Player Matchup

King Arthur
King Arthur
AlIDays
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,560 Elo+
Party 3
Kali
Kali
Fractalejo
Kali
Level 181
God Stats
10W - 13L
1,588 SR
Queue Stats
245W - 218L
1,541 Elo+
Party 2
Bake Kujira
Bake Kujira
IDoreo11
Bake Kujira
Level 111
God Stats
4W - 2L
1,745 SR
Queue Stats
43W - 39L
1,560 Elo+
Party 3
Heimdallr
Heimdallr
Sins3237
Heimdallr
Level 103
God Stats
0W - 1L
1,717 SR
Queue Stats
43W - 39L
1,560 Elo+
Party 3
He Bo
He Bo
Zîlt
He Bo
Level 157
God Stats
7W - 10L
1,504 SR
Queue Stats
321W - 275L
1,574 Elo+
Party 2
Team Averages
Level 130
1,610 SR
1,559 Elo+

VS

Team Averages
Level 102
1,654 SR
1,536 Elo+
Izanami
Izanami
CrazyCrazler
Izanami
Level 68
God Stats
5W - 3L
1,522 SR
Queue Stats
28W - 30L
1,524 Elo+
Party 1
Charon
Charon
MadMatt3007
Charon
Level 105
God Stats
28W - 12L
1,730 SR
Queue Stats
105W - 95L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
opticmatt7936
Ne Zha
Level 106
God Stats
16W - 9L
1,511 SR
Queue Stats
55W - 64L
1,507 Elo+
Party 1
Chang'e
Chang'e
paradiseman3
Chang'e
Level 155
God Stats
11W - 5L
1,613 SR
Queue Stats
120W - 108L
1,585 Elo+
Party 1
Shiva
Shiva
tantastic1
Shiva
Level 76
God Stats
10W - 5L
1,892 SR
Queue Stats
76W - 86L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlIDays
King Arthur
12
0 / 4 / 0
7,343
525
3,939
13,247
9,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 3
7,223
516
5,341
13,891
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
IDoreo11
Bake Kujira
11
0 / 5 / 2
6,807
486
3,580
14,105
11,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Sins3237
Heimdallr
11
1 / 3 / 0
6,752
482
4,406
9,177
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Zîlt
He Bo
14
2 / 4 / 0
7,810
558
5,989
9,452
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrazyCrazler
Izanami
14
4 / 1 / 5
9,008
643
8,887
8,633
3,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
12
3 / 0 / 8
8,493
607
8,538
9,630
6,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 2 / 7
8,071
577
7,905
11,219
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
paradiseman3
Chang'e
15
3 / 0 / 4
8,504
607
6,871
9,110
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
15
5 / 0 / 2
9,256
661
9,505
9,981
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
18
18
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlIDays
King Arthur
0
4
0
0
W
Izanami
CrazyCrazler
Izanami
4
1
5
6.5
L
0
2
3
0.75
L
Bake Kujira
IDoreo11
Bake Kujira
0
5
2
0.2
W
Charon
3
0
8
7
L
Heimdallr
Sins3237
Heimdallr
1
3
0
0.33
L
He Bo
Zîlt
He Bo
2
4
0
0.5
W
3
2
7
3.25
W
Chang'e
paradiseman3
Chang'e
3
0
4
5
W
Shiva
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
41,706
59,872
Taken
48,573
33,416
Mitigated
24,950
13,718
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlIDays
King Arthur
3,939
647
0
1,500
13,247
9,223
0
424
11,826
0
48,768
W
Izanami
CrazyCrazler
Izanami
8,887
6,241
0
3,538
8,633
3,080
281
1,715
6,918
0
76,996
L
5,341
1,792
0
3,475
13,891
6,064
0
4,355
9,485
0
63,257
L
Bake Kujira
IDoreo11
Bake Kujira
3,580
2,699
0
2,751
14,105
11,366
0
6,259
7,795
30,668
0
W
Charon
8,538
2,520
0
3,216
9,630
6,783
52
3,372
6,258
28,353
0
L
Heimdallr
Sins3237
Heimdallr
4,406
2,396
0
3,876
9,177
3,468
0
1,936
7,241
0
46,314
L
He Bo
Zîlt
He Bo
5,989
345
0
2,116
9,452
3,295
0
2,589
6,863
70,086
0
W
7,905
851
0
1,860
11,219
4,712
352
1,125
10,094
30
61,330
W
Chang'e
paradiseman3
Chang'e
6,871
556
3,413
6,070
9,110
3,515
693
3,600
5,510
62,075
0
W
Shiva
9,505
2,714
255
5,266
9,981
6,860
319
259
9,722
124
71,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
43,332
443
Minions Killed
455
0
Camps Cleared
0
1,493,058
Distance Traveled
1,492,616
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,343
525
97
7
0
265,001
3
W
Izanami
9,008
643
127
9
0
291,869
4
L
Kali
7,223
516
96
7
0
336,020
0
L
Bake Kujira
6,807
486
40
3
0
308,319
5
W
Charon
8,493
607
28
2
0
317,150
2
L
Heimdallr
6,752
482
89
6
0
305,149
1
L
He Bo
7,810
558
121
9
0
278,569
3
W
Ne Zha
8,071
577
80
6
0
295,519
0
W
Chang'e
8,504
607
103
7
0
301,611
0
W
Shiva
9,256
661
117
8
0
286,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role