Player Matchup

Hun Batz
Hun Batz
Caelid_Coomer
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Darkvoidslan
Heimdallr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,384 Elo+
Solo
Jing Wei
Jing Wei
HysteriaZY
Jing Wei
Level 149
God Stats
3W - 1L
1,694 SR
Queue Stats
176W - 129L
1,646 Elo+
Solo
Thor
Thor
yile05
Thor
Level 89
God Stats
2W - 2L
1,528 SR
Queue Stats
160W - 165L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
天气很好你也好么
Kumbhakarna
Level 159
God Stats
4W - 5L
1,344 SR
Queue Stats
639W - 532L
1,503 Elo+
Solo
Team Averages
Level 100
1,513 SR
1,515 Elo+

VS

Team Averages
Level 146
1,625 SR
1,500 Elo+
Odin
Odin
 
Odin
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ConstantBow238
Bellona
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
Crintc
Hera
Level 143
God Stats
13W - 11L
1,597 SR
Queue Stats
1,135W - 1,112L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jukathu
Kumbhakarna
Level 173
God Stats
1W - 1L
1,662 SR
Queue Stats
39W - 31L
1,547 Elo+
Solo
Poseidon
Poseidon
STLxJAWJOKERx
Poseidon
Level 144
God Stats
12W - 4L
1,864 SR
Queue Stats
1,001W - 1,004L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Caelid_Coomer
Hun Batz
15
2 / 6 / 10
8,960
640
7,935
14,192
7,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Darkvoidslan
Heimdallr
17
2 / 8 / 10
10,028
716
9,832
17,891
9,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
HysteriaZY
Jing Wei
18
3 / 5 / 7
10,630
759
15,290
12,359
5,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
yile05
Thor
15
5 / 6 / 3
9,911
708
10,245
16,470
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 8
10,291
735
9,271
16,937
18,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
8 / 3 / 15
11,099
793
14,099
12,809
6,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 18
10,083
720
9,341
15,783
19,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Crintc
Hera
20
9 / 1 / 15
12,447
889
23,227
10,206
5,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Jukathu
Kumbhakarna
18
2 / 2 / 21
11,362
812
5,992
20,305
33,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
STLxJAWJOKERx
Poseidon
18
6 / 5 / 13
11,446
818
17,467
10,625
4,864
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
15
Kills
28
28
Deaths
16
38
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
3
15
5.17
L
Hun Batz
Caelid_Coomer
Hun Batz
2
6
10
1.17
W
3
5
18
2.4
W
Hera
Crintc
Hera
9
1
15
16.5
L
Heimdallr
Darkvoidslan
Heimdallr
2
8
10
0.88
L
Jing Wei
HysteriaZY
Jing Wei
3
5
7
1.3
W
Kumbhakarna
Jukathu
Kumbhakarna
2
2
21
6.25
W
Poseidon
STLxJAWJOKERx
Poseidon
6
5
13
2.5
L
Thor
yile05
Thor
5
6
3
1.08
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,573
Damage
70,126
77,849
Taken
69,728
49,763
Mitigated
70,261
18,645
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,099
1,443
747
1,734
12,809
6,901
2,129
544
12,265
0
19,516
L
Hun Batz
Caelid_Coomer
Hun Batz
7,935
797
261
2,121
14,192
7,962
0
8,797
5,387
0
13,294
W
9,341
2,029
203
427
15,783
19,530
884
1,873
13,910
641
15,583
W
Hera
Crintc
Hera
23,227
4,246
1,323
1,573
10,206
5,659
2,161
1,642
8,564
48,612
0
L
Heimdallr
Darkvoidslan
Heimdallr
9,832
3,419
456
1,533
17,891
9,287
0
10,895
6,862
0
34,045
L
Jing Wei
HysteriaZY
Jing Wei
15,290
11,696
2,045
2,069
12,359
5,788
535
7,005
5,272
0
44,737
W
Kumbhakarna
Jukathu
Kumbhakarna
5,992
287
1,878
5,965
20,305
33,307
403
2,098
18,207
10,083
0
W
Poseidon
STLxJAWJOKERx
Poseidon
17,467
1,449
1,108
332
10,625
4,864
1,845
3,114
7,511
49,098
0
L
Thor
yile05
Thor
10,245
338
2,786
2,621
16,470
8,478
0
9,946
6,356
0
21,347
L
9,271
224
710
4,043
16,937
18,248
17
10,046
6,709
16,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,820
Gold Earned
56,437
158
Minions Killed
149
0
Camps Cleared
0
1,197,308
Distance Traveled
1,417,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,099
793
18
1
0
293,198
0
L
Hun Batz
8,960
640
3
0
0
255,358
0
W
Bellona
10,083
720
12
1
0
280,707
0
W
Hera
12,447
889
62
4
0
283,100
0
L
Heimdallr
10,028
716
47
3
0
225,828
0
L
Jing Wei
10,630
759
70
5
0
235,726
0
W
Kumbhakarna
11,362
812
5
0
0
326,772
0
W
Poseidon
11,446
818
52
4
0
234,214
0
L
Thor
9,911
708
28
2
0
227,889
0
L
Kumbhakarna
10,291
735
10
1
0
252,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role