Player Matchup

Bakasura
Bakasura
Sp1cyInferno
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,476 Elo+
Party 2
Bake Kujira
Bake Kujira
TMD-CAMIZZI
Bake Kujira
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 41L
1,458 Elo+
Solo
Ix Chel
Ix Chel
starisdabest
Ix Chel
Level 78
God Stats
3W - 0L
1,572 SR
Queue Stats
16W - 17L
1,365 Elo+
Party 2
Team Averages
Level 92
1,524 SR
1,433 Elo+

VS

Team Averages
Level 68
1,564 SR
1,453 Elo+
Atlas
Atlas
VinixXxX
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Welkd
Morgan Le Fay
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,404 Elo+
Solo
Lancelot
Lancelot
xSants
Lancelot
Level 56
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sp1cyInferno
Bakasura
15
5 / 3 / 8
11,205
862
10,538
13,437
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
TMD-CAMIZZI
Bake Kujira
15
7 / 3 / 8
11,800
908
15,498
15,487
13,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
starisdabest
Ix Chel
14
4 / 2 / 10
11,014
847
14,388
8,141
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
VinixXxX
Atlas
11
2 / 3 / 5
9,136
703
9,897
17,756
19,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Welkd
Morgan Le Fay
13
2 / 6 / 6
9,923
763
10,918
13,821
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
xSants
Lancelot
11
4 / 7 / 3
9,537
734
7,046
14,142
6,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
8
8
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Sp1cyInferno
Bakasura
5
3
8
3
W
Bake Kujira
TMD-CAMIZZI
Bake Kujira
7
3
8
3.67
L
Atlas
VinixXxX
Atlas
2
3
5
1.5
L
Morgan Le Fay
Welkd
Morgan Le Fay
2
6
6
0.83
W
Ix Chel
starisdabest
Ix Chel
4
2
10
4.5
L
Lancelot
xSants
Lancelot
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
27,861
37,065
Taken
45,719
25,320
Mitigated
32,467
9,403
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Sp1cyInferno
Bakasura
10,538
6,788
0
4,736
13,437
7,761
256
6,750
6,687
0
44,793
W
Bake Kujira
TMD-CAMIZZI
Bake Kujira
15,498
6,744
0
540
15,487
13,835
1,946
9,663
5,824
41,414
978
L
Atlas
VinixXxX
Atlas
9,897
4,114
0
750
17,756
19,669
33
11,643
5,363
32,104
0
L
Morgan Le Fay
Welkd
Morgan Le Fay
10,918
1,852
408
2,412
13,821
6,336
329
6,367
6,664
45,786
1,452
W
Ix Chel
starisdabest
Ix Chel
14,388
2,406
2,669
1,458
8,141
3,724
780
5,248
2,893
45,026
0
L
Lancelot
xSants
Lancelot
7,046
1,571
0
1,665
14,142
6,462
0
9,886
3,792
0
17,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
28,596
175
Minions Killed
116
0
Camps Cleared
0
767,248
Distance Traveled
648,428
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,205
862
72
6
0
276,153
0
W
Bake Kujira
11,800
908
65
5
0
250,236
0
L
Atlas
9,136
703
20
2
0
217,076
1
L
Morgan Le Fay
9,923
763
79
6
0
202,552
2
W
Ix Chel
11,014
847
38
3
0
240,859
0
L
Lancelot
9,537
734
17
1
0
228,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role