Player Matchup

Baron Samedi
Baron Samedi
IamHatred444
Baron Samedi
Level 199
God Stats
1W - 1L
1,584 SR
Queue Stats
20W - 29L
1,517 Elo+
Party 1
Sol
Sol
JackSensei0923
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 1
Mercury
Mercury
dragonboyyy7
Mercury
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 159
1,528 SR
1,481 Elo+

VS

Team Averages
Level 75
1,440 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
OlSaintNickalis
Ah Muzen Cab
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
240W - 227L
1,493 Elo+
Solo
Agni
Agni
Overkast
Agni
Level 15
God Stats
4W - 5L
1,474 SR
Queue Stats
18W - 15L
1,471 Elo+
Party 2
Surtr
Surtr
Schmareblin
Surtr
Level 108
God Stats
1W - 2L
1,346 SR
Queue Stats
66W - 62L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IamHatred444
Baron Samedi
11
1 / 0 / 9
7,879
788
7,912
8,981
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
8 / 1 / 3
9,049
905
10,235
9,139
3,244
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
dragonboyyy7
Mercury
11
3 / 2 / 7
8,064
806
4,193
7,279
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OlSaintNickalis
Ah Muzen Cab
9
1 / 5 / 0
6,969
697
8,357
10,387
4,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
10
2 / 4 / 1
7,409
741
5,626
6,394
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
6,770
677
5,705
10,142
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IamHatred444
Baron Samedi
1
0
9
5.5
W
8
1
3
9.5
L
Ah Muzen Cab
OlSaintNickalis
Ah Muzen Cab
1
5
0
0.2
L
Agni
2
4
1
0.63
L
0
3
2
0.33
W
Mercury
dragonboyyy7
Mercury
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
19,688
25,399
Taken
26,923
14,449
Mitigated
17,269
10,490
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IamHatred444
Baron Samedi
7,912
838
1,507
3,627
8,981
7,204
0
1,720
6,895
25,182
0
W
10,235
3,941
0
3,968
9,139
3,244
1,555
2,771
6,171
36,077
3,573
L
Ah Muzen Cab
OlSaintNickalis
Ah Muzen Cab
8,357
2,126
0
1,218
10,387
4,112
0
7,952
2,435
0
30,320
L
Agni
5,626
528
0
500
6,394
2,571
0
4,438
1,956
26,534
0
L
5,705
1,969
0
2,101
10,142
10,586
0
5,911
4,231
453
15,957
W
Mercury
dragonboyyy7
Mercury
4,193
1,130
0
1,388
7,279
4,001
0
1,918
5,279
0
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
21,148
133
Minions Killed
106
0
Camps Cleared
0
552,802
Distance Traveled
483,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,879
788
33
3
0
174,066
0
W
Sol
9,049
905
75
8
0
174,488
0
L
Ah Muzen Cab
6,969
697
41
4
0
155,924
0
L
Agni
7,409
741
44
4
0
146,007
0
L
Surtr
6,770
677
21
2
0
181,275
0
W
Mercury
8,064
806
25
3
0
204,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role