Player Matchup

Jing Wei
Jing Wei
Acidic Madness
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,104 Elo+
Solo
Ix Chel
Ix Chel
Dolat0xXx
Ix Chel
Level 87
God Stats
4W - 4L
1,230 SR
Queue Stats
22W - 21L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Pipeno241191
Cthulhu
Level 37
God Stats
1W - 3L
1,374 SR
Queue Stats
3W - 7L
1,242 Elo+
Solo
Team Averages
Level 78
1,368 SR
1,254 Elo+

VS

Team Averages
Level 91
1,556 SR
1,356 Elo+
Ishtar
Ishtar
Mr_Legend47
Ishtar
Level 113
God Stats
4W - 0L
1,844 SR
Queue Stats
116W - 112L
1,431 Elo+
Party 1
Ra
Ra
RaginRevenant
Ra
Level 79
God Stats
10W - 4L
1,442 SR
Queue Stats
30W - 36L
1,305 Elo+
Party 1
Mulan
Mulan
steerablejarl2
Mulan
Level 80
God Stats
13W - 14L
1,383 SR
Queue Stats
220W - 253L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
2 / 4 / 0
7,824
782
6,071
9,027
3,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Dolat0xXx
Ix Chel
10
0 / 4 / 1
7,260
726
8,471
9,403
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Pipeno241191
Cthulhu
8
0 / 6 / 0
6,741
674
4,377
13,512
9,429
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
7 / 1 / 7
9,267
927
9,846
8,644
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 1 / 5
8,758
876
7,616
6,455
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 11
8,552
855
9,001
10,280
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
14
14
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
4
0
0.5
L
Ix Chel
Dolat0xXx
Ix Chel
0
4
1
0.13
W
Ishtar
7
1
7
10.5
L
Cthulhu
Pipeno241191
Cthulhu
0
6
0
0
W
5
1
5
7.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,919
Damage
26,463
31,942
Taken
25,379
16,222
Mitigated
16,321
3,602
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
6,071
3,193
0
500
9,027
3,235
0
2,295
6,487
0
33,763
L
Ix Chel
Dolat0xXx
Ix Chel
8,471
409
717
1,437
9,403
3,558
0
2,010
7,177
24,511
0
W
Ishtar
9,846
5,915
248
2,020
8,644
3,475
675
4,330
4,314
0
28,605
L
Cthulhu
Pipeno241191
Cthulhu
4,377
473
36
912
13,512
9,429
0
3,648
9,356
12,375
0
W
7,616
681
888
1,368
6,455
2,745
399
2,901
3,554
33,859
0
W
9,001
506
0
1,977
10,280
10,101
107
5,951
4,329
0
23,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
26,577
83
Minions Killed
109
0
Camps Cleared
0
549,488
Distance Traveled
558,468
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,824
782
38
4
0
176,661
2
L
Ix Chel
7,260
726
33
3
0
198,943
0
W
Ishtar
9,267
927
34
3
0
172,760
1
L
Cthulhu
6,741
674
12
1
0
173,884
0
W
Ra
8,758
876
51
5
0
186,951
0
W
Mulan
8,552
855
24
2
0
198,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role