Player Matchup

Danzaburou
Danzaburou
arsen1995
Danzaburou
Level 125
God Stats
2W - 1L
1,953 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 2
Maui
Maui
h5f4e3o9
Maui
Level 186
God Stats
3W - 12L
1,234 SR
Queue Stats
802W - 825L
1,549 Elo+
Solo
Zeus
Zeus
intag1
Zeus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,487 Elo+
Party 2
Team Averages
Level 153
1,562 SR
1,508 Elo+

VS

Team Averages
Level 153
1,604 SR
1,631 Elo+
Nu Wa
Nu Wa
Dysabeld
Nu Wa
Level 145
God Stats
2W - 5L
1,618 SR
Queue Stats
206W - 187L
1,600 Elo+
Party 1
Fenrir
Fenrir
InMyPeace
Fenrir
Level 167
God Stats
2W - 0L
1,549 SR
Queue Stats
11W - 3L
1,768 Elo+
Solo
Chaac
Chaac
geneCloverÙwÚ
Chaac
Level 146
God Stats
3W - 1L
1,644 SR
Queue Stats
57W - 50L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
arsen1995
Danzaburou
13
1 / 3 / 2
10,895
681
8,387
15,665
6,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
0 / 4 / 2
9,828
614
9,245
20,378
20,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
intag1
Zeus
14
2 / 6 / 1
10,933
683
16,002
11,696
3,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dysabeld
Nu Wa
15
6 / 1 / 5
12,677
792
19,060
9,939
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
InMyPeace
Fenrir
15
4 / 2 / 7
12,008
751
9,400
17,169
20,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 0 / 10
12,100
756
14,773
19,402
23,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dysabeld
Nu Wa
6
1
5
8.5
W
Fenrir
InMyPeace
Fenrir
4
2
7
3.75
L
Danzaburou
arsen1995
Danzaburou
1
3
2
0.67
W
3
0
10
8
L
Maui
0
4
2
0.25
L
Zeus
intag1
Zeus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
43,233
47,739
Taken
46,510
30,704
Mitigated
47,768
11,271
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dysabeld
Nu Wa
19,060
7,074
0
625
9,939
4,089
1,981
6,830
2,721
61,398
0
W
Fenrir
InMyPeace
Fenrir
9,400
2,000
0
2,938
17,169
20,017
1,171
6,799
9,810
0
42,458
L
Danzaburou
arsen1995
Danzaburou
8,387
3,306
0
4,260
15,665
6,144
300
5,227
10,031
0
53,375
W
14,773
2,363
0
7,694
19,402
23,662
277
10,570
8,270
0
49,978
L
Maui
9,245
1,276
0
5,696
20,378
20,723
0
9,770
9,884
35,103
0
L
Zeus
intag1
Zeus
16,002
1,954
0
1,315
11,696
3,837
50
4,084
7,339
65,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
36,785
211
Minions Killed
205
0
Camps Cleared
0
777,053
Distance Traveled
874,788
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,677
792
100
6
0
275,839
0
W
Fenrir
12,008
751
51
3
0
303,703
2
L
Danzaburou
10,895
681
83
5
0
261,591
0
W
Chaac
12,100
756
54
3
0
295,246
0
L
Maui
9,828
614
21
1
0
268,583
0
L
Zeus
10,933
683
107
7
0
246,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role