Player Matchup

Camazotz
Camazotz
Le Dot1166
Camazotz
Level 66
God Stats
1W - 5L
1,124 SR
Queue Stats
81W - 85L
1,407 Elo+
Solo
Mulan
Mulan
Lee_In_The_Mix
Mulan
Level 124
God Stats
17W - 14L
1,508 SR
Queue Stats
411W - 421L
1,443 Elo+
Solo
Zeus
Zeus
M0BMunchi3
Zeus
Level 155
God Stats
1W - 1L
1,515 SR
Queue Stats
195W - 230L
1,466 Elo+
Solo
Yemoja
Yemoja
Squishy ya5563
Yemoja
Level 113
God Stats
3W - 2L
1,561 SR
Queue Stats
35W - 41L
1,347 Elo+
Solo
Medusa
Medusa
ThackeryDoo
Medusa
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 45L
1,372 Elo+
Solo
Team Averages
Level 97
1,442 SR
1,407 Elo+

VS

Team Averages
Level 81
1,472 SR
1,438 Elo+
Bacchus
Bacchus
Angelos idk
Bacchus
Level 67
God Stats
0W - 1L
1,324 SR
Queue Stats
23W - 33L
1,366 Elo+
Solo
Xing Tian
Xing Tian
JointMASTER420
Xing Tian
Level 64
God Stats
10W - 15L
1,469 SR
Queue Stats
148W - 192L
1,352 Elo+
Solo
Ix Chel
Ix Chel
kkumadolly
Ix Chel
Level 127
God Stats
12W - 9L
1,610 SR
Queue Stats
57W - 46L
1,528 Elo+
Party 1
Izanami
Izanami
stanlyeenumber1
Izanami
Level 120
God Stats
35W - 25L
1,439 SR
Queue Stats
84W - 82L
1,448 Elo+
Solo
Jing Wei
Jing Wei
thegrandtour
Jing Wei
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
104W - 76L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Le Dot1166
Camazotz
15
2 / 3 / 8
8,995
818
8,015
13,189
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 8
9,313
847
12,135
13,893
16,399
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 3
9,777
889
12,717
8,773
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 5
9,490
863
4,473
10,917
10,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
17
4 / 0 / 3
9,766
888
9,325
9,838
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angelos idk
Bacchus
15
3 / 5 / 3
8,861
806
8,956
16,023
11,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
JointMASTER420
Xing Tian
13
0 / 2 / 3
7,714
701
3,948
9,748
8,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
kkumadolly
Ix Chel
15
1 / 2 / 4
8,437
767
11,368
9,096
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 3
8,756
796
7,171
13,784
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
thegrandtour
Jing Wei
16
2 / 1 / 3
9,202
837
12,152
9,590
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
15
Kills
7
7
Deaths
15
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Angelos idk
Bacchus
3
5
3
0.9
L
Xing Tian
JointMASTER420
Xing Tian
0
2
3
0.75
W
Camazotz
Le Dot1166
Camazotz
2
3
8
2
W
2
2
8
3
W
5
1
3
6.5
W
2
1
5
4.5
W
Medusa
4
0
3
5.5
L
Ix Chel
kkumadolly
Ix Chel
1
2
4
1.5
L
1
5
3
0.5
L
Jing Wei
thegrandtour
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
43,595
56,610
Taken
58,241
41,786
Mitigated
34,020
15,537
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Angelos idk
Bacchus
8,956
773
0
2,122
16,023
11,182
0
4,168
11,316
20,287
0
L
Xing Tian
JointMASTER420
Xing Tian
3,948
165
0
0
9,748
8,668
0
1,962
7,464
11,105
298
W
Camazotz
Le Dot1166
Camazotz
8,015
2,790
59
4,696
13,189
5,682
261
3,861
8,128
0
20,863
W
12,135
1,206
0
2,189
13,893
16,399
0
7,391
6,502
0
22,408
W
12,717
2,139
0
726
8,773
3,941
528
1,948
6,825
43,675
0
W
4,473
998
4,291
2,588
10,917
10,175
449
4,275
6,642
19,454
0
W
Medusa
9,325
4,360
0
988
9,838
5,589
1,415
6,499
3,339
0
46,657
L
Ix Chel
kkumadolly
Ix Chel
11,368
843
1,122
2,156
9,096
4,240
24
1,495
7,362
32,040
0
L
7,171
3,718
0
1,915
13,784
5,527
0
6,952
6,528
0
29,346
L
Jing Wei
thegrandtour
Jing Wei
12,152
11,319
0
540
9,590
4,403
792
1,919
7,463
0
33,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
42,970
229
Minions Killed
176
0
Camps Cleared
0
1,066,666
Distance Traveled
1,067,875
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,861
806
34
3
0
232,465
0
L
Xing Tian
7,714
701
13
1
0
182,177
0
W
Camazotz
8,995
818
30
3
0
237,873
0
W
Mulan
9,313
847
32
3
0
203,916
0
W
Zeus
9,777
889
51
5
0
191,394
0
W
Yemoja
9,490
863
34
3
0
213,133
1
W
Medusa
9,766
888
82
7
0
220,350
2
L
Ix Chel
8,437
767
40
4
0
230,177
1
L
Izanami
8,756
796
34
3
0
185,998
0
L
Jing Wei
9,202
837
55
5
0
237,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role