Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Obelus1693
Atlas
Level 66
God Stats
3W - 1L
1,812 SR
Queue Stats
191W - 166L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Souljikid837
Nu Wa
Level 69
God Stats
3W - 0L
1,600 SR
Queue Stats
26W - 22L
1,433 Elo+
Party 2
Nox
Nox
TD BRAWL 7
Nox
Level 67
God Stats
3W - 1L
1,385 SR
Queue Stats
151W - 123L
1,516 Elo+
Party 2
Arachne
Arachne
sam313skunk
Arachne
Level 105
God Stats
3W - 3L
1,421 SR
Queue Stats
386W - 373L
1,471 Elo+
Solo
Team Averages
Level 93
1,544 SR
1,487 Elo+

VS

Team Averages
Level 96
1,509 SR
1,453 Elo+
Ullr
Ullr
Bug657_
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 1
Thanatos
Thanatos
Cansaurus
Thanatos
Level 170
God Stats
2W - 6L
1,351 SR
Queue Stats
450W - 453L
1,530 Elo+
Solo
Kukulkan
Kukulkan
ParanoidSurvive
Kukulkan
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 17L
1,363 Elo+
Party 1
He Bo
He Bo
Sunfire7
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
kuno123
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 1 / 20
10,484
806
6,002
19,144
23,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
16
0 / 2 / 20
10,135
780
14,499
11,985
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 1 / 16
11,954
920
23,496
9,504
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 1 / 12
11,436
880
14,043
8,646
5,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
sam313skunk
Arachne
18
7 / 1 / 17
11,199
861
10,508
12,687
9,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bug657_
Ullr
14
0 / 4 / 3
7,855
604
10,544
14,247
6,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Cansaurus
Thanatos
15
5 / 9 / 0
9,578
737
7,495
16,037
6,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
16
0 / 4 / 2
8,922
686
11,243
11,612
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Sunfire7
He Bo
14
0 / 6 / 2
7,664
590
6,350
12,439
6,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
kuno123
Sylvanus
15
1 / 5 / 2
7,891
607
10,560
20,386
19,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
28
Kills
6
6
Deaths
28
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
20
11
L
Ullr
Bug657_
Ullr
0
4
3
0.38
L
Thanatos
Cansaurus
Thanatos
5
9
0
0.56
W
Atlas
0
2
20
5
L
Kukulkan
0
4
2
0.25
W
8
1
16
16
L
He Bo
Sunfire7
He Bo
0
6
2
0.17
W
12
1
12
18
L
Sylvanus
kuno123
Sylvanus
1
5
2
0.4
W
Arachne
sam313skunk
Arachne
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,548
Damage
46,192
61,966
Taken
74,721
57,333
Mitigated
46,101
32,676
Healing
26,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,002
1,870
7,408
8,265
19,144
23,367
780
7,942
11,202
11,552
0
L
Ullr
Bug657_
Ullr
10,544
5,134
711
2,640
14,247
6,333
0
12,015
2,232
0
21,622
L
Thanatos
Cansaurus
Thanatos
7,495
1,280
1,132
3,664
16,037
6,730
0
11,943
4,094
0
18,632
W
Atlas
14,499
4,545
1,405
2,062
11,985
13,072
717
5,390
6,595
22,977
0
L
Kukulkan
11,243
1,184
264
1,000
11,612
6,308
0
8,729
2,883
40,056
0
W
23,496
7,539
2,492
2,317
9,504
5,512
2,991
5,090
4,414
58,508
0
L
He Bo
Sunfire7
He Bo
6,350
664
581
1,014
12,439
6,805
0
11,090
1,349
17,393
0
W
14,043
1,661
957
1,170
8,646
5,529
1,101
4,489
4,157
28,246
0
L
Sylvanus
kuno123
Sylvanus
10,560
2,740
9,074
5,980
20,386
19,925
0
14,263
6,123
24,477
0
W
Arachne
sam313skunk
Arachne
10,508
5,892
2,118
4,482
12,687
9,853
1,674
5,242
7,445
0
19,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
41,910
161
Minions Killed
200
0
Camps Cleared
0
1,227,728
Distance Traveled
1,011,826
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,484
806
16
1
0
252,002
5
L
Ullr
7,855
604
37
3
0
202,571
0
L
Thanatos
9,578
737
22
2
0
217,563
1
W
Atlas
10,135
780
10
1
0
253,229
0
L
Kukulkan
8,922
686
83
6
0
200,812
0
W
Nu Wa
11,954
920
93
7
0
229,903
0
L
He Bo
7,664
590
27
2
0
216,171
0
W
Nox
11,436
880
24
2
0
242,793
0
L
Sylvanus
7,891
607
31
2
0
174,709
0
W
Arachne
11,199
861
18
1
0
249,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role