Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DeltaArkohz
Izanami
Level 43
God Stats
0W - 1L
1,328 SR
Queue Stats
91W - 82L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
Mustapha7575
Cliodhna
Level 61
God Stats
34W - 35L
1,389 SR
Queue Stats
108W - 110L
1,437 Elo+
Solo
Nu Wa
Nu Wa
StygianEclipse
Nu Wa
Level 39
God Stats
7W - 19L
1,300 SR
Queue Stats
198W - 187L
1,524 Elo+
Party 1
Chaac
Chaac
Uninem
Chaac
Level 34
God Stats
1W - 4L
1,621 SR
Queue Stats
47W - 49L
1,478 Elo+
Party 2
Team Averages
Level 48
1,428 SR
1,495 Elo+

VS

Team Averages
Level 28
1,615 SR
1,532 Elo+
Poseidon
Poseidon
LightBefore
Poseidon
Level 7
God Stats
5W - 2L
1,795 SR
Queue Stats
21W - 14L
1,679 Elo+
Solo
Nu Wa
Nu Wa
NoScoPEshOtED
Nu Wa
Level 17
God Stats
33W - 31L
1,554 SR
Queue Stats
34W - 34L
1,484 Elo+
Solo
Medusa
Medusa
SINS_Loki
Medusa
Level 61
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SmurfMagnman
Ymir
Level 16
God Stats
3W - 1L
1,616 SR
Queue Stats
67W - 75L
1,498 Elo+
Solo
Amaterasu
Amaterasu
Supersimpen
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 0
7,447
745
3,939
7,956
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DeltaArkohz
Izanami
16
3 / 3 / 0
8,949
895
8,674
10,348
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Mustapha7575
Cliodhna
13
0 / 3 / 0
7,084
708
1,598
7,872
3,639
13
0 / 5 / 1
7,272
727
6,967
6,878
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Uninem
Chaac
13
0 / 5 / 1
7,397
740
6,548
11,971
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LightBefore
Poseidon
17
6 / 0 / 8
9,711
971
10,771
6,769
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 5
8,285
829
8,970
4,546
3,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SINS_Loki
Medusa
15
2 / 0 / 4
8,433
843
3,711
6,092
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 11
8,947
895
5,928
12,267
12,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Supersimpen
Amaterasu
16
7 / 0 / 7
9,427
943
10,776
10,486
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
3
Kills
19
19
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
Izanami
DeltaArkohz
Izanami
3
3
0
1
W
Poseidon
LightBefore
Poseidon
6
0
8
10
L
Cliodhna
Mustapha7575
Cliodhna
0
3
0
0
W
2
1
5
4.5
W
Medusa
SINS_Loki
Medusa
2
0
4
4
W
2
2
11
3.75
L
0
5
1
0.1
W
Amaterasu
Supersimpen
Amaterasu
7
0
7
10.5
L
Chaac
Uninem
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
40,156
45,025
Taken
40,160
23,466
Mitigated
30,590
4,543
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,939
221
0
721
7,956
4,152
0
3,547
4,094
19,293
0
L
Izanami
DeltaArkohz
Izanami
8,674
4,886
0
1,166
10,348
4,410
0
4,879
5,083
0
34,962
W
Poseidon
LightBefore
Poseidon
10,771
1,515
0
961
6,769
2,549
501
1,212
5,393
39,108
0
L
Cliodhna
Mustapha7575
Cliodhna
1,598
130
0
357
7,872
3,639
0
5,947
1,793
0
13,310
W
8,970
1,591
0
661
4,546
3,015
81
593
3,750
37,018
0
W
Medusa
SINS_Loki
Medusa
3,711
1,020
0
250
6,092
2,423
0
2,577
3,030
0
29,926
W
5,928
1,168
0
2,541
12,267
12,578
178
2,548
9,339
17,208
0
L
6,967
2,598
0
50
6,878
2,708
157
4,353
2,211
18,236
0
W
Amaterasu
Supersimpen
Amaterasu
10,776
5,590
0
2,681
10,486
10,025
907
3,039
6,928
0
28,627
L
Chaac
Uninem
Chaac
6,548
1,301
0
2,249
11,971
8,557
0
6,209
5,429
91
20,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
44,803
189
Minions Killed
275
0
Camps Cleared
0
976,149
Distance Traveled
1,121,114
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,447
745
30
3
0
198,606
0
L
Izanami
8,949
895
76
8
0
189,963
0
W
Poseidon
9,711
971
83
8
0
236,717
0
L
Cliodhna
7,084
708
30
3
0
200,420
0
W
Nu Wa
8,285
829
52
5
0
187,611
6
W
Medusa
8,433
843
68
7
0
233,176
1
W
Ymir
8,947
895
26
3
0
222,698
0
L
Nu Wa
7,272
727
21
2
0
185,676
0
W
Amaterasu
9,427
943
46
5
0
240,912
0
L
Chaac
7,397
740
32
3
0
201,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role