Player Matchup

Ao Kuang
Ao Kuang
Angu97
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,756 Elo+
Party 2
Nu Wa
Nu Wa
Cerberus7332
Nu Wa
Level 156
God Stats
14W - 11L
1,529 SR
Queue Stats
34W - 32L
1,469 Elo+
Solo
Chernobog
Chernobog
Dullahan2299
Chernobog
Level 63
God Stats
1W - 2L
1,749 SR
Queue Stats
8W - 7L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Zelrynd
Baron Samedi
Level 64
God Stats
2W - 4L
1,434 SR
Queue Stats
80W - 83L
1,530 Elo+
Solo
Yemoja
Yemoja
heckaboo
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,297 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,508 Elo+

VS

Team Averages
Level 78
1,500 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Fatman9030
Shiva
Level 61
God Stats
74W - 66L
1,470 SR
Queue Stats
175W - 185L
1,402 Elo+
Party 1
Nike
Nike
sha7980
Nike
Level 49
God Stats
6W - 3L
1,588 SR
Queue Stats
71W - 68L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
wicqk
Ratatoskr
Level 60
God Stats
4W - 5L
1,443 SR
Queue Stats
232W - 233L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Angu97
Ao Kuang
9
0 / 8 / 1
5,936
424
3,114
11,989
3,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
7,469
534
10,447
6,840
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Dullahan2299
Chernobog
9
0 / 5 / 2
5,844
417
3,935
9,767
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Zelrynd
Baron Samedi
14
6 / 3 / 0
8,200
586
8,016
10,339
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
heckaboo
Yemoja
10
1 / 5 / 1
6,648
475
2,956
12,021
8,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 1 / 5
9,308
665
12,727
8,399
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
14
2 / 3 / 2
7,807
558
4,575
8,864
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shiva
10
3 / 2 / 5
7,199
514
5,644
12,006
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
sha7980
Nike
11
0 / 0 / 0
6,379
456
3,118
11,241
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
wicqk
Ratatoskr
14
9 / 1 / 4
8,433
602
8,790
12,149
4,605
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
21
23
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
5
9.5
W
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Ao Kuang
Angu97
Ao Kuang
0
8
1
0.06
L
0
2
1
0.25
L
Chernobog
Dullahan2299
Chernobog
0
5
2
0.2
W
Shiva
3
2
5
2.75
L
Baron Samedi
Zelrynd
Baron Samedi
6
3
0
2
L
Yemoja
heckaboo
Yemoja
1
5
1
0.3
W
Nike
sha7980
Nike
0
0
0
0
W
Ratatoskr
wicqk
Ratatoskr
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
34,854
50,956
Taken
52,659
23,061
Mitigated
26,275
10,056
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,727
6,739
0
2,900
8,399
3,540
1,154
2,366
6,033
0
66,583
W
Baron Samedi
 
Baron Samedi
4,575
325
45
1,484
8,864
4,625
0
6,360
2,504
56,103
0
L
Ao Kuang
Angu97
Ao Kuang
3,114
730
0
318
11,989
3,536
0
0
11,989
36,339
0
L
10,447
4,832
54
2,340
6,840
1,761
432
0
6,380
63,222
0
L
Chernobog
Dullahan2299
Chernobog
3,935
2,260
0
735
9,767
3,281
0
715
9,052
0
37,792
W
Shiva
5,644
701
0
2,016
12,006
8,100
147
2,764
9,242
71
25,543
L
Baron Samedi
Zelrynd
Baron Samedi
8,016
24
0
2,550
10,339
6,242
0
3,860
6,479
51,974
0
L
Yemoja
heckaboo
Yemoja
2,956
487
2,054
2,005
12,021
8,241
0
71
11,950
18,098
0
W
Nike
sha7980
Nike
3,118
54
0
1,916
11,241
5,405
0
8,036
3,205
0
48,875
W
Ratatoskr
wicqk
Ratatoskr
8,790
3,131
0
1,240
12,149
4,605
0
5,007
7,142
0
61,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
39,126
311
Minions Killed
363
0
Camps Cleared
0
1,229,589
Distance Traveled
1,362,367
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,308
665
108
8
0
263,852
3
W
Baron Samedi
7,807
558
92
7
0
242,190
0
L
Ao Kuang
5,936
424
56
4
0
258,303
0
L
Nu Wa
7,469
534
91
7
0
219,433
4
L
Chernobog
5,844
417
68
5
0
283,582
0
W
Shiva
7,199
514
18
1
0
281,959
0
L
Baron Samedi
8,200
586
71
5
0
227,310
0
L
Yemoja
6,648
475
25
2
0
240,961
0
W
Nike
6,379
456
60
4
0
252,847
0
W
Ratatoskr
8,433
602
85
6
0
321,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role