Player Matchup

Anubis
Anubis
Cpjony2
Anubis
Level 18
God Stats
0W - 2L
1,181 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 2
Izanami
Izanami
RoseDarkSpiryt
Izanami
Level 18
God Stats
3W - 4L
1,515 SR
Queue Stats
4W - 7L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
ZetaWidow
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 2
Team Averages
Level 28
1,399 SR
1,330 Elo+

VS

Team Averages
Level 29
1,423 SR
1,202 Elo+
Cupid
Cupid
Aryo
Cupid
Level 32
God Stats
6W - 2L
1,269 SR
Queue Stats
7W - 6L
1,113 Elo+
Party 1
Odin
Odin
Shayksyk
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
Xatux
Kukulkan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cpjony2
Anubis
15
4 / 9 / 5
12,112
757
10,299
19,007
11,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 8 / 8
11,320
708
12,330
19,119
8,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZetaWidow
Cthulhu
15
7 / 7 / 4
12,566
785
14,569
27,420
33,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aryo
Cupid
18
11 / 7 / 8
14,659
916
26,830
20,406
8,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
15
4 / 6 / 12
12,960
810
9,237
21,616
22,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Xatux
Kukulkan
17
9 / 1 / 10
14,576
911
19,829
8,637
3,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
24
24
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aryo
Cupid
11
7
8
2.14
L
Anubis
Cpjony2
Anubis
4
9
5
0.72
L
1
8
8
0.63
W
Odin
4
6
12
1.67
W
Kukulkan
Xatux
Kukulkan
9
1
10
14
L
Cthulhu
ZetaWidow
Cthulhu
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
55,896
65,546
Taken
50,659
53,805
Mitigated
34,770
7,766
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aryo
Cupid
26,830
19,550
458
7,726
20,406
8,755
2,510
8,029
12,377
0
66,568
L
Anubis
Cpjony2
Anubis
10,299
1,478
0
4,212
19,007
11,297
0
8,227
10,780
43,929
0
L
12,330
9,168
66
1,630
19,119
8,609
0
6,609
12,510
193
40,139
W
Odin
9,237
2,309
0
580
21,616
22,527
165
10,699
10,917
819
26,663
W
Kukulkan
Xatux
Kukulkan
19,829
501
0
477
8,637
3,488
71
6,879
1,758
73,175
0
L
Cthulhu
ZetaWidow
Cthulhu
14,569
1,392
110
1,748
27,420
33,899
0
5,770
21,650
41,906
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
42,195
154
Minions Killed
168
0
Camps Cleared
0
685,845
Distance Traveled
815,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,659
916
58
4
0
226,818
0
L
Anubis
12,112
757
64
4
0
203,566
0
L
Izanami
11,320
708
50
3
0
219,457
0
W
Odin
12,960
810
20
1
0
311,064
0
W
Kukulkan
14,576
911
90
6
0
277,437
0
L
Cthulhu
12,566
785
40
3
0
262,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role