Player Matchup

Janus
Janus
AbyssalSovereign
Janus
Level 157
God Stats
17W - 19L
1,488 SR
Queue Stats
944W - 950L
1,576 Elo+
Party 1
Ullr
Ullr
Asphyrxx
Ullr
Level 128
God Stats
28W - 13L
1,692 SR
Queue Stats
123W - 96L
1,634 Elo+
Solo
Athena
Athena
King-Dom6999
Athena
Level 144
God Stats
7W - 6L
1,544 SR
Queue Stats
418W - 422L
1,557 Elo+
Party 1
Team Averages
Level 143
1,575 SR
1,589 Elo+

VS

Team Averages
Level 135
1,600 SR
1,578 Elo+
Kali
Kali
BoogieJonesJr
Kali
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,600 Elo+
Solo
Achilles
Achilles
Gekyume3
Achilles
Level 141
God Stats
12W - 11L
1,577 SR
Queue Stats
507W - 525L
1,518 Elo+
Solo
Scylla
Scylla
MasterArachne
Scylla
Level 115
God Stats
6W - 6L
1,725 SR
Queue Stats
100W - 96L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
8,590
859
8,026
4,327
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
7 / 1 / 4
9,626
963
12,537
9,511
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
11
3 / 0 / 4
8,412
841
7,890
10,870
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,121
712
3,274
12,441
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Gekyume3
Achilles
9
0 / 2 / 1
6,948
695
5,621
10,678
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 0
7,661
766
7,418
9,920
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Ullr
7
1
4
9
L
0
6
1
0.08
L
Achilles
Gekyume3
Achilles
0
2
1
0.25
W
Athena
3
0
4
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
16,313
24,708
Taken
33,039
10,851
Mitigated
18,861
3,283
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,026
813
0
450
4,327
1,276
715
685
3,408
45,875
0
W
Ullr
12,537
4,682
0
2,833
9,511
3,567
1,484
2,414
6,755
0
35,374
L
3,274
1,404
0
1,709
12,441
5,620
0
4,614
7,827
0
27,416
L
Achilles
Gekyume3
Achilles
5,621
2,166
0
3,834
10,678
9,649
0
5,309
5,369
0
10,728
W
Athena
7,890
2,053
0
0
10,870
6,008
290
4,385
6,406
17,518
281
L
7,418
1,287
0
380
9,920
3,592
0
6,474
3,446
35,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
21,730
113
Minions Killed
100
0
Camps Cleared
0
624,346
Distance Traveled
521,516
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,590
859
54
5
0
203,073
0
W
Ullr
9,626
963
44
4
0
187,952
0
L
Kali
7,121
712
32
3
0
168,958
2
L
Achilles
6,948
695
12
1
0
172,745
0
W
Athena
8,412
841
15
2
0
233,321
0
L
Scylla
7,661
766
56
6
0
179,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role