Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Jewrasta90
Surtr
Level 179
God Stats
13W - 20L
1,405 SR
Queue Stats
570W - 563L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
Pryvacii-
Ao Kuang
Level 81
God Stats
5W - 5L
1,527 SR
Queue Stats
370W - 456L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
S_Flare7
Morgan Le Fay
Level 81
God Stats
0W - 4L
1,157 SR
Queue Stats
309W - 380L
1,415 Elo+
Party 1
Team Averages
Level 129
1,418 SR
1,470 Elo+

VS

Team Averages
Level 113
1,583 SR
1,540 Elo+
Chernobog
Chernobog
DizzyDaRecon
Chernobog
Level 69
God Stats
7W - 2L
1,689 SR
Queue Stats
159W - 147L
1,555 Elo+
Solo
Cerberus
Cerberus
DragonKingZaio
Cerberus
Level 119
God Stats
13W - 7L
1,651 SR
Queue Stats
427W - 389L
1,518 Elo+
Solo
Hachiman
Hachiman
JMully3
Hachiman
Level 120
God Stats
19W - 16L
1,660 SR
Queue Stats
106W - 99L
1,549 Elo+
Solo
Pele
Pele
popmopmoon
Pele
Level 101
God Stats
1W - 1L
1,352 SR
Queue Stats
42W - 30L
1,529 Elo+
Solo
Chang'e
Chang'e
vvillastu
Chang'e
Level 154
God Stats
29W - 26L
1,565 SR
Queue Stats
97W - 88L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
4 / 2 / 1
11,453
674
16,329
12,350
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
 
Geb
11
0 / 3 / 4
7,681
452
9,456
17,153
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
15
2 / 5 / 1
9,466
557
12,236
22,487
18,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Pryvacii-
Ao Kuang
13
1 / 3 / 2
8,174
481
7,767
14,350
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
S_Flare7
Morgan Le Fay
13
2 / 6 / 1
8,296
488
17,652
13,900
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DizzyDaRecon
Chernobog
17
6 / 1 / 5
10,477
616
18,821
19,172
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
12
0 / 3 / 8
7,211
424
7,479
15,556
11,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JMully3
Hachiman
17
5 / 2 / 0
10,350
609
6,488
13,541
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 7
10,262
604
11,302
18,794
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
vvillastu
Chang'e
14
2 / 2 / 6
8,642
508
11,393
16,842
8,491
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
18
19
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
2
1
2.25
L
Geb
 
Geb
0
3
4
0.67
W
Chernobog
DizzyDaRecon
Chernobog
6
1
5
8.5
W
Cerberus
0
3
8
1.33
W
Hachiman
JMully3
Hachiman
5
2
0
2.5
L
Surtr
2
5
1
0.5
L
Ao Kuang
Pryvacii-
Ao Kuang
1
3
2
0.67
L
Morgan Le Fay
S_Flare7
Morgan Le Fay
2
6
1
0.42
W
5
1
7
8.5
W
Chang'e
vvillastu
Chang'e
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,440
Damage
55,483
80,240
Taken
83,905
48,154
Mitigated
41,707
20,725
Healing
34,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
16,329
11,521
0
5,665
12,350
5,929
1,896
1,825
10,525
0
124,574
L
Geb
 
Geb
9,456
862
0
3,624
17,153
14,118
0
5,125
12,028
24,950
0
W
Chernobog
DizzyDaRecon
Chernobog
18,821
12,161
0
7,663
19,172
9,125
1,741
12,895
6,135
0
100,181
W
Cerberus
7,479
386
400
3,997
15,556
11,347
228
8,567
6,787
28,502
0
W
Hachiman
JMully3
Hachiman
6,488
4,274
0
3,986
13,541
4,730
807
1,547
11,943
0
83,185
L
Surtr
12,236
2,925
0
5,871
22,487
18,387
0
8,764
13,723
3,158
64,602
L
Ao Kuang
Pryvacii-
Ao Kuang
7,767
3,637
0
3,885
14,350
4,698
0
2,012
12,338
57,415
3,750
L
Morgan Le Fay
S_Flare7
Morgan Le Fay
17,652
1,552
0
1,680
13,900
5,022
40
1,146
12,754
73,292
0
W
11,302
1,959
0
5,752
18,794
8,014
0
8,119
10,675
0
92,783
W
Chang'e
vvillastu
Chang'e
11,393
572
2,325
10,147
16,842
8,491
176
4,985
10,828
59,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
46,942
514
Minions Killed
621
0
Camps Cleared
0
1,705,087
Distance Traveled
1,772,598
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,453
674
193
11
0
324,415
0
L
Geb
7,681
452
25
1
0
372,092
2
W
Chernobog
10,477
616
169
10
0
362,336
0
W
Cerberus
7,211
424
78
5
0
354,405
1
W
Hachiman
10,350
609
143
8
0
336,007
3
L
Surtr
9,466
557
101
6
0
312,938
2
L
Ao Kuang
8,174
481
89
5
0
368,946
0
L
Morgan Le Fay
8,296
488
106
6
0
326,696
3
W
Pele
10,262
604
125
7
0
433,510
0
W
Chang'e
8,642
508
106
6
0
286,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role