Player Matchup

Ratatoskr
Ratatoskr
BookOfNotes
Ratatoskr
Level 241
God Stats
70W - 48L
1,624 SR
Queue Stats
532W - 463L
1,561 Elo+
Solo
Chang'e
Chang'e
Ichigo784
Chang'e
Level 128
God Stats
250W - 221L
1,459 SR
Queue Stats
608W - 581L
1,403 Elo+
Solo
Jormungandr
Jormungandr
OnurUchiha_38
Jormungandr
Level 125
God Stats
0W - 1L
1,267 SR
Queue Stats
146W - 154L
1,497 Elo+
Solo
Hel
Hel
TEAM_MERCY_FRAN
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,373 Elo+
Solo
Skadi
Skadi
WildDenisMA03
Skadi
Level 107
God Stats
0W - 2L
1,327 SR
Queue Stats
65W - 64L
1,467 Elo+
Solo
Team Averages
Level 138
1,435 SR
1,460 Elo+

VS

Team Averages
Level 115
1,549 SR
1,502 Elo+
Persephone
Persephone
Crismada
Persephone
Level 127
God Stats
19W - 6L
1,717 SR
Queue Stats
256W - 247L
1,501 Elo+
Solo
Mercury
Mercury
HPS_Benttek
Mercury
Level 80
God Stats
3W - 3L
1,460 SR
Queue Stats
186W - 166L
1,521 Elo+
Solo
Chaac
Chaac
LamaPalyza
Chaac
Level 110
God Stats
3W - 2L
1,508 SR
Queue Stats
169W - 164L
1,452 Elo+
Solo
Skadi
Skadi
Trisx000
Skadi
Level 142
God Stats
68W - 45L
1,536 SR
Queue Stats
489W - 503L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
vixisurius
Baron Samedi
Level 114
God Stats
8W - 10L
1,521 SR
Queue Stats
280W - 271L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BookOfNotes
Ratatoskr
17
11 / 4 / 5
10,889
641
15,251
16,576
7,277
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ichigo784
Chang'e
16
1 / 1 / 3
9,971
587
10,198
13,372
10,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OnurUchiha_38
Jormungandr
14
5 / 3 / 10
9,759
574
10,350
17,553
16,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 5
8,372
492
1,528
11,602
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 3
6,873
404
8,170
10,785
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crismada
Persephone
17
5 / 3 / 1
11,215
660
9,193
6,064
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
HPS_Benttek
Mercury
15
1 / 3 / 11
9,093
535
6,755
12,410
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
15
2 / 2 / 0
9,597
565
7,275
16,432
16,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Skadi
Trisx000
Skadi
16
9 / 4 / 6
10,716
630
12,549
17,205
7,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
vixisurius
Baron Samedi
13
2 / 6 / 11
8,034
473
11,140
15,620
13,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
18
Kills
19
19
Deaths
18
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BookOfNotes
Ratatoskr
11
4
5
3.38
W
Persephone
Crismada
Persephone
5
3
1
1.83
W
Mercury
HPS_Benttek
Mercury
1
3
11
2.17
L
Chang'e
Ichigo784
Chang'e
1
1
3
2.5
W
Chaac
2
2
0
1
L
Jormungandr
OnurUchiha_38
Jormungandr
5
3
10
3.33
L
1
5
5
0.7
W
Skadi
Trisx000
Skadi
9
4
6
3
L
0
6
3
0.25
W
Baron Samedi
vixisurius
Baron Samedi
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,497
Damage
46,912
69,888
Taken
67,731
43,178
Mitigated
44,954
18,113
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BookOfNotes
Ratatoskr
15,251
6,605
0
3,265
16,576
7,277
0
3,233
13,189
0
111,667
W
Persephone
Crismada
Persephone
9,193
397
0
883
6,064
2,784
1,394
2,076
3,978
91,320
0
W
Mercury
HPS_Benttek
Mercury
6,755
2,588
0
1,862
12,410
4,957
1,093
3,034
9,376
0
62,047
L
Chang'e
Ichigo784
Chang'e
10,198
1,843
672
7,253
13,372
10,710
515
523
12,799
77,034
0
W
Chaac
7,275
1,007
0
3,884
16,432
16,566
0
8,013
8,419
0
71,261
L
Jormungandr
OnurUchiha_38
Jormungandr
10,350
2,128
0
2,511
17,553
16,398
183
8,327
8,707
41,173
820
L
1,528
188
199
3,135
11,602
5,009
0
5,337
6,104
47,669
0
W
Skadi
Trisx000
Skadi
12,549
5,034
0
3,323
17,205
7,491
463
3,145
14,060
0
67,404
L
8,170
3,702
0
1,078
10,785
3,784
446
1,843
8,756
0
38,849
W
Baron Samedi
vixisurius
Baron Samedi
11,140
2,065
453
2,321
15,620
13,156
118
5,380
10,240
37,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,864
Gold Earned
48,655
465
Minions Killed
505
0
Camps Cleared
0
1,635,199
Distance Traveled
1,718,921
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,889
641
126
7
0
407,699
4
W
Persephone
11,215
660
151
9
0
330,788
4
W
Mercury
9,093
535
91
5
0
415,970
0
L
Chang'e
9,971
587
137
8
0
301,605
8
W
Chaac
9,597
565
128
8
0
337,998
8
L
Jormungandr
9,759
574
49
3
0
354,548
0
L
Hel
8,372
492
94
6
0
347,500
0
W
Skadi
10,716
630
100
6
0
327,957
4
L
Skadi
6,873
404
59
3
0
223,847
0
W
Baron Samedi
8,034
473
35
2
0
306,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role