Player Matchup

Loki
Loki
ALWAYSKILLZ
Loki
Level 127
God Stats
6W - 1L
1,464 SR
Queue Stats
286W - 284L
1,490 Elo+
Party 1
Ra
Ra
Guman121
Ra
Level 116
God Stats
8W - 10L
1,461 SR
Queue Stats
152W - 194L
1,428 Elo+
Party 1
King Arthur
King Arthur
TexasKing1562
King Arthur
Level 92
God Stats
18W - 50L
1,356 SR
Queue Stats
335W - 652L
1,364 Elo+
Party 1
Cerberus
Cerberus
g3t5uc3y
Cerberus
Level 77
God Stats
1W - 1L
1,440 SR
Queue Stats
16W - 54L
1,261 Elo+
Party 1
Izanami
Izanami
lordfarkwaaaddd
Izanami
Level 26
God Stats
1W - 0L
1,178 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 1
Team Averages
Level 88
1,380 SR
1,363 Elo+

VS

Team Averages
Level 128
1,423 SR
1,502 Elo+
Persephone
Persephone
KiloxValgard
Persephone
Level 187
God Stats
6W - 3L
1,592 SR
Queue Stats
149W - 143L
1,490 Elo+
Solo
Jing Wei
Jing Wei
PirateCat97
Jing Wei
Level 66
God Stats
8W - 18L
1,371 SR
Queue Stats
253W - 230L
1,550 Elo+
Solo
Kali
Kali
PreggoDomMom
Kali
Level 98
God Stats
0W - 2L
1,276 SR
Queue Stats
179W - 174L
1,477 Elo+
Solo
Charon
Charon
SALTYPICKLERICK
Charon
Level 146
God Stats
2W - 6L
1,321 SR
Queue Stats
75W - 70L
1,489 Elo+
Solo
Mulan
Mulan
pizzalightning
Mulan
Level 145
God Stats
7W - 4L
1,556 SR
Queue Stats
93W - 98L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,690
513
5,353
11,073
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 4
8,327
555
7,262
7,424
2,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TexasKing1562
King Arthur
14
3 / 1 / 0
8,966
598
9,765
11,683
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
g3t5uc3y
Cerberus
10
1 / 2 / 0
6,755
450
3,202
12,213
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 0
6,397
426
1,004
5,856
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KiloxValgard
Persephone
11
0 / 2 / 0
6,718
448
2,456
5,836
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
PirateCat97
Jing Wei
14
3 / 0 / 1
8,378
559
8,877
7,991
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 1
7,746
516
7,123
15,381
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
6,958
464
4,547
5,124
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 1
7,241
483
3,309
12,275
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
6
7
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
1
1
4
3
L
Persephone
KiloxValgard
Persephone
0
2
0
0
L
Jing Wei
PirateCat97
Jing Wei
3
0
1
3.5
L
2
2
1
1.25
L
1
1
2
2
W
King Arthur
TexasKing1562
King Arthur
3
1
0
3
W
Cerberus
g3t5uc3y
Cerberus
1
2
0
0.5
W
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
26,312
48,249
Taken
46,607
29,386
Mitigated
20,098
8,769
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,353
1,932
0
603
11,073
4,094
1,450
859
10,214
0
60,823
W
7,262
340
208
2,165
7,424
2,767
420
2,377
5,047
66,822
0
L
Persephone
KiloxValgard
Persephone
2,456
126
0
1,040
5,836
1,502
50
3,879
1,851
44,535
0
L
Jing Wei
PirateCat97
Jing Wei
8,877
6,943
0
3,077
7,991
2,765
388
2,212
5,779
0
71,354
L
7,123
3,618
0
3,846
15,381
6,477
0
2,199
12,961
0
68,360
L
4,547
585
0
1,609
5,124
3,332
121
1,478
3,646
20,094
0
W
King Arthur
TexasKing1562
King Arthur
9,765
1,474
0
3,245
11,683
11,215
433
0
11,683
0
67,455
W
Cerberus
g3t5uc3y
Cerberus
3,202
433
0
1,720
12,213
9,624
96
2,852
9,361
18,936
0
W
1,004
640
0
828
5,856
1,686
825
915
4,941
0
32,488
L
3,309
522
0
3,250
12,275
6,022
0
505
11,100
0
43,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
37,041
394
Minions Killed
392
0
Camps Cleared
0
1,498,810
Distance Traveled
1,322,408
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,690
513
94
6
0
336,222
0
W
Ra
8,327
555
113
8
0
306,728
0
L
Persephone
6,718
448
81
5
0
240,258
0
L
Jing Wei
8,378
559
129
9
0
279,481
0
L
Kali
7,746
516
82
5
0
347,105
0
L
Charon
6,958
464
22
1
0
227,589
0
W
King Arthur
8,966
598
95
6
0
272,824
0
W
Cerberus
6,755
450
29
2
0
292,618
2
W
Izanami
6,397
426
63
4
0
290,418
0
L
Mulan
7,241
483
78
5
0
227,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role