Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Minane
Freya
Level 128
God Stats
3W - 4L
1,380 SR
Queue Stats
122W - 113L
1,516 Elo+
Solo
Tiamat
Tiamat
StrawberrySeoul
Tiamat
Level 128
God Stats
9W - 2L
1,843 SR
Queue Stats
263W - 253L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
WhackyMMA
Jing Wei
Level 159
God Stats
5W - 7L
1,439 SR
Queue Stats
615W - 650L
1,498 Elo+
Solo
Ah Puch
Ah Puch
imbadoggy
Ah Puch
Level 104
God Stats
8W - 7L
1,349 SR
Queue Stats
317W - 297L
1,499 Elo+
Party 2
Team Averages
Level 135
1,502 SR
1,498 Elo+

VS

Team Averages
Level 130
1,605 SR
1,490 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Flynt
Chaac
Level 126
God Stats
0W - 2L
1,495 SR
Queue Stats
55W - 70L
1,554 Elo+
Solo
Serqet
Serqet
IrishCoehead
Serqet
Level 125
God Stats
5W - 2L
1,815 SR
Queue Stats
282W - 273L
1,454 Elo+
Party 1
Skadi
Skadi
SandomanI19
Skadi
Level 104
God Stats
6W - 2L
1,715 SR
Queue Stats
297W - 315L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Yaguz4
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 4
6,230
779
3,656
5,274
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Minane
Freya
13
3 / 2 / 3
7,094
887
6,631
7,004
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 3
6,259
782
4,937
8,390
4,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
WhackyMMA
Jing Wei
14
1 / 1 / 4
6,791
849
5,909
5,625
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
imbadoggy
Ah Puch
13
3 / 1 / 4
7,695
962
10,656
8,184
3,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 1 / 1
7,099
887
1,221
9,048
4,315
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Flynt
Chaac
13
3 / 3 / 3
7,125
891
10,436
12,894
11,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
10
0 / 1 / 4
6,488
811
1,923
5,479
6,921
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

14
1 / 1 / 5
7,372
922
9,544
5,348
2,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Yaguz4
Cernunnos
13
2 / 1 / 0
6,759
845
7,319
5,560
2,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
7
Kills
7
7
Deaths
7
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
4
2
L
Guan Yu
 
Guan Yu
1
1
1
1.5
L
Chaac
Flynt
Chaac
3
3
3
1.5
L
Serqet
0
1
4
2
W
Freya
Minane
Freya
3
2
3
2.25
L
1
1
5
3.5
W
0
3
3
0.5
W
Jing Wei
WhackyMMA
Jing Wei
1
1
4
3
L
Cernunnos
Yaguz4
Cernunnos
2
1
0
2
W
Ah Puch
imbadoggy
Ah Puch
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,789
Damage
30,443
34,477
Taken
38,329
15,051
Mitigated
27,247
18,984
Healing
19,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,656
892
10,692
4,279
5,274
2,086
556
0
5,274
8,432
0
L
Guan Yu
 
Guan Yu
1,221
57
8,092
4,943
9,048
4,315
0
5,914
3,134
0
4,202
L
Chaac
Flynt
Chaac
10,436
69
253
1,842
12,894
11,494
0
8,107
4,706
0
15,709
L
Serqet
1,923
626
854
1,657
5,479
6,921
0
3,848
1,576
0
4,863
W
Freya
Minane
Freya
6,631
2,618
495
911
7,004
2,845
318
0
7,004
10,148
0
L
9,544
997
0
0
5,348
2,253
0
3,749
1,525
0
25,374
W
4,937
67
741
610
8,390
4,574
0
0
8,165
12,211
0
W
Jing Wei
WhackyMMA
Jing Wei
5,909
3,217
0
0
5,625
2,278
0
0
5,625
0
14,574
L
Cernunnos
Yaguz4
Cernunnos
7,319
1,098
1,278
551
5,560
2,264
0
4,052
1,508
0
19,925
W
Ah Puch
imbadoggy
Ah Puch
10,656
121
808
448
8,184
3,268
168
0
8,184
23,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
34,843
88
Minions Killed
97
0
Camps Cleared
0
791,872
Distance Traveled
821,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,230
779
10
1
0
149,781
0
L
Guan Yu
7,099
887
5
1
0
142,002
0
L
Chaac
7,125
891
6
1
0
193,019
0
L
Serqet
6,488
811
8
1
0
143,014
0
W
Freya
7,094
887
9
1
0
165,232
0
L
Skadi
7,372
922
40
5
0
163,022
0
W
Tiamat
6,259
782
21
3
0
155,834
0
W
Jing Wei
6,791
849
18
2
0
167,203
0
L
Cernunnos
6,759
845
38
5
0
180,893
0
W
Ah Puch
7,695
962
30
4
0
153,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role