Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bizkit7474
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,195 Elo+
Solo
Nu Wa
Nu Wa
WitchieWuWu
Nu Wa
Level 129
God Stats
5W - 4L
1,563 SR
Queue Stats
115W - 108L
1,526 Elo+
Solo
Ganesha
Ganesha
retailtimbs
Ganesha
Level 156
God Stats
4W - 11L
1,400 SR
Queue Stats
458W - 446L
1,507 Elo+
Solo
Team Averages
Level 113
1,493 SR
1,446 Elo+

VS

Team Averages
Level 146
1,428 SR
1,468 Elo+
Ganesha
Ganesha
Adriancr93
Ganesha
Level 146
God Stats
1W - 1L
1,316 SR
Queue Stats
251W - 265L
1,452 Elo+
Solo
Medusa
Medusa
RidexOrxPie
Medusa
Level 159
God Stats
1W - 3L
1,337 SR
Queue Stats
54W - 57L
1,534 Elo+
Solo
Cabrakan
Cabrakan
ThaGodsKaporal
Cabrakan
Level 159
God Stats
2W - 1L
1,532 SR
Queue Stats
411W - 450L
1,423 Elo+
Solo
Fenrir
Fenrir
cluelesscarl
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,498 Elo+
Solo
Da Ji
Da Ji
xLastHashira
Da Ji
Level 121
God Stats
2W - 1L
1,455 SR
Queue Stats
166W - 193L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 5 / 3
8,536
854
10,609
9,350
4,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
11
1 / 5 / 6
6,794
679
4,454
7,864
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Bizkit7474
Merlin
13
1 / 6 / 5
7,493
749
5,275
7,902
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 4 / 5
8,488
849
10,504
6,553
2,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
retailtimbs
Ganesha
14
0 / 4 / 6
7,810
781
5,980
9,533
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adriancr93
Ganesha
17
0 / 1 / 23
9,092
909
5,606
12,516
13,701
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
18
9 / 1 / 14
10,792
1,079
17,869
8,960
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
15
10 / 3 / 5
10,258
1,026
5,205
14,408
17,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
2 / 3 / 16
8,406
841
3,735
11,905
10,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 4 / 18
8,460
846
6,645
11,546
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
10
Kills
24
24
Deaths
12
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
5
3
1.1
L
Apollo
 
Apollo
1
5
6
0.8
W
Ganesha
Adriancr93
Ganesha
0
1
23
11.5
L
Merlin
Bizkit7474
Merlin
1
6
5
0.58
W
Medusa
9
1
14
16
W
Cabrakan
10
3
5
4.17
L
4
4
5
1.63
W
Fenrir
2
3
16
3.33
L
Ganesha
retailtimbs
Ganesha
0
4
6
0.75
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
39,060
41,202
Taken
59,335
24,800
Mitigated
52,484
3,730
Healing
22,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,609
4,469
0
1,270
9,350
4,462
0
3,334
5,969
0
19,894
L
Apollo
 
Apollo
4,454
2,377
68
675
7,864
3,706
0
1,605
6,182
0
7,117
W
Ganesha
Adriancr93
Ganesha
5,606
302
910
3,362
12,516
13,701
822
3,368
9,148
21,563
0
L
Merlin
Bizkit7474
Merlin
5,275
353
215
0
7,902
3,311
0
2,112
5,696
17,600
0
W
Medusa
17,869
6,666
1,225
2,394
8,960
4,454
3,656
4,274
4,686
0
52,150
W
Cabrakan
5,205
577
3,174
3,221
14,408
17,422
226
3,514
10,894
7,153
411
L
10,504
4,039
8
702
6,553
2,591
0
1,627
4,798
22,166
0
W
Fenrir
3,735
801
2,145
2,100
11,905
10,523
1,532
6,487
5,418
0
8,592
L
Ganesha
retailtimbs
Ganesha
5,980
361
184
608
9,533
10,730
0
1,722
7,773
12,226
0
W
6,645
800
1,779
2,472
11,546
6,384
728
4,116
7,430
0
12,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
47,008
105
Minions Killed
150
0
Camps Cleared
0
693,916
Distance Traveled
978,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,536
854
27
3
0
156,526
0
L
Apollo
6,794
679
15
2
0
123,750
0
W
Ganesha
9,092
909
0
0
0
222,330
0
L
Merlin
7,493
749
38
4
0
149,861
0
W
Medusa
10,792
1,079
100
10
0
216,771
0
W
Cabrakan
10,258
1,026
15
2
0
181,191
0
L
Nu Wa
8,488
849
24
2
0
133,467
0
W
Fenrir
8,406
841
17
2
0
177,249
0
L
Ganesha
7,810
781
1
0
0
130,312
0
W
Da Ji
8,460
846
18
2
0
180,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role