Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KIRTOLICKS
Hachiman
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Shogubei
Gilgamesh
Level 108
God Stats
0W - 1L
1,389 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
cmnn
Sylvanus
Level 8
God Stats
2W - 3L
1,178 SR
Queue Stats
10W - 11L
1,302 Elo+
Party 1
Team Averages
Level 104
1,413 SR
1,462 Elo+

VS

Team Averages
Level 91
1,506 SR
1,467 Elo+
Horus
Horus
B1GC3387
Horus
Level 82
God Stats
15W - 13L
1,503 SR
Queue Stats
126W - 118L
1,432 Elo+
Solo
Arachne
Arachne
DatboiPrim
Arachne
Level 120
God Stats
7W - 7L
1,468 SR
Queue Stats
890W - 866L
1,362 Elo+
Solo
Chronos
Chronos
Hurtzz
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,654 Elo+
Solo
The Morrigan
The Morrigan
foriamyoursavior
The Morrigan
Level 40
God Stats
29W - 23L
1,373 SR
Queue Stats
70W - 84L
1,340 Elo+
Solo
Achilles
Achilles
twothread
Achilles
Level 107
God Stats
12W - 7L
1,686 SR
Queue Stats
374W - 308L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 0
6,299
525
3,063
4,533
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
9
0 / 3 / 1
5,333
444
2,320
12,205
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KIRTOLICKS
Hachiman
11
1 / 2 / 0
6,082
507
6,714
7,507
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Shogubei
Gilgamesh
9
0 / 4 / 0
5,402
450
3,541
11,500
7,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
cmnn
Sylvanus
9
0 / 0 / 0
5,960
497
1,952
6,090
3,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B1GC3387
Horus
10
2 / 0 / 2
5,949
496
5,248
8,080
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
DatboiPrim
Arachne
11
3 / 0 / 2
6,696
558
3,835
7,644
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos
Hurtzz
Chronos
11
0 / 1 / 2
6,623
552
3,402
6,085
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
foriamyoursavior
The Morrigan
11
0 / 1 / 1
6,671
556
3,351
5,554
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
twothread
Achilles
13
4 / 0 / 0
8,238
687
8,244
7,381
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Ao Kuang
 
Ao Kuang
0
3
1
0.17
W
Horus
B1GC3387
Horus
2
0
2
3
W
Arachne
DatboiPrim
Arachne
3
0
2
4
W
Chronos
Hurtzz
Chronos
0
1
2
1
L
Hachiman
KIRTOLICKS
Hachiman
1
2
0
0.5
L
Gilgamesh
Shogubei
Gilgamesh
0
4
0
0
L
Sylvanus
cmnn
Sylvanus
0
0
0
0
W
The Morrigan
foriamyoursavior
The Morrigan
0
1
1
0.5
W
Achilles
twothread
Achilles
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
24,080
41,835
Taken
34,744
18,872
Mitigated
22,103
9,425
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,063
196
0
1,237
4,533
1,584
0
2,309
2,224
49,055
0
L
Ao Kuang
 
Ao Kuang
2,320
511
0
2,060
12,205
3,796
0
651
11,255
38,224
0
W
Horus
B1GC3387
Horus
5,248
2,255
413
4,025
8,080
4,839
0
1,488
6,592
0
22,393
W
Arachne
DatboiPrim
Arachne
3,835
3,322
0
1,355
7,644
2,871
0
611
7,033
0
42,670
W
Chronos
Hurtzz
Chronos
3,402
1,454
0
1,460
6,085
3,747
128
1,001
5,084
45,662
39
L
Hachiman
KIRTOLICKS
Hachiman
6,714
3,773
0
1,830
7,507
2,302
0
1,949
5,299
0
39,651
L
Gilgamesh
Shogubei
Gilgamesh
3,541
1,009
0
507
11,500
7,817
0
230
10,247
0
26,380
L
Sylvanus
cmnn
Sylvanus
1,952
895
1,468
2,323
6,090
3,373
0
1,238
4,695
21,350
0
W
The Morrigan
foriamyoursavior
The Morrigan
3,351
1,138
0
624
5,554
2,309
24
3,582
1,972
44,967
6,402
W
Achilles
twothread
Achilles
8,244
847
0
3,252
7,381
8,337
132
653
6,728
523
54,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
34,177
309
Minions Killed
342
0
Camps Cleared
0
1,149,141
Distance Traveled
1,186,476
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,299
525
108
9
0
224,496
1
L
Ao Kuang
5,333
444
56
5
0
279,356
0
W
Horus
5,949
496
30
3
0
253,200
2
W
Arachne
6,696
558
60
5
0
232,343
0
W
Chronos
6,623
552
96
8
0
226,394
0
L
Hachiman
6,082
507
78
7
0
229,492
0
L
Gilgamesh
5,402
450
40
3
0
181,031
3
L
Sylvanus
5,960
497
27
2
0
234,766
6
W
The Morrigan
6,671
556
81
7
0
215,626
3
W
Achilles
8,238
687
75
6
0
258,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role