,404 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,389 Elo+

VS

Team Averages
Level 82
1,533 SR
1,416 Elo+
Izanami
Izanami
 
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
KAISIO2107
Bake Kujira
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 92L
1,445 Elo+
Party 3
Scylla
Scylla
ProKopoi
Scylla
Level 118
God Stats
7W - 3L
1,754 SR
Queue Stats
82W - 77L
1,454 Elo+
Solo
Mercury
Mercury
SpringFish2831
Mercury
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 111L
1,391 Elo+
Solo
Chernobog
Chernobog
gakolym
Chernobog
Level 43
God Stats
6W - 9L
1,412 SR
Queue Stats
27W - 62L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 2
6,888
574
5,499
8,553
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
10
0 / 2 / 1
5,528
461
1,530
6,890
2,741
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
10
0 / 1 / 1
5,263
439
1,489
7,499
4,647
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
STARENt2
Nu Wa
11
2 / 1 / 2
6,497
541
5,878
4,238
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Tusc0
Gilgamesh
12
4 / 0 / 2
7,429
619
5,943
7,260
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 0 / 0
2,473
206
0
382
124
Bake Kujira
KAISIO2107
Bake Kujira
10
0 / 2 / 1
6,407
534
3,723
7,563
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
ProKopoi
Scylla
11
4 / 4 / 0
6,778
565
4,333
6,751
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 1
6,393
533
3,747
9,722
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
gakolym
Chernobog
10
0 / 4 / 0
5,946
496
1,629
7,642
2,318
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
5
5
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
2
6
L
Izanami
 
Izanami
0
0
0
0
W
Fenrir
0
2
1
0.25
L
Bake Kujira
KAISIO2107
Bake Kujira
0
2
1
0.25
L
Scylla
ProKopoi
Scylla
4
4
0
1
W
Cthulhu
0
1
1
0.5
W
Nu Wa
STARENt2
Nu Wa
2
1
2
3
L
1
2
1
0.75
W
Gilgamesh
Tusc0
Gilgamesh
4
0
2
5
L
Chernobog
gakolym
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
13,432
34,440
Taken
32,060
18,903
Mitigated
13,759
8,760
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,499
1,354
0
5,974
8,553
3,189
188
1,237
7,316
0
39,481
L
Izanami
 
Izanami
0
0
0
0
382
124
0
382
0
0
0
W
Fenrir
1,530
676
0
999
6,890
2,741
473
2,176
4,714
0
30,435
L
Bake Kujira
KAISIO2107
Bake Kujira
3,723
1,882
45
1,845
7,563
6,387
143
775
6,481
35,023
0
L
Scylla
ProKopoi
Scylla
4,333
389
0
1,566
6,751
1,739
451
771
5,980
41,355
0
W
Cthulhu
1,489
79
0
277
7,499
4,647
298
2,340
5,159
24,726
0
W
Nu Wa
STARENt2
Nu Wa
5,878
1,852
0
380
4,238
1,315
423
371
3,867
40,120
0
L
3,747
2,417
0
70
9,722
3,191
0
1,494
7,985
0
40,323
W
Gilgamesh
Tusc0
Gilgamesh
5,943
1,564
0
1,130
7,260
7,011
518
1,932
5,328
197
41,589
L
Chernobog
gakolym
Chernobog
1,629
763
0
944
7,642
2,318
495
4,142
3,500
0
37,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
27,997
284
Minions Killed
258
0
Camps Cleared
0
1,156,610
Distance Traveled
861,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,888
574
70
6
0
241,843
0
L
Izanami
2,473
206
0
0
0
0
0
W
Fenrir
5,528
461
49
4
0
254,307
0
L
Bake Kujira
6,407
534
73
6
0
210,726
0
L
Scylla
6,778
565
56
5
0
217,783
2
W
Cthulhu
5,263
439
30
3
0
215,227
0
W
Nu Wa
6,497
541
58
5
0
207,045
0
L
Mercury
6,393
533
70
6
0
253,057
0
W
Gilgamesh
7,429
619
77
6
0
238,188
0
L
Chernobog
5,946
496
59
5
0
179,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role