Player Matchup

Mulan
Mulan
 
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Alright1024
Anhur
Level 145
God Stats
17W - 11L
1,583 SR
Queue Stats
523W - 500L
1,424 Elo+
Party 1
Neith
Neith
Hakai291
Neith
Level 128
God Stats
1W - 0L
1,545 SR
Queue Stats
176W - 151L
1,404 Elo+
Solo
Xing Tian
Xing Tian
Martrzz
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,497 Elo+
Solo
Merlin
Merlin
thereisnofuture
Merlin
Level 148
God Stats
2W - 2L
1,455 SR
Queue Stats
524W - 506L
1,422 Elo+
Party 1
Team Averages
Level 128
1,517 SR
1,449 Elo+

VS

Team Averages
Level 133
1,474 SR
1,471 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItoLeMaitre
Janus
Level 68
God Stats
9W - 9L
1,536 SR
Queue Stats
232W - 218L
1,481 Elo+
Solo
Bakasura
Bakasura
MI-COMANDANTE
Bakasura
Level 158
God Stats
23W - 16L
1,685 SR
Queue Stats
427W - 430L
1,407 Elo+
Solo
Apollo
Apollo
c-P-w86
Apollo
Level 122
God Stats
3W - 8L
1,295 SR
Queue Stats
140W - 134L
1,553 Elo+
Solo
Tyr
Tyr
mynjelodeon
Tyr
Level 117
God Stats
8W - 13L
1,352 SR
Queue Stats
135W - 128L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 1 / 1
7,269
606
8,694
8,900
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 1
7,835
653
5,597
7,123
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Hakai291
Neith
11
0 / 2 / 0
6,371
531
4,098
6,018
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
Martrzz
Xing Tian
10
0 / 1 / 10
6,753
563
5,499
10,013
6,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 0 / 5
6,865
572
6,254
4,343
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 0
7,015
585
2,696
6,302
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 0
5,920
493
4,094
9,493
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MI-COMANDANTE
Bakasura
9
0 / 3 / 1
5,997
500
4,774
14,172
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
c-P-w86
Apollo
10
0 / 3 / 0
6,150
513
2,854
7,568
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 0
8,065
672
4,674
12,220
8,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
4
4
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
1
5.5
L
Aphrodite
 
Aphrodite
0
1
0
0
W
6
0
1
6.5
W
Neith
Hakai291
Neith
0
2
0
0
L
0
6
0
0
L
Bakasura
MI-COMANDANTE
Bakasura
0
3
1
0.17
W
Xing Tian
Martrzz
Xing Tian
0
1
10
5
L
Apollo
c-P-w86
Apollo
0
3
0
0
L
4
0
0
4
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
19,092
36,397
Taken
49,755
16,118
Mitigated
21,042
10,473
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,694
1,252
0
2,221
8,900
3,880
0
1,578
6,982
0
60,565
L
Aphrodite
 
Aphrodite
2,696
283
588
4,197
6,302
2,435
54
1,683
4,619
51,717
0
W
5,597
3,674
0
3,290
7,123
2,474
1,741
1,248
5,635
0
54,168
W
Neith
Hakai291
Neith
4,098
1,363
0
1,028
6,018
2,208
0
0
6,018
0
46,034
L
4,094
487
0
1,053
9,493
2,823
0
2,979
6,514
42,629
0
L
Bakasura
MI-COMANDANTE
Bakasura
4,774
3,193
0
3,744
14,172
5,293
0
4,468
9,704
0
30,279
W
Xing Tian
Martrzz
Xing Tian
5,499
852
0
2,142
10,013
6,188
155
1,930
7,516
19,500
0
L
Apollo
c-P-w86
Apollo
2,854
1,406
0
2,453
7,568
2,322
924
1,509
6,059
0
35,979
L
4,674
377
0
4,871
12,220
8,169
0
1,114
11,106
0
55,003
W
6,254
500
0
1,792
4,343
1,368
176
1,664
2,489
52,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
33,147
371
Minions Killed
381
0
Camps Cleared
0
1,221,795
Distance Traveled
1,199,429
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,269
606
82
7
0
286,434
0
L
Aphrodite
7,015
585
104
9
0
211,228
4
W
Anhur
7,835
653
85
7
0
230,332
4
W
Neith
6,371
531
85
7
0
205,251
6
L
Janus
5,920
493
69
6
0
239,993
0
L
Bakasura
5,997
500
62
5
0
271,728
0
W
Xing Tian
6,753
563
19
2
0
255,602
2
L
Apollo
6,150
513
62
5
0
231,127
3
L
Tyr
8,065
672
84
7
0
245,353
2
W
Merlin
6,865
572
100
8
0
244,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role