Player Matchup

Sun Wukong
Sun Wukong
FillingNikel58
Sun Wukong
Level 106
God Stats
9W - 7L
1,621 SR
Queue Stats
89W - 109L
1,432 Elo+
Solo
King Arthur
King Arthur
Flem
King Arthur
Level 27
God Stats
3W - 5L
1,469 SR
Queue Stats
5W - 7L
1,575 Elo+
Party 2
Lancelot
Lancelot
Hallaneko
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,429 Elo+
Party 2
Cupid
Cupid
Slaskelure
Cupid
Level 28
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 10L
1,196 Elo+
Party 2
Maman Brigitte
Maman Brigitte
alv_zc23
Maman Brigitte
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 23L
1,379 Elo+
Solo
Team Averages
Level 66
1,518 SR
1,402 Elo+

VS

Team Averages
Level 60
1,538 SR
1,474 Elo+
Arachne
Arachne
 
Arachne
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ICP1_OSKIMM
Cernunnos
Level 68
God Stats
4W - 4L
1,526 SR
Queue Stats
209W - 207L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Norizab
Sun Wukong
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 90L
1,426 Elo+
Solo
Ix Chel
Ix Chel
bradass2012
Ix Chel
Level 67
God Stats
22W - 10L
1,662 SR
Queue Stats
217W - 243L
1,448 Elo+
Party 1
Bacchus
Bacchus
x CrAzY aL uK x
Bacchus
Level 54
God Stats
3W - 6L
1,500 SR
Queue Stats
79W - 102L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FillingNikel58
Sun Wukong
14
3 / 4 / 3
8,395
600
10,753
14,879
13,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Flem
King Arthur
9
0 / 7 / 3
5,765
412
7,186
13,851
9,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Hallaneko
Lancelot
12
8 / 4 / 0
7,984
570
9,958
12,681
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
10
0 / 7 / 1
6,115
437
4,886
11,000
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
alv_zc23
Maman Brigitte
12
5 / 3 / 2
7,852
561
6,896
9,288
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 4 / 4
8,378
598
6,894
12,275
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ICP1_OSKIMM
Cernunnos
13
8 / 2 / 6
8,744
625
14,920
12,496
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Norizab
Sun Wukong
14
2 / 3 / 2
8,358
597
8,415
14,529
12,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
bradass2012
Ix Chel
13
2 / 6 / 4
7,819
559
6,257
11,893
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 1 / 9
8,455
604
6,835
11,919
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
16
Kills
25
25
Deaths
16
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
4
2
L
Sun Wukong
FillingNikel58
Sun Wukong
3
4
3
1.13
L
King Arthur
Flem
King Arthur
0
7
3
0.21
L
Lancelot
Hallaneko
Lancelot
8
4
0
2
W
Cernunnos
ICP1_OSKIMM
Cernunnos
8
2
6
5.5
W
Sun Wukong
Norizab
Sun Wukong
2
3
2
1
L
Cupid
0
7
1
0.07
L
Maman Brigitte
alv_zc23
Maman Brigitte
5
3
2
2
W
Ix Chel
bradass2012
Ix Chel
2
6
4
0.67
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,679
Damage
43,321
61,699
Taken
63,112
35,941
Mitigated
39,009
7,299
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,894
5,204
0
2,640
12,275
4,894
0
668
11,607
0
48,493
L
Sun Wukong
FillingNikel58
Sun Wukong
10,753
2,745
0
3,926
14,879
13,599
0
0
14,879
88
64,794
L
King Arthur
Flem
King Arthur
7,186
1,475
0
326
13,851
9,810
0
4,376
9,475
0
23,148
L
Lancelot
Hallaneko
Lancelot
9,958
2,258
0
419
12,681
5,431
0
1,806
10,875
0
42,593
W
Cernunnos
ICP1_OSKIMM
Cernunnos
14,920
9,102
0
5,185
12,496
5,379
800
0
12,496
0
73,802
W
Sun Wukong
Norizab
Sun Wukong
8,415
2,729
0
3,882
14,529
12,140
60
69
14,460
0
55,384
L
Cupid
4,886
3,045
177
1,981
11,000
3,265
0
2,267
8,733
0
29,413
L
Maman Brigitte
alv_zc23
Maman Brigitte
6,896
200
31
439
9,288
3,836
305
4,643
4,645
52,251
0
W
Ix Chel
bradass2012
Ix Chel
6,257
1,654
697
2,636
11,893
4,839
287
6,113
5,780
50,025
0
W
6,835
891
177
3,914
11,919
11,757
62
115
11,804
18,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
41,754
328
Minions Killed
353
0
Camps Cleared
0
1,356,781
Distance Traveled
1,311,394
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,378
598
60
4
0
313,909
0
L
Sun Wukong
8,395
600
107
8
0
260,215
5
L
King Arthur
5,765
412
20
1
0
270,048
2
L
Lancelot
7,984
570
61
4
0
326,013
0
W
Cernunnos
8,744
625
102
7
0
250,701
0
W
Sun Wukong
8,358
597
85
6
0
240,002
0
L
Cupid
6,115
437
56
4
0
265,195
0
L
Maman Brigitte
7,852
561
84
6
0
235,310
1
W
Ix Chel
7,819
559
84
6
0
223,074
0
W
Bacchus
8,455
604
22
2
0
283,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role