Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Wïsdome
Cthulhu
Diamond I
Level 208
God Stats
1W - 0L
1,693 SR
Queue Stats
97W - 76L
2,413 MMR
Party 2
Discordia
Discordia
Platinum I
lnVerNeSs
Discordia
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 25L
2,080 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,564 SR
1,998 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,484 SR
1,922 MMR
Chang'e
Chang'e
Bronze III
Ales19
Chang'e
Bronze III
Level 153
God Stats
0W - 1L
1,095 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum I
OrbitalOverlap
Hachiman
Platinum I
Level 182
God Stats
1W - 2L
1,686 SR
Queue Stats
36W - 29L
2,021 MMR
Party 1
Bacchus
Bacchus
Diamond III
PanamaaPapers
Bacchus
Diamond III
Level 144
God Stats
16W - 15L
1,670 SR
Queue Stats
194W - 249L
2,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
15 / 0 / 9
10,750
1,194
16,953
11,432
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Wïsdome
Cthulhu
11
2 / 3 / 17
8,407
934
7,904
13,418
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
lnVerNeSs
Discordia
12
7 / 1 / 16
9,563
1,063
13,077
7,429
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesPersephoneCharonThothNe Zha

VS

Bans
KuzenboMorgan Le FayHou YiVulcanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ales19
Chang'e
9
3 / 8 / 1
7,399
822
6,539
13,166
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
8
0 / 9 / 4
6,826
758
8,288
13,038
4,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
8
1 / 7 / 3
6,673
741
7,966
15,457
17,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
24
Kills
4
4
Deaths
24
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
15
0
9
19.5
L
Chang'e
Ales19
Chang'e
3
8
1
0.44
L
Hachiman
0
9
4
0.22
L
Bacchus
1
7
3
0.36
W
Cthulhu
Wïsdome
Cthulhu
2
3
17
3.5
W
Discordia
lnVerNeSs
Discordia
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
22,793
32,279
Taken
41,661
19,077
Mitigated
25,923
9,325
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,953
10,448
0
4,282
11,432
4,791
1,888
5,094
6,059
0
62,625
L
Chang'e
Ales19
Chang'e
6,539
543
480
1,760
13,166
4,441
0
6,171
6,768
18,715
0
L
Hachiman
8,288
4,614
0
785
13,038
4,390
0
8,040
4,679
0
23,442
L
Bacchus
7,966
610
0
3,898
15,457
17,092
0
5,597
9,467
14,945
0
W
Cthulhu
Wïsdome
Cthulhu
7,904
1,455
129
3,477
13,418
11,452
84
4,908
8,214
16,840
242
W
Discordia
lnVerNeSs
Discordia
13,077
1,189
0
1,437
7,429
2,834
542
3,849
3,252
35,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
20,898
141
Minions Killed
72
0
Camps Cleared
0
540,263
Distance Traveled
497,391
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,750
1,194
76
8
0
194,407
0
L
Chang'e
7,399
822
22
2
0
164,778
0
L
Hachiman
6,826
758
37
4
0
161,251
0
L
Bacchus
6,673
741
13
1
0
171,362
2
W
Cthulhu
8,407
934
22
2
0
165,543
0
W
Discordia
9,563
1,063
43
5
0
180,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role