Player Matchup

Fenrir
Fenrir
Strauss_KhaaN
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,350 Elo+
Solo
Tyr
Tyr
USPanda29
Tyr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 49L
1,595 Elo+
Solo
Raijin
Raijin
UndeadKara
Raijin
Level 124
God Stats
4W - 1L
1,661 SR
Queue Stats
425W - 430L
1,467 Elo+
Solo
Izanami
Izanami
XxBAIUMxX
Izanami
Level 68
God Stats
21W - 18L
1,421 SR
Queue Stats
407W - 464L
1,471 Elo+
Solo
Surtr
Surtr
nbkuma
Surtr
Level 143
God Stats
7W - 7L
1,445 SR
Queue Stats
671W - 695L
1,483 Elo+
Solo
Team Averages
Level 114
1,505 SR
1,473 Elo+

VS

Team Averages
Level 122
1,372 SR
1,527 Elo+
Yu Huang
Yu Huang
BONE SPLITTER04
Yu Huang
Level 128
God Stats
2W - 3L
1,376 SR
Queue Stats
229W - 229L
1,470 Elo+
Solo
Thor
Thor
BlackTig3r13
Thor
Level 128
God Stats
1W - 2L
1,350 SR
Queue Stats
88W - 86L
1,489 Elo+
Solo
Izanami
Izanami
Demeter92802
Izanami
Level 142
God Stats
3W - 24L
1,231 SR
Queue Stats
960W - 976L
1,463 Elo+
Solo
Bellona
Bellona
Elze00
Bellona
Level 103
God Stats
15W - 26L
1,401 SR
Queue Stats
1,101W - 1,084L
1,514 Elo+
Solo
Ares
Ares
MistManT2850_
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,087
1,017
875
4,522
2,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 3
5,693
1,139
2,797
3,173
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
UndeadKara
Raijin
10
0 / 1 / 4
5,626
1,125
3,160
2,562
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxBAIUMxX
Izanami
10
2 / 1 / 0
5,743
1,149
2,533
2,910
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
nbkuma
Surtr
11
1 / 0 / 2
5,683
1,137
2,895
5,463
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
1
0 / 0 / 0
1,408
282
0
0
0
12
0 / 1 / 0
5,518
1,104
4,757
3,702
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Demeter92802
Izanami
12
0 / 0 / 0
5,590
1,118
4,038
2,514
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Elze00
Bellona
10
2 / 2 / 0
5,475
1,095
5,104
4,526
5,008
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,083
1,017
608
2,980
1,798
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
4
Kills
2
2
Deaths
4
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
0
0
0
L
0
1
0
0
L
Izanami
Demeter92802
Izanami
0
0
0
0
L
Bellona
Elze00
Bellona
2
2
0
1
L
0
1
1
0.5
W
0
0
3
1.5
W
1
0
3
2.5
W
Raijin
UndeadKara
Raijin
0
1
4
2
W
Izanami
XxBAIUMxX
Izanami
2
1
0
2
W
Surtr
nbkuma
Surtr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,260
Damage
14,507
18,630
Taken
13,722
9,633
Mitigated
9,836
7,179
Healing
2,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
4,757
397
31
615
3,702
1,851
0
621
3,081
0
15,974
L
Izanami
Demeter92802
Izanami
4,038
1,316
423
1,045
2,514
1,179
0
671
1,843
0
16,162
L
Bellona
Elze00
Bellona
5,104
580
0
0
4,526
5,008
0
1,365
3,161
4,476
3,625
L
608
44
0
0
2,980
1,798
0
614
2,366
1,045
0
W
875
118
0
1,007
4,522
2,059
0
460
4,062
0
1,016
W
2,797
0
1,856
784
3,173
2,761
0
613
2,560
0
3,579
W
Raijin
UndeadKara
Raijin
3,160
104
0
0
2,562
969
0
671
1,891
12,805
0
W
Izanami
XxBAIUMxX
Izanami
2,533
910
839
565
2,910
1,024
0
529
2,381
0
14,455
W
Surtr
nbkuma
Surtr
2,895
378
365
1,763
5,463
2,820
0
520
4,943
329
6,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
23,074
68
Minions Killed
62
0
Camps Cleared
0
512,355
Distance Traveled
376,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
1,408
282
0
0
0
0
0
L
Thor
5,518
1,104
25
5
0
95,322
0
L
Izanami
5,590
1,118
33
7
0
123,285
0
L
Bellona
5,475
1,095
4
1
0
78,992
0
L
Ares
5,083
1,017
0
0
0
78,847
0
W
Fenrir
5,087
1,017
0
0
0
109,704
0
W
Tyr
5,693
1,139
4
1
0
102,372
0
W
Raijin
5,626
1,125
26
5
0
89,325
0
W
Izanami
5,743
1,149
21
4
0
110,779
0
W
Surtr
5,683
1,137
17
3
0
100,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role