Player Matchup

Lancelot
Lancelot
Blackjoker262
Lancelot
Level 103
God Stats
2W - 0L
1,757 SR
Queue Stats
200W - 187L
1,474 Elo+
Party 1
Hel
Hel
I_am_this-L
Hel
Level 121
God Stats
5W - 5L
1,525 SR
Queue Stats
256W - 245L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Marci_noo
Danzaburou
Level 123
God Stats
5W - 1L
1,357 SR
Queue Stats
132W - 113L
1,534 Elo+
Solo
King Arthur
King Arthur
Superlatja
King Arthur
Level 121
God Stats
70W - 60L
1,576 SR
Queue Stats
479W - 481L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
h bluer
Sylvanus
Level 154
God Stats
29W - 31L
1,543 SR
Queue Stats
217W - 236L
1,372 Elo+
Solo
Team Averages
Level 124
1,552 SR
1,458 Elo+

VS

Team Averages
Level 115
1,504 SR
1,461 Elo+
Thanatos
Thanatos
Fred10frL
Thanatos
Level 132
God Stats
261W - 248L
1,501 SR
Queue Stats
808W - 790L
1,453 Elo+
Solo
Scylla
Scylla
Mr WaWa4343
Scylla
Level 116
God Stats
2W - 3L
1,564 SR
Queue Stats
282W - 273L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Red_to_Blue
Heimdallr
Level 157
God Stats
6W - 13L
1,455 SR
Queue Stats
545W - 531L
1,442 Elo+
Solo
Charon
Charon
buklolothegreat
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,530 Elo+
Solo
Bellona
Bellona
idontknowit
Bellona
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 185L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blackjoker262
Lancelot
16
4 / 2 / 1
9,278
580
4,323
10,221
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
5 / 4 / 0
10,256
641
11,277
13,076
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Marci_noo
Danzaburou
14
0 / 2 / 1
8,449
528
9,476
11,520
5,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Superlatja
King Arthur
15
0 / 2 / 3
8,757
547
8,899
17,510
19,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
h bluer
Sylvanus
13
1 / 6 / 3
7,912
495
3,496
15,404
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fred10frL
Thanatos
16
8 / 2 / 2
9,545
597
9,514
11,868
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
16
2 / 2 / 4
9,056
566
7,588
8,778
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Red_to_Blue
Heimdallr
13
2 / 1 / 4
7,914
495
8,070
11,152
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 4
8,046
503
6,842
10,606
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
idontknowit
Bellona
14
2 / 3 / 0
9,266
579
12,293
15,164
19,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
16
16
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Blackjoker262
Lancelot
4
2
1
2.25
L
Thanatos
Fred10frL
Thanatos
8
2
2
4.5
W
5
4
0
1.25
W
Danzaburou
Marci_noo
Danzaburou
0
2
1
0.25
L
Scylla
2
2
4
2
L
Heimdallr
Red_to_Blue
Heimdallr
2
1
4
4
W
King Arthur
Superlatja
King Arthur
0
2
3
0.75
L
2
2
4
2
W
Sylvanus
h bluer
Sylvanus
1
6
3
0.42
L
Bellona
idontknowit
Bellona
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
44,307
67,731
Taken
57,568
46,266
Mitigated
41,079
22,827
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Blackjoker262
Lancelot
4,323
267
0
5,360
10,221
4,521
0
1,357
8,864
0
82,393
L
Thanatos
Fred10frL
Thanatos
9,514
1,415
0
13,594
11,868
5,427
0
2,980
8,888
0
80,368
W
11,277
466
1,165
4,138
13,076
3,914
757
3,716
9,360
84,281
0
W
Danzaburou
Marci_noo
Danzaburou
9,476
4,200
0
5,238
11,520
5,114
840
3,724
7,796
0
80,411
L
Scylla
7,588
1,096
0
190
8,778
3,032
0
7,048
1,730
72,597
0
L
Heimdallr
Red_to_Blue
Heimdallr
8,070
4,106
0
4,352
11,152
4,051
823
2,843
8,309
0
66,164
W
King Arthur
Superlatja
King Arthur
8,899
964
0
2,370
17,510
19,850
0
0
16,348
839
65,169
L
6,842
2,127
0
1,602
10,606
9,018
297
1,902
8,704
31,499
0
W
Sylvanus
h bluer
Sylvanus
3,496
682
797
3,759
15,404
12,867
0
5,633
9,771
21,092
0
L
Bellona
idontknowit
Bellona
12,293
4,749
0
3,299
15,164
19,551
43
252
14,912
0
75,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
43,827
533
Minions Killed
505
0
Camps Cleared
0
1,694,074
Distance Traveled
1,584,694
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,278
580
116
7
0
407,585
0
L
Thanatos
9,545
597
99
6
0
369,359
0
W
Hel
10,256
641
141
9
0
305,784
0
W
Danzaburou
8,449
528
138
9
0
343,944
5
L
Scylla
9,056
566
137
9
0
304,590
5
L
Heimdallr
7,914
495
109
7
0
329,627
2
W
King Arthur
8,757
547
109
7
0
338,555
4
L
Charon
8,046
503
41
3
0
280,365
0
W
Sylvanus
7,912
495
29
2
0
298,206
0
L
Bellona
9,266
579
119
7
0
300,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role