Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Azaneal6648
Medusa
Level 68
God Stats
10W - 16L
1,487 SR
Queue Stats
234W - 226L
1,480 Elo+
Party 3
He Bo
He Bo
Killermage5090
He Bo
Level 53
God Stats
6W - 5L
1,460 SR
Queue Stats
218W - 192L
1,471 Elo+
Party 3
Susano
Susano
Unforgottn
Susano
Level 30
God Stats
1W - 1L
1,185 SR
Queue Stats
43W - 55L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
vancoger
Sylvanus
Level 135
God Stats
5W - 7L
1,376 SR
Queue Stats
33W - 37L
1,495 Elo+
Party 1
Team Averages
Level 72
1,402 SR
1,484 Elo+

VS

Team Averages
Level 76
1,472 SR
1,456 Elo+
Scylla
Scylla
BlackholeChan-
Scylla
Level 14
God Stats
0W - 2L
1,289 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Fenrir
Fenrir
KronicAngel_024
Fenrir
Level 109
God Stats
2W - 3L
1,380 SR
Queue Stats
15W - 26L
1,377 Elo+
Solo
Hel
Hel
PirloDA1
Hel
Level 89
God Stats
22W - 15L
1,638 SR
Queue Stats
207W - 216L
1,508 Elo+
Solo
Ares
Ares
TheLawItSelf2005
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Vlad_is_love001
Kukulkan
Level 119
God Stats
79W - 60L
1,555 SR
Queue Stats
205W - 198L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 0 / 0
7,092
645
2,492
4,808
3,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
11
5 / 0 / 1
6,540
595
6,270
5,457
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 5
5,860
533
3,577
5,837
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Unforgottn
Susano
9
2 / 1 / 2
5,692
517
5,491
8,170
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
vancoger
Sylvanus
9
2 / 1 / 6
6,155
560
2,990
8,072
5,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,868
443
1,225
4,516
1,028
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 0
6,045
550
3,329
9,210
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 3 / 2
6,550
595
1,892
6,061
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 5 / 1
4,698
427
2,640
10,164
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
9
0 / 1 / 0
5,109
464
4,770
3,246
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
0
4
W
Medusa
5
0
1
5.5
L
0
4
0
0
W
1
1
5
3.5
L
3
2
0
1.5
L
0
3
2
0.33
L
0
5
1
0.1
W
Susano
Unforgottn
Susano
2
1
2
3
L
Kukulkan
0
1
0
0
W
Sylvanus
vancoger
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,820
Damage
13,856
32,344
Taken
33,197
16,207
Mitigated
13,630
9,679
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,492
586
0
1,319
4,808
3,919
265
1,516
3,292
0
40,566
W
Medusa
6,270
1,637
0
1,452
5,457
2,078
276
2,209
3,248
0
46,189
L
1,225
583
0
0
4,516
1,028
0
342
4,174
24,794
0
W
3,577
493
0
125
5,837
2,057
0
2,245
3,592
32,503
0
L
3,329
713
0
1,946
9,210
3,646
0
2,244
6,966
0
32,998
L
1,892
0
267
2,016
6,061
2,158
0
1,338
4,723
59,278
0
L
2,640
287
0
1,543
10,164
5,783
0
2,455
7,709
9,588
0
W
Susano
Unforgottn
Susano
5,491
2,035
0
2,356
8,170
2,970
0
1,645
6,525
0
33,591
L
Kukulkan
4,770
631
0
1,284
3,246
1,015
0
188
3,058
37,126
0
W
Sylvanus
vancoger
Sylvanus
2,990
787
1,786
2,641
8,072
5,183
133
2,912
5,160
15,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
27,270
260
Minions Killed
280
0
Camps Cleared
0
1,059,496
Distance Traveled
1,071,427
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,092
645
80
7
0
184,882
2
W
Medusa
6,540
595
55
5
0
219,265
0
L
Scylla
4,868
443
38
3
0
174,129
0
W
He Bo
5,860
533
53
5
0
217,096
1
L
Fenrir
6,045
550
58
5
0
240,997
2
L
Hel
6,550
595
101
9
0
211,540
1
L
Ares
4,698
427
12
1
0
235,384
0
W
Susano
5,692
517
49
4
0
252,095
0
L
Kukulkan
5,109
464
71
6
0
209,377
3
W
Sylvanus
6,155
560
23
2
0
186,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role