Player Matchup

Sun Wukong
Sun Wukong
DarkPrince12
Sun Wukong
Level 107
God Stats
0W - 2L
1,299 SR
Queue Stats
56W - 95L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nawuhuvae
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,405 Elo+
Party 1
Chronos
Chronos
Rudi_Li
Chronos
Level 165
God Stats
8W - 9L
1,419 SR
Queue Stats
498W - 517L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
Yurtism
Zhong Kui
Level 106
God Stats
1W - 2L
1,277 SR
Queue Stats
79W - 82L
1,434 Elo+
Party 1
Nike
Nike
devil_fish23
Nike
Level 123
God Stats
3W - 4L
1,586 SR
Queue Stats
628W - 671L
1,477 Elo+
Solo
Team Averages
Level 121
1,416 SR
1,406 Elo+

VS

Team Averages
Level 111
1,537 SR
1,470 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Q-MUSSiL
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 63L
1,400 Elo+
Solo
Chaac
Chaac
S6_Nister
Chaac
Level 147
God Stats
4W - 1L
1,708 SR
Queue Stats
124W - 139L
1,392 Elo+
Solo
Nox
Nox
Zorro012
Nox
Level 110
God Stats
2W - 2L
1,479 SR
Queue Stats
166W - 131L
1,518 Elo+
Solo
Thoth
Thoth
bubaknator
Thoth
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkPrince12
Sun Wukong
10
0 / 4 / 3
6,196
620
1,778
9,311
9,705
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Nawuhuvae
Morgan Le Fay
14
4 / 9 / 2
7,959
796
6,332
13,630
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Rudi_Li
Chronos
15
2 / 4 / 2
8,022
802
6,098
7,601
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Yurtism
Zhong Kui
12
4 / 3 / 3
7,667
767
7,578
9,259
6,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
7,611
761
4,904
9,608
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 2 / 13
8,718
872
9,448
6,583
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Q-MUSSiL
Achilles
14
4 / 3 / 11
8,524
852
6,300
11,479
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
S6_Nister
Chaac
16
7 / 1 / 11
9,602
960
9,547
11,740
12,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 2 / 10
8,923
892
8,877
5,636
2,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
15
2 / 3 / 13
9,388
939
11,042
7,328
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
11
Kills
24
24
Deaths
11
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
13
4.75
L
Sun Wukong
DarkPrince12
Sun Wukong
0
4
3
0.38
L
Morgan Le Fay
Nawuhuvae
Morgan Le Fay
4
9
2
0.56
W
Achilles
Q-MUSSiL
Achilles
4
3
11
3.17
L
Chronos
Rudi_Li
Chronos
2
4
2
0.75
W
Chaac
S6_Nister
Chaac
7
1
11
12.5
L
Zhong Kui
Yurtism
Zhong Kui
4
3
3
1.83
W
8
2
10
6.5
W
Thoth
2
3
13
2.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
45,214
49,409
Taken
42,766
29,643
Mitigated
32,452
6,672
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,448
4,090
678
1,651
6,583
2,927
1,382
4,109
2,474
17,781
0
L
Sun Wukong
DarkPrince12
Sun Wukong
1,778
334
206
704
9,311
9,705
0
5,287
3,848
0
2,468
L
Morgan Le Fay
Nawuhuvae
Morgan Le Fay
6,332
613
311
316
13,630
5,956
0
8,746
4,673
15,680
0
W
Achilles
Q-MUSSiL
Achilles
6,300
1,222
236
1,488
11,479
11,873
481
4,912
6,567
0
11,625
L
Chronos
Rudi_Li
Chronos
6,098
1,284
223
382
7,601
3,575
0
4,344
3,210
21,280
0
W
Chaac
S6_Nister
Chaac
9,547
590
499
5,242
11,740
12,252
444
4,890
6,850
1,651
18,601
L
Zhong Kui
Yurtism
Zhong Kui
7,578
354
130
1,929
9,259
6,373
0
5,517
3,615
9,871
0
W
8,877
743
988
1,543
5,636
2,589
1,027
2,876
2,760
16,744
0
W
Thoth
11,042
793
519
1,023
7,328
2,811
2,292
3,221
4,107
25,479
0
L
4,904
731
695
1,776
9,608
4,034
0
6,040
3,343
0
13,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
45,155
85
Minions Killed
115
0
Camps Cleared
0
839,536
Distance Traveled
934,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,718
872
21
2
0
201,789
0
L
Sun Wukong
6,196
620
1
0
0
184,761
0
L
Morgan Le Fay
7,959
796
21
2
0
127,162
0
W
Achilles
8,524
852
12
1
0
195,197
0
L
Chronos
8,022
802
39
4
0
188,638
0
W
Chaac
9,602
960
28
3
0
219,893
0
L
Zhong Kui
7,667
767
4
0
0
188,703
0
W
Nox
8,923
892
16
2
0
145,922
0
W
Thoth
9,388
939
38
4
0
171,211
0
L
Nike
7,611
761
20
2
0
150,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role