Player Matchup

Horus
Horus
Boolin_Izeek
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 95L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
RagnarokYa2
Danzaburou
Level 69
God Stats
49W - 30L
1,556 SR
Queue Stats
282W - 278L
1,351 Elo+
Solo
Pele
Pele
ambriz_8o5ox
Pele
Level 45
God Stats
7W - 4L
1,595 SR
Queue Stats
81W - 108L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
soultakerJJ
Jormungandr
Level 114
God Stats
6W - 7L
1,458 SR
Queue Stats
427W - 408L
1,489 Elo+
Solo
Kukulkan
Kukulkan
zzIJq
Kukulkan
Level 62
God Stats
35W - 34L
1,540 SR
Queue Stats
87W - 99L
1,484 Elo+
Party 1
Team Averages
Level 71
1,530 SR
1,407 Elo+

VS

Team Averages
Level 76
1,452 SR
1,387 Elo+
Maman Brigitte
Maman Brigitte
AjarKey78
Maman Brigitte
Level 61
God Stats
114W - 121L
1,526 SR
Queue Stats
175W - 197L
1,443 Elo+
Solo
Sol
Sol
F13RCEBANANA
Sol
Level 43
God Stats
11W - 16L
1,611 SR
Queue Stats
95W - 123L
1,322 Elo+
Solo
Izanami
Izanami
Ktrue03
Izanami
Level 63
God Stats
0W - 1L
1,477 SR
Queue Stats
22W - 34L
1,306 Elo+
Solo
Surtr
Surtr
ZacTooClutch
Surtr
Level 88
God Stats
0W - 1L
1,173 SR
Queue Stats
7W - 13L
1,401 Elo+
Solo
Atlas
Atlas
ray2ray9
Atlas
Level 124
God Stats
11W - 14L
1,471 SR
Queue Stats
150W - 156L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,386
385
1,608
9,799
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RagnarokYa2
Danzaburou
11
1 / 1 / 2
6,838
488
7,070
7,000
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 7 / 1
7,434
531
6,504
13,052
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
soultakerJJ
Jormungandr
10
3 / 1 / 3
7,377
527
7,754
11,997
10,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
zzIJq
Kukulkan
15
3 / 1 / 1
8,865
633
6,421
5,359
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AjarKey78
Maman Brigitte
15
7 / 2 / 0
9,116
651
8,400
11,999
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 1
7,791
557
4,507
6,981
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Ktrue03
Izanami
11
2 / 4 / 2
7,005
500
5,502
9,578
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 4
7,204
515
4,754
11,999
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
ray2ray9
Atlas
9
0 / 2 / 5
6,111
437
4,672
10,633
7,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
14
16
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AjarKey78
Maman Brigitte
7
2
0
3.5
W
0
6
2
0.17
L
2
2
1
1.25
L
Izanami
Ktrue03
Izanami
2
4
2
0.75
W
Danzaburou
RagnarokYa2
Danzaburou
1
1
2
2
L
3
2
4
2.5
W
5
7
1
0.79
L
Atlas
ray2ray9
Atlas
0
2
5
1.25
W
Jormungandr
soultakerJJ
Jormungandr
3
1
3
4.5
W
Kukulkan
zzIJq
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
27,835
47,207
Taken
51,190
28,520
Mitigated
24,474
6,629
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AjarKey78
Maman Brigitte
8,400
402
0
4,348
11,999
4,497
44
3,912
8,087
64,350
0
W
1,608
802
40
730
9,799
8,095
27
5,334
4,465
0
11,263
L
4,507
1,268
0
2,219
6,981
2,852
1,367
3,359
3,622
52,776
7,952
L
Izanami
Ktrue03
Izanami
5,502
3,646
0
2,243
9,578
3,590
0
2,317
7,261
0
41,672
W
Danzaburou
RagnarokYa2
Danzaburou
7,070
3,769
0
1,743
7,000
2,954
933
2,600
4,400
0
43,006
L
4,754
2,076
0
1,277
11,999
5,584
96
2,450
9,549
1,223
38,963
W
6,504
1,613
0
930
13,052
4,992
542
3,922
9,130
0
53,110
L
Atlas
ray2ray9
Atlas
4,672
2,423
0
617
10,633
7,951
0
2,137
8,496
20,535
0
W
Jormungandr
soultakerJJ
Jormungandr
7,754
1,485
0
3,186
11,997
10,273
0
3,802
8,195
33,642
0
W
Kukulkan
zzIJq
Kukulkan
6,421
205
0
0
5,359
2,206
0
2,013
3,346
65,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
37,227
314
Minions Killed
330
0
Camps Cleared
0
1,294,025
Distance Traveled
1,348,074
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,116
651
88
6
0
279,053
0
W
Horus
5,386
385
9
1
0
183,735
0
L
Sol
7,791
557
93
7
0
241,435
0
L
Izanami
7,005
500
77
6
0
266,375
2
W
Danzaburou
6,838
488
79
6
0
284,737
0
L
Surtr
7,204
515
55
4
0
285,727
0
W
Pele
7,434
531
79
6
0
308,440
0
L
Atlas
6,111
437
17
1
0
275,484
0
W
Jormungandr
7,377
527
34
2
0
282,359
3
W
Kukulkan
8,865
633
113
8
0
234,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role