Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver IV
FatObeseBro
Jing Wei
Silver IV
Level 109
God Stats
70W - 85L
1,501 SR
Queue Stats
329W - 379L
807 MMR
Solo
Vamana
Vamana
Gold V
KillerOrca16
Vamana
Gold V
Level 155
God Stats
3W - 5L
1,460 SR
Queue Stats
54W - 50L
1,457 MMR
Solo
Pele
Pele
Gold V
TheMightWarrior
Pele
Gold V
Level 127
God Stats
4W - 4L
1,890 SR
Queue Stats
29W - 25L
1,451 MMR
Solo
Janus
Janus
Silver II
anrew27
Janus
Silver II
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
162W - 164L
945 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,524 SR
1,232 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,476 SR
1,114 MMR
Tsukuyomi
Tsukuyomi
Silver IV
BandsToYams
Tsukuyomi
Silver IV
Level 121
God Stats
2W - 1L
1,363 SR
Queue Stats
73W - 93L
1,066 MMR
Party 1
Xbalanque
Xbalanque
Silver II
BarryMcKokna
Xbalanque
Silver II
Level 119
God Stats
51W - 63L
1,477 SR
Queue Stats
71W - 81L
1,029 MMR
Solo
Chaac
Chaac
Silver I
ItsZeus Joker
Chaac
Silver I
Level 144
God Stats
2W - 1L
1,538 SR
Queue Stats
67W - 77L
1,240 MMR
Solo
Susano
Susano
Silver II
LIFExYAHOO
Susano
Silver II
Level 62
God Stats
1W - 0L
1,501 SR
Queue Stats
27W - 30L
1,483 MMR
Solo
Sylvanus
Sylvanus
Bronze I
yesterdaymen841
Sylvanus
Bronze I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 82L
752 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 4
5,565
464
2,100
8,322
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
FatObeseBro
Jing Wei
8
0 / 0 / 0
4,740
395
225
2,633
729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
12
1 / 2 / 1
6,814
568
5,743
10,520
9,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
3 / 0 / 2
6,571
548
10,102
14,457
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
anrew27
Janus
11
2 / 1 / 3
6,371
531
6,287
4,471
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesMaman BrigitteHeraShiva

VS

Bans
ThanatosAo KuangPoseidonMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BandsToYams
Tsukuyomi
10
0 / 2 / 1
5,866
489
6,883
11,622
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
BarryMcKokna
Xbalanque
11
0 / 2 / 0
6,363
530
3,503
7,266
2,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 0
8,166
681
10,406
11,449
9,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
LIFExYAHOO
Susano
11
0 / 1 / 0
6,399
533
4,824
10,145
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
0 / 2 / 2
6,276
523
1,783
7,448
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
4
2
W
Tsukuyomi
BandsToYams
Tsukuyomi
0
2
1
0.25
W
Xbalanque
BarryMcKokna
Xbalanque
0
2
0
0
L
Jing Wei
FatObeseBro
Jing Wei
0
0
0
0
W
4
1
0
4
L
Vamana
1
2
1
0.75
W
Susano
LIFExYAHOO
Susano
0
1
0
0
L
3
0
2
4
L
Janus
anrew27
Janus
2
1
3
3.5
W
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
27,399
40,403
Taken
47,930
24,139
Mitigated
25,033
7,342
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,100
297
0
2,136
8,322
6,182
0
535
7,787
9,358
0
W
Tsukuyomi
BandsToYams
Tsukuyomi
6,883
1,240
0
4,135
11,622
4,585
0
1,883
9,595
0
37,421
W
Xbalanque
BarryMcKokna
Xbalanque
3,503
1,618
0
1,999
7,266
2,096
2,041
1,493
5,683
0
45,629
L
Jing Wei
FatObeseBro
Jing Wei
225
155
0
895
2,633
729
0
592
2,041
0
23,381
W
10,406
2,520
0
4,117
11,449
9,184
219
512
10,937
0
58,604
L
Vamana
5,743
3,728
0
1,407
10,520
9,502
0
216
10,304
0
53,107
W
Susano
LIFExYAHOO
Susano
4,824
863
0
3,778
10,145
3,643
0
2,424
7,563
0
45,521
L
10,102
2,083
0
2,904
14,457
5,976
0
306
14,151
0
63,136
L
Janus
anrew27
Janus
6,287
388
0
0
4,471
1,750
0
66
4,405
45,635
0
W
Sylvanus
1,783
345
481
1,661
7,448
5,525
353
1,633
5,765
24,966
9,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
33,070
293
Minions Killed
373
0
Camps Cleared
0
1,160,581
Distance Traveled
1,179,606
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,565
464
9
1
0
258,305
7
W
Tsukuyomi
5,866
489
59
5
0
261,475
3
W
Xbalanque
6,363
530
80
7
0
206,970
0
L
Jing Wei
4,740
395
37
3
0
130,419
0
W
Chaac
8,166
681
92
8
0
249,764
0
L
Vamana
6,814
568
90
8
0
220,147
2
W
Susano
6,399
533
82
7
0
264,559
0
L
Pele
6,571
548
80
7
0
309,169
0
L
Janus
6,371
531
77
6
0
242,541
2
W
Sylvanus
6,276
523
60
5
0
196,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role